Darren Cook wrote:
Was there a reason in not using criticality as a guide in playouts too?
Or just lack of time to experiment with it?
No particular reason, except maybe that it would be difficult to do, and
I do not really know how to implement it.
I am convinced that the idea of criticalit
Hi Remi,
Thanks for the reply. There are so many parameters to tune and
heuristics to try, and having two types of search (playouts and the
MCTS) doubles the number of knobs! (More than doubles, as there is the
interaction to consider too.)
> I did not try your position. But understanding seki is
Darren Cook wrote:
I don't precalculate before MCTS. Criticality, like point owner, is
re-calculated for each node of the tree, as it grows. It is computed
from MCTS playouts.
More precisely, search at a node starts without MC features. Move gammas
are all computed with static features only. Aft
> I don't precalculate before MCTS. Criticality, like point owner, is
> re-calculated for each node of the tree, as it grows. It is computed
> from MCTS playouts.
>
> More precisely, search at a node starts without MC features. Move gammas
> are all computed with static features only. After a few
Isaac Deutsch wrote:
Hi,
The "criticality" stuff looks really interesting. Do you apply it with the
offline knowledge, or as a RAVE prior value, or otherwise? It looks like
you precalculate (before the MTCS) the ownership + criticality map, maybe
it can be extracted from playouts in the MTCS as
well?
ibd
Original-Nachricht
> Datum: Sun, 01 Feb 2009 11:01:12 +0100
> Von: "Rémi Coulom"
> An: computer-go
> Betreff: [computer-go] JFFoS + Criticality Heuristic + Parameter Optimization
> Hi,
>
> I have just come back from a trip to Japan. I was inv
Hi,
I have just come back from a trip to Japan. I was invited to give
presentation at the JFFoS Symposium and the UEC. You can now find slides
of my presentations on my web page:
"The Monte-Carlo Revolution in Go"
http://remi.coulom.free.fr/JFFoS/JFFoS.pdf
(Nothing new here. A simple presenta