I am new to the playclj, and am confused about [screen entities] as 
arguments for all of the functions. I went through the tutorial 
<https://github.com/oakes/play-clj/blob/master/TUTORIAL.md>, but am still 
not getting it i think, what these for all of the functions shared 
arguments are and what are they containing? I know screen is a map (a 
record more precisely) containing various functions for the main faunction 
and entitites is a vector containing aspects about the objects in the game. 
What kind of values are the entities and screen holding, are they dependent 
on the functions we define? I would be very thankful if someone could give 
me some declarations and examples.

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