RE: [computer-go] 19x19 CGOS

2007-10-26 Thread David Fotland
How about leaving gnugo 10 at 1800 and let gungo level 0 float for a while. See what rating gnugo level 0 gets, then lock it there as an anchor. If these two programs aren't 600 points apart and you anchor them that way it will prevent the rating system from stabilizing. David > -Original Me

Re: [computer-go] 19x19 CGOS

2007-10-26 Thread Olivier Teytaud
The anchors are: /usr/games/gnugo --mode gtp --score aftermath --capture-all-dead --chinese-rules --level 0 /usr/games/gnugo --mode gtp --score aftermath --capture-all-dead --chinese-rules --level 10 The numbers (1200 and 1800) are arbitrary; all suggestions welcome, as for the command-line abo

Re: [computer-go] 19x19 CGOS

2007-10-26 Thread Olivier Teytaud
19x19 server: I have changed 10 minutes to 30 minutes per side. I have modified the anchors (but the --positional-superko option is seemingly not recognized; I'll correct that later). Olivier ___ computer-go mailing list computer-go@computer-go.org h

Re: [computer-go] 19x19 CGOS

2007-10-26 Thread Olivier Teytaud
Sorry for the trouble for downloading the SGF files on the 19x19 server; it is seemingly ok now. Olivier ___ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/

Re: [computer-go] 19x19 CGOS

2007-10-26 Thread Don Dailey
And also "--positional-superko" or it will lose once in a while by making an illegal ko move. Hideki Kato wrote: > Did you give "--capture-all-dead" to gnu? > > -hideki > > David Fotland: <[EMAIL PROTECTED]>: > >> 10 minutes is slightly too fast for Many Faces full strength. It plays mo

Re: [computer-go] 19x19 CGOS

2007-10-26 Thread Don Dailey
This information is already reported to the viewer, so it's a simple matter of programming!I may get around to it someday ;-) And tcl/tk programmers out there? The client can easily be improved and the source code is packed inside the kit itself if you know how to to get to it. (by using

Re: [computer-go] 19x19 CGOS

2007-10-26 Thread Hideki Kato
Did you give "--capture-all-dead" to gnu? -hideki David Fotland: <[EMAIL PROTECTED]>: >10 minutes is slightly too fast for Many Faces full strength. It plays most >of the game at level 10, then drops down. > >Also, the gnugo 10 that's fixed at 1800 doesn't remove dead stones, so the >score is of

Re: [computer-go] 19x19 CGOS

2007-10-26 Thread Don Dailey
Who is running gnugo 10?You must using the right options. Here is how I run it: gnugo --mode gtp --score aftermath --capture-all-dead --chinese-rules --positional-superko There is also a min-level and max-level setting - not sure what that does but I think this puts in some default level mo

Re: [computer-go] 19x19 CGOS

2007-10-26 Thread Chris Fant
Any chance of getting some extra data fields in the viewer, such as the time remaining for each player? On 10/27/07, David Fotland <[EMAIL PROTECTED]> wrote: > 10 minutes is slightly too fast for Many Faces full strength. It plays most > of the game at level 10, then drops down. > > Also, the gn

RE: [computer-go] 19x19 CGOS

2007-10-26 Thread David Fotland
10 minutes is slightly too fast for Many Faces full strength. It plays most of the game at level 10, then drops down. Also, the gnugo 10 that's fixed at 1800 doesn't remove dead stones, so the score is often wrong. > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTE

Re: [computer-go] 19x19 CGOS

2007-10-26 Thread Don Dailey
Which version of the viewer do you have? I don't think this works unless you have the right version which I don't think I've published yet. Also, you might have the wrong server. He now has it as cgos.lri.fr So try this: ./cgosview cgos.lri.fr 6919 You can also try the -server and -por

Re: [computer-go] 19x19 CGOS

2007-10-26 Thread Joshua Shriver
Alrighty figured it out ./cgosviewer cgos.lri.fr 6919 Sorry was going from various emails, but it works now :) yuppy -Josh ___ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/

Re: [computer-go] 19x19 CGOS

2007-10-26 Thread Joshua Shriver
./cgosviewer -server pc5-120.lri.fr -port 6919 could not execute However if I just run cgosviewer without and cli arguments I can see 9x9 fine. -Josh On 10/26/07, Don Dailey <[EMAIL PROTECTED]> wrote: > It does work, you are just doing something wrong. If it comes up, it > is working but it i

Re: [computer-go] 19x19 CGOS

2007-10-26 Thread Don Dailey
It does work, you are just doing something wrong. If it comes up, it is working but it is very slow loading the initial set of games - so you must be patient, it could take 15-30 seconds. It used to be fast, I'm not sure why it's slowed down but it's probably a database issue - the databas

Re: [computer-go] 19x19 CGOS

2007-10-26 Thread Joshua Shriver
I'm not able to connect to the 19x19 server either. I even tried telnet'ing to it. Cgosviewer keeps telling me could not execute, but I dont believe it's a binary problem since if I just run the viewer it comes up (just doesnt connect to anything) Here is the tail of a traceroute. 8 nri-a-g1-0-

Re: [computer-go] 19x19 CGOS

2007-10-26 Thread Don Dailey
I found the version - it's version 0.33 and I never published it. You can specify any game ever played on cgos and it will bring it up. You can also bring several up like this: cgosview.exe -server cgos.lri.fr -port 6919 -games 1 2 3 4 5 99 17 If Olivier puts up a front page of some kin

Re: [computer-go] 19x19 CGOS

2007-10-26 Thread Don Dailey
The feature to display a specified game number doesn't work.I had a version at one time that did this but I think I decided against releasing it, I'm not sure why but I remember having a reason. - Don Don Dailey wrote: > As far as I know the viewer works just fine. > > Has anyone else

RE: [computer-go] 19x19 CGOS

2007-10-26 Thread David Fotland
Thanks. It works for me now. > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Don Dailey > Sent: Friday, October 26, 2007 6:58 PM > To: computer-go > Subject: Re: [computer-go] 19x19 CGOS > > > As far as I know the viewer works just fine. > > H

Re: [computer-go] 19x19 CGOS

2007-10-26 Thread Don Dailey
Actually, I just tried the windows viewer on my linux system and it worked! I guess wine, the windows emulator has come a long way! Here is what I did: cgosview.exe cgos.lri.fr 6919 I did this from a bash shell and it came up just fine on my edgy eft ubuntu system. If a windows p

Re: [computer-go] 19x19 CGOS

2007-10-26 Thread Don Dailey
As far as I know the viewer works just fine. Has anyone else tried the windows viewer on the new 19x19 site? I haven't tried it with windows, but you must pass the site and port number to the viewer from the command line like this: cgosview.exe cgos.lri.fr 6919 The viewer is a really nic

RE: [computer-go] 19x19 CGOS

2007-10-26 Thread David Fotland
no, I never got the viewer to work for me. I was too conservative with time control so Many Faces is only playing at level 8 (of 10), and finishing its games in 2 or 3 minutes. But it's winning them all, so I guess I should prefer short time limits :) Since Many Faces was originally written fo

Re: [computer-go] 19x19 CGOS

2007-10-26 Thread Don Dailey
Are you able to watch the games in the viewer ok?I am watching one of your games right now. - Don David Fotland wrote: > I puton Many Faces version 11, but it might not be playing at fill strength. > It ouwld be nice if I can click on a game to see the sgf record. right now > it gives an

[computer-go] Combining Online and Offline Knowledge in UCT

2007-10-26 Thread Jason House
After much effort, I think I understand most of the Gelly&Shriver paper[1]. I'm hoping this post will help others and possibly have people correct any errors I've made. First, some basic definitions of notation: * In general, "Q" is an estimated winning rate, used in three ways: 1. As an estimat

Re: [computer-go] 19x19 CGOS

2007-10-26 Thread Don Dailey
Olivier needs to put a .htaccess file in the SGF directory that looks like this: -[ snip ]--- AddType application/x-go-sgf sgf -[ snip ]- - Don David Fotland wrote: > I puton Many Faces version 11, but it might not be playing at fill strength. > It ouwld be nice if

RE: [computer-go] 19x19 CGOS

2007-10-26 Thread David Fotland
I puton Many Faces version 11, but it might not be playing at fill strength. It ouwld be nice if I can click on a game to see the sgf record. right now it gives an error. David > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of > Olivier Teytaud > S

Re: [computer-go] Ruby GTP shell

2007-10-26 Thread Phil Garcia
From: Don Dailey <[EMAIL PROTECTED]> > Ruby is the best language I've ever programmed in. Unfortunately, > it's also one of the slowest but that's ok for most things. Using Microsoft's new DLR (Dynamic Language Runtime), dynamic languages, like Ruby, Python, and Javascript, can be compiled into

Re: [computer-go] Ruby GTP shell

2007-10-26 Thread Don Dailey
Ruby is the best language I've ever programmed in. Unfortunately, it's also one of the slowest but that's ok for most things. - Don Chris Fant wrote: > On 10/24/07, Chris Fant <[EMAIL PROTECTED]> wrote: > >> Since no one knew of one, I had to write it myself. Hopefully someone >> else can

Re: [computer-go] Ruby GTP shell

2007-10-26 Thread Ben Shoemaker
Chris, Thanks for sharing your code. I've been experimenting with go in Python and Ruby. I'm just learning both languages, but eventually, I hope to have well-designed, easily modified, GTP-talking, random players to share with everyone. I may include other languages after that, but the init

Re: [computer-go] Re: Optimizing UCT

2007-10-26 Thread Jason House
On 10/26/07, Olivier Teytaud <[EMAIL PROTECTED]> wrote: > MoGo is very different now. > There's no UCT anymore in MoGo It's almost mean to tell us that MoGo isn't using UCT and omit further detail ;) Would it be safe to assume that it's UCB1-Tuned with the modifications discussed in the ICML p

Re: [computer-go] Ruby GTP shell

2007-10-26 Thread Chris Fant
On 10/24/07, Chris Fant <[EMAIL PROTECTED]> wrote: > Since no one knew of one, I had to write it myself. Hopefully someone > else can also make use of it. This is my first Ruby script, so please > do criticize so I can learn. Thanks. > I got zero responses to this. Anyway, the latest version w

Re: [computer-go] 19x19 CGOS

2007-10-26 Thread Olivier Teytaud
Thanks to GNU-people who successfully connected their bot to the server. The server seemingly works. cgos.lri.fr, port 6919. http://www.lri.fr/~teytaud/cgosStandings.html 19x19, 10 minutes per side (for the moment, to be increased). Olivier ___ compute

Re: [computer-go] Re: Optimizing UCT

2007-10-26 Thread Olivier Teytaud
"Technical Report on MoGo" link from http://www.lri.fr/~gelly/MoGo.htm eventually leads to http://hal.inria.fr/docs/00/12/15/16/PDF/RR-6062.pdf First-play urgency is described in the bottom paragraph

[computer-go] 19x19 CGOS

2007-10-26 Thread Olivier Teytaud
The cgos 19x19 server is seemingly ok, the port 6919 is now opened for all the universe. The name of the machine is "cgos.lri.fr" (and not pc5-120.lri.fr as previously). The port is 6919. It is 19x19, 10 minutes per side for testing; I will move to something longer later (depending on what peopl

Re: [computer-go] Re: Optimizing UCT

2007-10-26 Thread Jason House
"Technical Report on MoGo" link from http://www.lri.fr/~gelly/MoGo.htmeventually leads to http://hal.inria.fr/docs/00/12/15/16/PDF/RR-6062.pdf First-play urgency is described in the bottom paragraph on page 16. Results are shown 4 pages later in table 7 (influence of FPU). On 10/26/07, Magnus Pe

Re: [computer-go] Re: Optimizing UCT

2007-10-26 Thread Magnus Persson
Quoting Jason House <[EMAIL PROTECTED]>: 2. First play urgency - Giving an artificial upper confidence bounds to untried moves (I've seen references that 110% win rate is the right setting) Where did you see that? -- Magnus Persson Berlin, Germany _

Re: [computer-go] 9x9 CGOS

2007-10-26 Thread Phil Garcia
CGOS is down right now. - Original Message From: Chris Fant <[EMAIL PROTECTED]> To: computer-go Sent: Friday, October 26, 2007 6:45:16 AM Subject: [computer-go] 9x9 CGOS I'm trying to get back on 9x9 cgos and I'm having some trouble. I'm using the windows executables from Don's web p

[computer-go] Re: Optimizing UCT

2007-10-26 Thread Jason House
I know that I've missed at least two enhancements: 1. UCB1-Tuned (adding an upper confidence bound on the variance used in calculating upper confidence bounds) 2. First play urgency - Giving an artificial upper confidence bounds to untried moves (I've seen references that 110% win rate is the right

Re: [computer-go] 9x9 CGOS

2007-10-26 Thread Jason House
cgosview can take a while to load even on fast connections. There's a slight chance you're not being patient enough. PS: For ports, I usually find a packet sniffer helpful for such things (ethereal/wireshark is available for free). I assume someone can give a far better answer. On 10/26/07, Chr

[computer-go] 9x9 CGOS

2007-10-26 Thread Chris Fant
I'm trying to get back on 9x9 cgos and I'm having some trouble. I'm using the windows executables from Don's web page. cgosview.exe shows me nothing when I run it. Is there a command line option I need to use to set a certain port? And what are the command line options for cgos3.exe? I tried %