Re: [ANN] play-clj, a game library

2015-12-03 Thread Karim SENHAJI
You can watch: https://youtu.be/9ilUe7Re-RA It is a live coding demo of a game with play-clj where the author briefly explains and uses screens and entities. Le jeu. 3 déc. 2015 05:46, amirteymuri a écrit : > I am new to the playclj, and am confused about [screen entities] as > arguments for all

Re: [ANN] play-clj, a game library

2015-12-02 Thread amirteymuri
I am new to the playclj, and am confused about [screen entities] as arguments for all of the functions. I went through the tutorial , but am still not getting it i think, what these for all of the functions shared arguments are and what

Re: [ANN] play-clj, a game library

2014-01-21 Thread James Trunk
> Do you mean *playjure*? No, I did mean *playure* (pronounced player), though after re-reading my post I understand the confusion. And considering that the current *play-clj* name isn't at all confusing, it's probably a good reason to stick with it! :-) Cheers, James On Tuesday, January 21, 2

Re: [ANN] play-clj, a game library

2014-01-21 Thread fmjrey
On 21/01/14 09:50, James Trunk wrote: I like the conciseness of the project name, but I worry that it doesn't roll off the tongue all that well. I guess that /jure/ library names are considered passé by most, but in this case I actually thought that the name /playure/ seemed like a nice fit. I

Re: [ANN] play-clj, a game library

2014-01-21 Thread James Trunk
Thanks for all your hard work on this - it looks awesome, and I can't wait to play around with it! I like the conciseness of the project name, but I worry that it doesn't roll off the tongue all that well. I guess that *jure* library names are considered passé by most, but in this case I actual

Re: [ANN] play-clj, a game library

2014-01-20 Thread Zach Oakes
You do not need to jailbreak your iOS device, because it isn't actually running Java. Instead, it uses RoboVM to translate the bytecode into ARM machine code. There are already several LibGDX games written in Java on the App store. Regarding performance, play-clj is ver

Re: [ANN] play-clj, a game library

2014-01-20 Thread Michael Gardner
On Jan 20, 2014, at 09:31 , Zach Oakes wrote: > Today I'm releasing play-clj, a Clojure wrapper for LibGDX that allows you to > write games for desktop OSes, Android, and iOS from the same Clojure codebase. Neat! How is Clojure’s performance on the latest Android devices? Good enough for simp

Re: [ANN] play-clj, a game library

2014-01-20 Thread Zach Oakes
I don't have any plans at the moment for that. LibGDX actually does allow you to compile your game to HTML/JS, but it uses GWT which is a source code translator, so it only works with Java. Also, it doesn't have access to the parts of LibGDX that rely on native code, such as the physics engine

Re: [ANN] play-clj, a game library

2014-01-20 Thread john walker
Is there any chance of support for javascript/webgl? On Monday, January 20, 2014 10:31:50 AM UTC-5, Zach Oakes wrote: > > Today I'm releasing play-clj , a > Clojure wrapper for LibGDX that allows you to write games for desktop OSes, > Android, and iOS from the

Re: [ANN] play-clj, a game library

2014-01-20 Thread Zach Oakes
Thank you, I'll look into this. Someone mentioned it to me at our Pittsburgh Clojure meetup last week. I don't think I've ever been to the west coast! On Monday, January 20, 2014 11:36:16 AM UTC-5, Alex Miller wrote: > > Might be a good topic for a Clojure/West submission > > https://cognite

Re: [ANN] play-clj, a game library

2014-01-20 Thread Alex Miller
Might be a good topic for a Clojure/West submission https://cognitect.wufoo.com/forms/clojurewest-2014-call-for-presentations/ On Monday, January 20, 2014 9:31:50 AM UTC-6, Zach Oakes wrote: > > Today I'm releasing play-clj , a > Clojure wrapper for LibGDX

Re: [ANN] play-clj, a game library

2014-01-20 Thread Zach Oakes
Thanks! I submitted it to HN naturally: https://news.ycombinator.com/item?id=7090003 On Monday, January 20, 2014 10:46:06 AM UTC-5, Laurent PETIT wrote: > > Congratulations ! > > > 2014/1/20 Zach Oakes > > >> Today I'm releasing play-clj , a >> Clojure wrapper

Re: [ANN] play-clj, a game library

2014-01-20 Thread Laurent PETIT
Congratulations ! 2014/1/20 Zach Oakes > Today I'm releasing play-clj , a > Clojure wrapper for LibGDX that allows you to write games for desktop OSes, > Android, and iOS from the same Clojure codebase. The template automatically > creates Leiningen projects f

[ANN] play-clj, a game library

2014-01-20 Thread Zach Oakes
Today I'm releasing play-clj , a Clojure wrapper for LibGDX that allows you to write games for desktop OSes, Android, and iOS from the same Clojure codebase. The template automatically creates Leiningen projects for all three platforms: lein new play-clj hello