On Wed, 2008-09-17 at 00:00 +0200, Basti Weidemyr wrote:
>
> If dame was filled, I see no reason why this would not be possible to
> implement as a cleanup phase on go-servers, like the one used for new
> zealand and chinese rules. Do you? It would be the human-adaption of
> the play-it-out-
In message <[EMAIL PROTECTED]>, Basti
Weidemyr <[EMAIL PROTECTED]> writes
In European tournaments, I have been told, when a group is claimed by
one player to be a seki, and by the other player to be dead, the player
who claims it is dead will receive one stone, as a prisoner, from his
stubbor
In European tournaments, I have been told, when a group is claimed by
one player to be a seki, and by the other player to be dead, the
player who claims it is dead will receive one stone, as a prisoner,
from his stubborn opponent foreach stone he plays in his own would-be-
territory.
If
In message <[EMAIL PROTECTED]>, Peter
Drake <[EMAIL PROTECTED]> writes
On Sep 15, 2008, at 6:18 PM, David Fotland wrote:
If you fail to make it live, then we now agree on the status of the
group,
and we restore the position to what it was when we both passed, and
score
it.
Ah, this is the k
On Sep 15, 2008, at 6:18 PM, David Fotland wrote:
If you fail to make it live, then we now agree on the status of the
group,
and we restore the position to what it was when we both passed, and
score
it.
Ah, this is the key point I was failing to grasp. I didn't realize
that the moves pla
>> I've asked this question of a couple of people and got different answers,
>> so I thought I'd check here.
to get a different set of different answers. :)
>> Suppose, under Japanese rules, I throw a (hopeless) stone into your
>> territory. I keep passing until you've actually removed it (playin
In message <[EMAIL PROTECTED]>, Peter
Drake <[EMAIL PROTECTED]> writes
I've asked this question of a couple of people and got different
answers, so I thought I'd check here.
Suppose, under Japanese rules, I throw a (hopeless) stone into your
territory. I keep passing until you've actually remo
It's a shame that such a great game has such a silly/ambiguous end-game procedure. Can you think of any other perfect-information strategy game that comes
anywhere near this level of ambiguity? Go is known for it's simplicity of rules and complexity of strategy. The Japanese scoring system, whi
If I'm playing Japanese rules I would not respond to your pass by removing
the stone. I would pass and end the game.
If we disagree on the group status, you get to play first and make it live.
If you fail to make it live, then we now agree on the status of the group,
and we restore the position t
At 04:06 PM 9/15/2008, you wrote:
I've asked this question of a couple of people and got different
answers, so I thought I'd check here.
Suppose, under Japanese rules, I throw a (hopeless) stone into your
territory. I keep passing until you've actually removed it (playing
four stones inside your
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