Well, you can't really code in iOS last time I checked. But most of
the time it's Linux. Preferably natively.
Why? Because the tools that I need (VI, Erlang, grep, etc.) are all
there and I don't have to sit there and think about how to tie them
together (not even Cygwin gets rid of this proble
Truthfully, they're not shy when it comes to things such as DRM, closing off
previous more open standards/software and just don't really give back to the
OSS community as much as they take.
I own a Mac mini and I'm so-so satisfied with it. In Ubuntu, I love it in
comparison.
On Fri, Jun 14, 201
Mikhail, you do have a point there.
On Fri, Jun 14, 2013 at 6:48 PM, Mikhail Kryshen wrote:
> "Yves S. Garret" writes:
>
> > Truthfully, they're not shy when it comes to things such as DRM, closing
> off
> > previous more open standards/software and just don
Yes, colon :) .
Thanks for your help.
On Mon, Mar 4, 2013 at 12:30 PM, Mauricio Aldazosa <
mauricio.aldaz...@ciencias.unam.mx> wrote:
> I'm assuming you are talking about the colon ":", it means that you are
> working with a keyword:
> http://clojure.org/data_structures#Data%20Structures-Keyword
If you want to make a game, then make a game. Don't worry about looking
"cool" about it. You don't need to have some feature to make something
entertaining :) .
I'm making a game with a tool called GameMaker. Not as full-featured or
powerful as with a programming language? Sure, but then I wan
Yes, but are you saving time with this? What types of games do you want to
make?
RTS? FPS? RPG? What's the platform that you're targeting? No offense,
but I've
seen a lot of people like this (me including :) ), who want to learn
technology X for...
wait for it... to make games or something els
The only thing that I've seen do what you describe successfully is Erlang
(it's called hot-swapping the code and no, it's not easy to implement :) ,
a worthy project nontheless)... and as Adrian Tillman suggests, it's most
likely Notch isn't working on the gaming engine directly, but rather on a
su
How would this compare to Erlang?
On Sat, Apr 27, 2013 at 10:51 PM, Cedric Greevey wrote:
> https://en.wikipedia.org/wiki/Intel_MIC
>
> 50+ cores?! Clojure will leave every other language in the dust on
> something like that, thanks to its inherently scaleable concurrency
> constructs. Try writ
a message isn't terribly efficient.
On Sat, Apr 27, 2013 at 11:17 PM, Cedric Greevey wrote:
> On Sat, Apr 27, 2013 at 11:13 PM, Yves S. Garret <
> yoursurrogate...@gmail.com> wrote:
>
>> How would this compare to Erlang?
>>
>>
>> On Sat, A