I am new to the playclj, and am confused about [screen entities] as arguments for all of the functions. I went through the tutorial <https://github.com/oakes/play-clj/blob/master/TUTORIAL.md>, but am still not getting it i think, what these for all of the functions shared arguments are and what are they containing? I know screen is a map (a record more precisely) containing various functions for the main faunction and entitites is a vector containing aspects about the objects in the game. What kind of values are the entities and screen holding, are they dependent on the functions we define? I would be very thankful if someone could give me some declarations and examples.
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