Hi, Toby,
I answered your private note, but Outlook/Exchange informed me this
morning that it would not send the message for 48 hours and so was
giving up. I just don't want you to think I'm ignoring you.
My answer was that it's not for me to say, but the author is a friend.
Off-Topic Posts
> >
> > Subject: Re: Algorithmic pricing gone critical - Re: PDP-10 programming
> [was
> > RE: Dumb Terminal games (was Re: Looking for a small fast VAX development
> > machine)]
> >
> > On Mar 1, 2016 8:19 PM, "Toby Thain" wrote:
> >
mming [was
> RE: Dumb Terminal games (was Re: Looking for a small fast VAX development
> machine)]
>
> On Mar 1, 2016 8:19 PM, "Toby Thain" wrote:
> >
> > On 2016-03-01 7:36 PM, Sean Conner wrote:
> >>
> >> It was thus said that the Great Rich Alderson
From: cctalk [mailto:cctalk-boun...@classiccmp.org] On Behalf Of Alan Perry
Sent: Tuesday, March 01, 2016 7:22 PM
> I was one of the first outside people to get an account on LCM's Toad, but
> one day I found my account was gone, so I have been doing -20 work on SIMH
> since then.
***
On Mar 1, 2016 8:19 PM, "Toby Thain" wrote:
>
> On 2016-03-01 7:36 PM, Sean Conner wrote:
>>
>> It was thus said that the Great Rich Alderson once stated:
>>>
>>>
>>> For most hobbyists, even $100 is too much. I was simply astounded at
the
>>> chutzpah of the seller--right there on the Amazon lis
I loaned Rich my big bag of DECsystem-20 docs, including the Gorin book, from
my days as a systems programmer on a couple of -20s in college. Guess I should
have taken a deposit or some ID ;)
I had some time to kill in SoDo and went to LCM for the first since it opened
to the public. I tried to
On Tue, Mar 1, 2016 at 5:11 PM, Brent Hilpert wrote:
> On 2016-Mar-01, at 4:36 PM, Sean Conner wrote:
> > It was thus said that the Great Rich Alderson once stated:
> >>
> >> For most hobbyists, even $100 is too much. I was simply astounded at
> the
> >> chutzpah of the seller--right there on th
On 2016-03-01 7:36 PM, Sean Conner wrote:
It was thus said that the Great Rich Alderson once stated:
For most hobbyists, even $100 is too much. I was simply astounded at the
chutzpah of the seller--right there on the Amazon list--who was asking
nearly $1500 for a copy.
I think that comes
On 2016-Mar-01, at 4:36 PM, Sean Conner wrote:
> It was thus said that the Great Rich Alderson once stated:
>>
>> For most hobbyists, even $100 is too much. I was simply astounded at the
>> chutzpah of the seller--right there on the Amazon list--who was asking
>> nearly $1500 for a copy.
>
> I
It was thus said that the Great Rich Alderson once stated:
>
> For most hobbyists, even $100 is too much. I was simply astounded at the
> chutzpah of the seller--right there on the Amazon list--who was asking
> nearly $1500 for a copy.
I think that comes from an unchecked computer algorithm, n
From: Glen Slick
Sent: Monday, February 29, 2016 7:43 PM
> On Feb 29, 2016 5:07 PM, "Rich Alderson"
> wrote:
>> From: David Griffith
>> Sent: Friday, February 26, 2016 4:05 PM
>>> One of my ongoing wish projects is to learn to program a pdp-10 so I can
>>> port Frotz to it.
>> The canonical te
On Tue, Mar 01, 2016 at 08:02:47AM -0500, John H. Reinhardt wrote:
>
> On 2/29/2016 8:07 PM, Rich Alderson wrote:
> >From: David Griffith
> >Sent: Friday, February 26, 2016 4:05 PM
> >
> >>One of my ongoing wish projects is to learn to program a pdp-10 so I can
> >>port Frotz to it.
> >
> >The can
There is a copy on archive.org:
https://archive.org/details/introductiontode00step
Regards, Mark.
On 01/03/16 01:07, Rich Alderson wrote:
From: David Griffith
Sent: Friday, February 26, 2016 4:05 PM
One of my ongoing wish projects is to learn to program a pdp-10 so I can
port Frotz to it.
T
On Feb 29, 2016 5:07 PM, "Rich Alderson"
wrote:
>
> From: David Griffith
> Sent: Friday, February 26, 2016 4:05 PM
>
> > One of my ongoing wish projects is to learn to program a pdp-10 so I can
> > port Frotz to it.
>
> The canonical textbook is Ralph Gorin's _Introduction to DECSYSTEM-20
> Assemb
From: David Griffith
Sent: Friday, February 26, 2016 4:05 PM
> One of my ongoing wish projects is to learn to program a pdp-10 so I can
> port Frotz to it.
The canonical textbook is Ralph Gorin's _Introduction to DECSYSTEM-20
Assembly Language Programming_ (Digital Press, 1981). Lots of examples
On 02/26/2016 05:46 AM, Mattis Lind wrote:
When at Retrogathering in Västerås (Sweden) a month a ago we demonstrated
ASCII Mandelbrot (BASIC) on a VT100 generated by a PDP-11/03 . Takes quite
a while for it to do it.
http://i.imgur.com/v6FI5Cd.jpg
I like that. I just unearthed an ASCII Mandelb
> When I switched to a flat screen (after the CRT monitor died), the
> adjustment time was also the biggest disappointment. As you mention,
> it usually takes 1, often even 2, seconds to recover after the
> blanking interval.
(Cognitive dissonance - "blanking interval" is a technical term in
vide
>On Saturday, February 27th, 2016 at 21:24:12 -0500, Mouse wrote:
[Snip]
And then there's the adjustment time. CRTs typically adjust to a
resolution change in a matter of a few vertical blanking intervals.
Flatscreens generally take multiple seconds, sometimes even a second or
so before they d
On 2016-Feb-27, at 8:23 PM, Chuck Guzis wrote:
> On 02/27/2016 08:11 PM, David Griffith wrote:
>
>>> I can think of lots of character art, but not one single game.
>>
>> I'm pretty sure someone has done chess that way.
>
> Dunno, my first encounter with Chess was Chess 3.0--it interacted using t
On 02/27/2016 08:11 PM, David Griffith wrote:
I can think of lots of character art, but not one single game.
I'm pretty sure someone has done chess that way.
Dunno, my first encounter with Chess was Chess 3.0--it interacted using
the operator's console. But I suppose a game state could hav
On Sat, Feb 27, 2016 at 8:11 PM, David Griffith wrote:
> On Sat, 27 Feb 2016, Chuck Guzis wrote:
>
> Okay, so "dumb terminal games" do require a terminal of some sort. Back
>> in the day of punched cards, however, terminals were expensive and not
>> frequently encountered, but for the operator's
On Sat, 27 Feb 2016, Chuck Guzis wrote:
Okay, so "dumb terminal games" do require a terminal of some sort. Back in
the day of punched cards, however, terminals were expensive and not
frequently encountered, but for the operator's console.
Given that, how many games can one think of that were
Okay, so "dumb terminal games" do require a terminal of some sort. Back
in the day of punched cards, however, terminals were expensive and not
frequently encountered, but for the operator's console.
Given that, how many games can one think of that were played with card
input and printer outpu
> Running as root is unfortunate, however I think the framebuffer
> server used with DEC hardware doesn't require it; not at least it
> should.
Probably not. Not required on the SPARC, either; X11R6.4p3 servers run
just fine as a non-root user. But I've seen a "modern" SPARC server
that needed t
On Thu, 25 Feb 2016, Mouse wrote:
> > X.org has gone modular at some point and that does help -- compared
> > to monolithic X servers as they used to be -- with computers which
> > are not the richest in resources, [...]
>
> I don't quite see how; I'd rather have a non-modular server for my
> har
>>> When at Retrogathering in Västerås (Sweden) a month a ago we demonstrated
>> ASCII Mandelbrot (BASIC) on a VT100 generated by a PDP-11/03 . Takes quite
>> a while for it to do it.
>>
>> http://i.imgur.com/v6FI5Cd.jpg
>>
>> There is also a poker game that's work well under RT-11 BASIC and
>> CAP
>Mattis Lind wrote:
2016-02-26 4:01 GMT+01:00 Chuck Guzis :
A few more (I have source):
Hockey
Fleet (sort of battleship game)
Football
Lunar Lander (of course!)
Blackjack
Lots and lots of printer art
--Chuck
When at Retrogathering in Västerås (Sweden) a month a ago we demonstrated
ASCII
On February 23, 2016 10:41:08 AM PST, Rich Alderson
wrote:
>From: Ethan Dicks
>Sent: Tuesday, February 23, 2016 8:23 AM
>
>> Zork (and anything else on a Zmachine)
>
>Ethan,
>
>You should know better. Zork originated on a PDP-10 running ITS. I
>first
>encountered it on a TOPS-20 system, since t
2016-02-26 4:01 GMT+01:00 Chuck Guzis :
> A few more (I have source):
>
> Hockey
> Fleet (sort of battleship game)
> Football
> Lunar Lander (of course!)
> Blackjack
> Lots and lots of printer art
>
> --Chuck
>
>
When at Retrogathering in Västerås (Sweden) a month a ago we demonstrated
ASCII Mande
A few more (I have source):
Hockey
Fleet (sort of battleship game)
Football
Lunar Lander (of course!)
Blackjack
Lots and lots of printer art
--Chuck
> X.org has gone modular at some point and that does help -- compared
> to monolithic X servers as they used to be -- with computers which
> are not the richest in resources, [...]
I don't quite see how; I'd rather have a non-modular server for my
hardware than a modular server plus modules for my
I use to play a version of Star Trek on an HP2000. Not a dumb terminal but
a Teletype 35. Having the paper roll came in very handy.
-pete
On Thu, Feb 25, 2016 at 8:21 AM, Jerome H. Fine
wrote:
> >Ethan Dicks wrote:
>
> I've been meaning to ask this question since I started cleaning up
>> termin
>Ethan Dicks wrote:
I've been meaning to ask this question since I started cleaning up
terminals this year... what are some favorites? Some of the obvious
classics are:
Adventure
Zork (and anything else on a Zmachine)
Scott Adams Adventures
Wumpus
Anything in Dave Ahl's "101 BASIC Computing Ga
: Dumb Terminal games (was Re: Looking for a small fast VAX development
machine)
On Tue, Feb 23, 2016 at 12:38 AM, Richard Loken wrote:
> On Mon, 22 Feb 2016, Mouse wrote:
>
>>> Computer games require all you can give them [...]
>>
>> Only if your idea of "game
On 23 February 2016 at 16:46, Toby Thain wrote:
> So where does QNX come in? Isn't that embedded rather than
> desktop/laptop/tablet?
It's also the basis of Blackberry 10, the OS on my Passport.
There is a desktop version -- I wrote about it a few years ago:
http://www.theregister.co.uk/2013/11
On 23 February 2016 at 20:15, Charles Anthony
wrote:
>
> And let us not forget the wombat, beloved of the VMS RDBMS.
>
> "PLOT WOMBAT"
I remember discovering WOMBAT in the Help command for RDB, and sitting
there, increasingly bemused, exploring the various options within HELP
WOMBAT... wondering
On 23 February 2016 at 23:41, Maciej W. Rozycki wrote:
>
> Are you sure? I've seen plenty of Freescale cores going pretty low as
> far as power consumption goes, like their whole e200 line to start from
> the very low end, but there's also e6500 for example if you want 64 bits
> and more process
On Tue, 23 Feb 2016, Liam Proven wrote:
> POWER chips are still going strong but they're big and run hot taking
> lots of power. Apple needed a CPU line that could offer good notebook
> chips as well as desktop chips, and POWER (and PowerPC) was only
> addressing desktop devices.
Are you sure?
From: Glen Slick
Sent: Tuesday, February 23, 2016 12:04 PM
> On Tue, Feb 23, 2016 at 10:41 AM, Rich Alderson
> wrote:
>> publicly available to play on the Toad-2 at LCM, and I removed the
>> office hours check from the startup program years and years and year ago.
> Do you have Haunt running t
On Tue, Feb 23, 2016 at 10:41 AM, Rich Alderson
wrote:
> From: Ethan Dicks
> Sent: Tuesday, February 23, 2016 8:23 AM
>
>> Zork (and anything else on a Zmachine)
>
> Ethan,
>
> You should know better. Zork originated on a PDP-10 running ITS. I first
> encountered it on a TOPS-20 system, since th
On Tue, Feb 23, 2016 at 10:57 AM, ben wrote:
> On 2/22/2016 7:42 PM, Eric Christopherson wrote:
>
>> On Mon, Feb 22, 2016, ben wrote:
>>
>>> Where are all to portable compilers and assemblers source code???
>>> Oh wait you have to pay good money for them back then?.
>>> OH now we can't be bothere
On 2/22/2016 7:42 PM, Eric Christopherson wrote:
On Mon, Feb 22, 2016, ben wrote:
Where are all to portable compilers and assemblers source code???
Oh wait you have to pay good money for them back then?.
OH now we can't be bothered to support the small machines,
sorry no source for that. My bigg
On 23/02/2016 16:23, "Ethan Dicks" wrote:
> I've been meaning to ask this question since I started cleaning up
> terminals this year... what are some favorites? Some of the obvious
> classics are:
>
> Adventure
> Zork (and anything else on a Zmachine)
> Scott Adams Adventures
> Wumpus
> Anythin
On Tue, Feb 23, 2016 at 1:41 PM, Rich Alderson
wrote:
> From: Ethan Dicks
> Sent: Tuesday, February 23, 2016 8:23 AM
>
>> Zork (and anything else on a Zmachine)
>
> Ethan,
>
> You should know better.
Of course I do.
> Zork originated on a PDP-10 running ITS.
Of course it did.
> I first
> enco
From: Ethan Dicks
Sent: Tuesday, February 23, 2016 8:23 AM
> Zork (and anything else on a Zmachine)
Ethan,
You should know better. Zork originated on a PDP-10 running ITS. I first
encountered it on a TOPS-20 system, since the folks at the Dynamic Modeling
Lab ported their variant of Lisp to TE
> On Feb 23, 2016, at 08:37, Ethan Dicks wrote:
>
> Back in the day when I used VAXen and terminals all day, every day, we
> had a variety of exectutable games for VMS (and we never had BASIC on
> that machine). One of the most popular was EMPIRE (to disambiguate,
> this EMPIRE was a single-pla
On 23 February 2016 at 16:23, Ethan Dicks wrote:
> On Tue, Feb 23, 2016 at 12:38 AM, Richard Loken wrote:
>> On Mon, 22 Feb 2016, Mouse wrote:
>>
Computer games require all you can give them [...]
>>>
>>> Only if your idea of "games" is "slick-looking realtime 3D-rendering
>>> games". There
On Tue, Feb 23, 2016 at 11:29 AM, william degnan wrote:
> On Tue, Feb 23, 2016 at 11:23 AM, Ethan Dicks wrote:
>> ... 80x24 text games that can be played on an ANSI (VT100)
>> terminal and especially non-ANSI (VT52 or that IBM 3101) on
>> Unix/Linux, VMS, and RT-11.
>
> I never checked, I did not
On Tue, Feb 23, 2016 at 11:23 AM, Ethan Dicks wrote:
> On Tue, Feb 23, 2016 at 12:38 AM, Richard Loken wrote:
> > On Mon, 22 Feb 2016, Mouse wrote:
> >
> >>> Computer games require all you can give them [...]
> >>
> >> Only if your idea of "games" is "slick-looking realtime 3D-rendering
> >> gam
On Tue, Feb 23, 2016 at 12:38 AM, Richard Loken wrote:
> On Mon, 22 Feb 2016, Mouse wrote:
>
>>> Computer games require all you can give them [...]
>>
>> Only if your idea of "games" is "slick-looking realtime 3D-rendering
>> games". There are lots of games that work perfectly well on 3100-class
On Mon, Feb 22, 2016 at 10:19 AM, Toby Thain
wrote:
>
>> Seeing Minix 3 on x86 and ARM is good. Unless it wants to wither when
>> the world moves beyond x86 and ARM, it will need to be done with enough
>> portability in mind to make porting it easy, yes, but it is hardly a
>> failing that it isn
On 2016-02-23 9:45 AM, Liam Proven wrote:
On 22 February 2016 at 17:41, Toby Thain wrote:
*Today's* "modern computer market."
Are they doing _that_ or are they going after QNX? Or both? #confused
It's a decade-old project. It needs to run on cheap commodity kit.
Cheap commodity kit means x86
On 22 February 2016 at 17:41, Toby Thain wrote:
> *Today's* "modern computer market."
>
> Are they doing _that_ or are they going after QNX? Or both? #confused
It's a decade-old project. It needs to run on cheap commodity kit.
Cheap commodity kit means x86 and ARM.
What is in any way confusing a
On 22 February 2016 at 17:36, Mazzini Alessandro wrote:
> Not to intrude, but apple could also have gone with the serious power cpu,
> thus not "needing" to move to x86. As long as there's enough of a push, sw
> houses release versions for a different architecture... and power is hardly
> a dead e
On Mon, 22 Feb 2016, Mouse wrote:
Computer games require all you can give them [...]
Only if your idea of "games" is "slick-looking realtime 3D-rendering
games". There are lots of games that work perfectly well on 3100-class
(and even slower) machines, such as roguelikes (rogue, larn, hack,
e
On Mon, Feb 22, 2016, ben wrote:
> Where are all to portable compilers and assemblers source code???
> Oh wait you have to pay good money for them back then?.
> OH now we can't be bothered to support the small machines,
> sorry no source for that. My biggest gripe for Minux
> other than the racoon
On 2/22/2016 9:58 AM, Mouse wrote:
Portability was a fundamental free software tenet.
Is. Was, perhaps, even, in the non-OS space. But in the OS space, I
think every open-source OS was originally done on some very small
number of architectures. Unix was done on the PDP-11 (something else
bef
On Mon, 22 Feb 2016, Mouse wrote:
> Well, obviously, if it really matters to you you should look into it
> yourself; what I wrote was based on wetware memory from years ago, and
> could be inaccurate for any of many reasons, most of which I'm sure you
> can imagine as well as I.
Eventually I wil
>>> I suspect even what X11 calls pseudocolor ([...]) may not be
>>> supported these days. [in Web browsers]
>> Even X doesn't really support it these days. [...]
> Huh? Good to know [...]
Well, obviously, if it really matters to you you should look into it
yourself; what I wrote was based on w
On 2016-02-22 3:07 PM, Geoff Oltmans wrote:
On Feb 22, 2016, at 10:36 AM, Mazzini Alessandro wrote:
Not to intrude, but apple could also have gone with the serious power cpu,
thus not "needing" to move to x86. As long as there's enough of a push, sw
houses release versions for a different arc
On Mon, 22 Feb 2016, Mouse wrote:
> > I suspect even what X11 calls pseudocolor ([...]) may not be
> > supported these days.
>
> Even X doesn't really support it these days. I ran into an issue with
> that and contacted an X Consortium person I knew from back in the day
> when the X Consortium w
> On Feb 22, 2016, at 10:36 AM, Mazzini Alessandro wrote:
>
> Not to intrude, but apple could also have gone with the serious power cpu,
> thus not "needing" to move to x86. As long as there's enough of a push, sw
> houses release versions for a different architecture... and power is hardly a
From: "Maciej W. Rozycki"
> I've only ever heard of and saw a single kind of monochrome graphics
> hardware for x86 PCs and that was the Hercules Graphics Card (HGC) and its
> clones, and these were already gone by early to mid 1990s.
The Wyse 700 and Bell Tech Blit were both ISA bus mono video c
On 2016-02-22 11:58 AM, Mouse wrote:
> Unix was done on the PDP-11 (something else
> before that, I think, but I forget what, and I think it was with the
> move to the -11 that it became portable enough to be ported instead of
> rewritten).
PDP-7, though it was more of a "reimplementation" than a
Jay wrote:
> Peter wrote...
> --
> It is supposed to be 5 VUPS so it should be about 5 times as fast as an
> 11/780.
> I guess whether this is fast enough depends on what you are going to be
> doing.
> --
> I was looking just for something to get me exposed to VMS :
On 2016-02-22 11:58 AM, Mouse wrote:
Portability was a fundamental free software tenet.
Is.
Yes, a typo. :)
> Was, perhaps, even, in the non-OS space. But in the OS space, I
think every open-source OS was originally done on some very small
number of architectures. Unix was done on the PDP
> I suspect even what X11 calls pseudocolor ([...]) may not be
> supported these days.
Even X doesn't really support it these days. I ran into an issue with
that and contacted an X Consortium person I knew from back in the day
when the X Consortium was a thing and was told that X.org (which is
ap
> Portability was a fundamental free software tenet.
Is. Was, perhaps, even, in the non-OS space. But in the OS space, I
think every open-source OS was originally done on some very small
number of architectures. Unix was done on the PDP-11 (something else
before that, I think, but I forget what
On 2016-02-22 11:17 AM, Liam Proven wrote:
On 22 February 2016 at 16:54, Toby Thain wrote:
Portability was a fundamental free software tenet. It has technical benefits
and it would make the project more relevant. The original Minix was far more
portable.
If it can't adapt to what comes after x
[mailto:cctalk-boun...@classiccmp.org] Per conto di Mark J. Blair
Inviato: lunedì 22 febbraio 2016 17:04
A: General Discussion: On-Topic and Off-Topic Posts
Oggetto: Re: Minix 3 vs portability - was Re: Looking for a small fast VAX
development machine
> On Feb 22, 2016, at 07:54, Toby Thain w
On 22 February 2016 at 16:54, Toby Thain wrote:
> Portability was a fundamental free software tenet. It has technical benefits
> and it would make the project more relevant. The original Minix was far more
> portable.
>
> If it can't adapt to what comes after x86 and ARM in whatever markets(?) it
> On Feb 22, 2016, at 07:54, Toby Thain wrote:
>
> I don't think the current perceived size of x86/ARM markets will protect it
> as effectively as a diversity of targets would. Remember how ubiquitous
> SPARC, VAX, 68K were at one time; if you were stranded there, you don't exist
> now.
As a
On 2016-02-22 10:33 AM, Liam Proven wrote:
On 22 February 2016 at 15:39, Toby Thain wrote:
So has Minix 3 - last I checked, x86 & ARM only - what's the point of that.
Oh, come on. Be fair.
First, it's a student project without a huge amount of visibility in
the outside world.
Secondly, tho
On 21 February 2016 at 17:37, tony duell wrote:
> Be careful. There are several Farnboroughs in England, and the one
> 'just outside London' is almost certainly not the one you mean. The
> 'just outside London' one for me is between Bromley and Green
> Street Green.
>
> I assume you mean the one i
On 22 February 2016 at 15:39, Toby Thain wrote:
> So has Minix 3 - last I checked, x86 & ARM only - what's the point of that.
Oh, come on. Be fair.
First, it's a student project without a huge amount of visibility in
the outside world.
Secondly, those are *the* two main computing platforms in
> >
> > If I cared about PostgreSQL I would; testing on slow/small machines is
> > a very effective way to keep developers honest, instead of hiding
> > algorithmic sins behind "hit it with enough hardware speed it's not
> > visible" - not visible, that is, until it goes into production with a
> >
Peter wrote...
--
It is supposed to be 5 VUPS so it should be about 5 times as fast as an
11/780.
I guess whether this is fast enough depends on what you are going to be
doing.
--
I was looking just for something to get me exposed to VMS :)
And...
--
If you
On Sun, 21 Feb 2016, Richard Loken wrote:
> I used to do web browsing on a VAXstation 3100 and I stopped because whatever
> version of the browser I could use with VMS 5.5-1 crashed when presented with
> a monochrome monitor. (That is totally wierd).
That's not surprising to me at all, because
>
> I do have a Microvax 3100-40. I remember that I powered it up once when I
> got it, and it's been sitting on a shelf ever since (probably 10 years). I'm
> not familiar with those type of machines, is that fast enough to play around
> with?
>
It is supposed to be 5 VUPS so it should be about 5
On 2016-02-22 9:31 AM, Mouse wrote:
I at least have a card cage with an uVAXII (KA630, UC07 etc ) and had
run Quasijarus a while before. Yes it's fun to play with old
machines, but I don't think that it is funny to build and test
Software like PostgreSQL on them.
If I cared about PostgreSQL I
sön 2016-02-21 klockan 09:36 -0600 skrev Ben Sinclair:
> I was just looking up VAXstations the other day on eBay. I checked
> again now for 4000's, and the prices seem crazy. Is there something
> particularly special about them, or is it just the usual eBay
> craziness?
It exists a number of appl
> I at least have a card cage with an uVAXII (KA630, UC07 etc ) and had
> run Quasijarus a while before. Yes it's fun to play with old
> machines, but I don't think that it is funny to build and test
> Software like PostgreSQL on them.
If I cared about PostgreSQL I would; testing on slow/small ma
David Brownlee wrote:
> On 22 February 2016 at 09:00, Holm Tiffe wrote:
> >
> > Bryan C. Everly wrote:
> >
> > > Greg,
> > >
> > > I applaud your goal. I'm trying to resurrect my 3100 so I can try and
> > > keep
> > > this architecture alive on OpenBSD.
> > >
> > >
> > > Thanks,
> > > Bryan
> >
On 22 February 2016 at 09:00, Holm Tiffe wrote:
>
> Bryan C. Everly wrote:
>
> > Greg,
> >
> > I applaud your goal. I'm trying to resurrect my 3100 so I can try and keep
> > this architecture alive on OpenBSD.
> >
> >
> > Thanks,
> > Bryan
>
> ...you would'nt have much fun. Even an 3100/M76 ist d
Bryan C. Everly wrote:
> Greg,
>
> I applaud your goal. I'm trying to resurrect my 3100 so I can try and keep
> this architecture alive on OpenBSD.
>
>
> Thanks,
> Bryan
...you would'nt have much fun. Even an 3100/M76 ist dog slow..
Build a "world" on such a machine takes alsmost a week, not
Jay West wrote:
> It was written...
> >Yes. Jerome he is right, he ist not intrrested in your great numbers
> >since hi want to emulate not a PDP11, but a VAX.
>
> Actually, I found those numbers Jerome provided quite interesting. It wasn't
> me that asked about the speed of an emulator... but I
I have a VAXStation 3100 which is similar. I am told they are slow but usable.
Thanks,
Bryan
> On Feb 21, 2016, at 8:21 PM, Jay West wrote:
>
> It was written...
>> Yes. Jerome he is right, he ist not intrrested in your great numbers
>> since hi want to emulate not a PDP11, but a VAX.
>
> Actual
> Computer games require all you can give them [...]
Only if your idea of "games" is "slick-looking realtime 3D-rendering
games". There are lots of games that work perfectly well on 3100-class
(and even slower) machines, such as roguelikes (rogue, larn, hack,
etc), text adventures (ADVENT, DUNGEO
On Sun, 21 Feb 2016, Jon Elson wrote:
On 02/21/2016 07:21 PM, Jay West wrote:
...
I'm not familiar with those type of machines, is that fast enough to play
around with? J
...
You would not want to go web browsing on a MicroVAX, even though the 3100 is
quite a bit faster than my MicroVAX-II.
On 02/21/2016 07:21 PM, Jay West wrote:
I do have a Microvax 3100-40. I remember that I powered it
up once when I got it, and it's been sitting on a shelf
ever since (probably 10 years). I'm not familiar with
those type of machines, is that fast enough to play around
with? J
Well, VAXes are f
On Sun, Feb 21, 2016 at 8:21 PM, Jay West wrote:
> It was written...
> >Yes. Jerome he is right, he ist not intrrested in your great numbers
> >since hi want to emulate not a PDP11, but a VAX.
>
> Actually, I found those numbers Jerome provided quite interesting. It
> wasn't
> me that asked about
It was written...
>Yes. Jerome he is right, he ist not intrrested in your great numbers
>since hi want to emulate not a PDP11, but a VAX.
Actually, I found those numbers Jerome provided quite interesting. It wasn't
me that asked about the speed of an emulator... but I'm sure the person
asking got
>Holm Tiffe wrote:
Jerome H. Fine wrote:
Holm Tiffe wrote:
Ben Sinclair wrote:
I was just looking up VAXstations the other day on eBay. I checked
again now for 4000's, and the prices seem crazy. Is there something
particularly special about them, or is it just the usual eBay
Greg,
I applaud your goal. I'm trying to resurrect my 3100 so I can try and keep
this architecture alive on OpenBSD.
Thanks,
Bryan
On Sat, Feb 20, 2016 at 1:51 PM, Greg Stark wrote:
> I work on Postgres and we have always claimed to support VAX machines
> but have the caveat "Code support ex
Jerome H. Fine wrote:
> >Holm Tiffe wrote:
>
> >>Ben Sinclair wrote:
> >
> >>I was just looking up VAXstations the other day on eBay. I checked
> >>again now for 4000's, and the prices seem crazy. Is there something
> >>particularly special about them, or is it just the usual eBay
> >>craziness?
>Holm Tiffe wrote:
Ben Sinclair wrote:
I was just looking up VAXstations the other day on eBay. I checked
again now for 4000's, and the prices seem crazy. Is there something
particularly special about them, or is it just the usual eBay
craziness?
..that are the smallest and fastest VAXen so
On Sun, 21 Feb 2016, emanuel stiebler wrote:
> > I was just looking up VAXstations the other day on eBay. I checked
> > again now for 4000's, and the prices seem crazy. Is there something
> > particularly special about them, or is it just the usual eBay
> > craziness?
>
> Some people noticed, tha
>
> It's a 4000/60, I'm afraid it's untested, and Farnborough is just
> outside London England.
Be careful. There are several Farnboroughs in England, and the one
'just outside London' is almost certainly not the one you mean. The
'just outside London' one for me is between Bromley and Green
Stre
On 2016-02-21 16:36, Ben Sinclair wrote:
I was just looking up VAXstations the other day on eBay. I checked
again now for 4000's, and the prices seem crazy. Is there something
particularly special about them, or is it just the usual eBay
craziness?
Some people noticed, that there is still softw
Ben Sinclair wrote:
> I was just looking up VAXstations the other day on eBay. I checked
> again now for 4000's, and the prices seem crazy. Is there something
> particularly special about them, or is it just the usual eBay
> craziness?
>
..that are the smallest and fastest VAXen so it is not so
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