On 08/31/2011 02:25 AM, Conscious User wrote:
1 - use an outline
2 - use the opposite of the background in a chosen color space
3 - switch to black text for any background that exceeds some brightness
level on most of its surface.
4 - forget about the transparency. Set static back- and fore
On 30 August 2011 22:21, André Oliva wrote:
> I think that _the design_ of Unity for desktops was that of Natty. Then,
> there was a "feature freeze" for Oneric, and for some reason there was some
> kind of panic. But the points that bothers me is that if the design was
> fixed, only minor changes
>
> Further, how about promoting the "Ubuntu" brand on its own desktop?
> 11.04: Ubuntu logo is there, where it belongs, the top left corner
> ("A" corner for God's sake). 11.10: Ubuntu logo hides with the
> Launcher, acts like just another Launcher icon, somewhere around the
> top left corner. Do
Le terça 30 agosto 2011 à 14:24 +0100, Matthew Paul Thomas a écrit :
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> Jo-Erlend Schinstad wrote on 27/08/11 04:35:
> >
> > It's fantastically cool how the lenses background color changes with
> > the desktop wallpaper. But when the wallpaper is
Functionally? The current design works. Well, Gnome 2 just worked too,
right? So, why is there Unity, again? To make it "better", right? OK.
The problem is that there is no "unity" in Unity. The Launcher (and
the Dash) and the top panel are just too disparate. They look and work
like they don't bel
Well, what can I say, I'm extremely surprised that "there is nothing
to be fixed" is your (or whoever's) conclusion and I respectfully
disagree. I guess I'll leave you with your content for now and be back
when you find what's wrong and are looking for new ideas...
Eylem
On Tue, Aug 30, 2011 at
I understand your proposal. I think the behavior is too complex. There are
too many conditions regard when to show the launcher and when to show the
window buttons that it's too confusing for many users. It also doesn't make
the Ubuntu button any easier to access, since you still need to aim (for t
No, the item is clickable. When you click on it, it's the same as if you had
left clicked on the icon. This is in Unity 3D though, and I see you're in
Unity 2D. I'm not sure what the behavior there is.
On Tue, Aug 30, 2011 at 14:06, Alex Lourie wrote:
> On Tue, Aug 30, 2011 at 8:05 PM, Ian Santo
I just corrected an error in my proposal and registered a blueprint:
https://blueprints.launchpad.net/unity-shell/+spec/top-left-corner
Eylem
On Tue, Aug 30, 2011 at 1:21 PM, André Oliva wrote:
> But with the current design, since window controls are at the corner, when I
> make the launcher al
But with the current design, since window controls are at the corner, when I
make the launcher always visible, it looks very inconsistent. Window
controls look like they're part of the launcher... At least, when the
launcher is always visible, the Ubuntu button should extend to the top left
corner.
Ian,
There may be many if's to describe a use cases but it does not mean
the design is inconsistent, or complex to use. Please pay attention to
what I'm describing with those if's. They're only for the
implementation of the design, not for the user to memorize. There is
nothing to learn for the use
I thought that the top actions do things in the application while the bottom
actions do things in Unity or the System. Clicking on the application name
is the same as clicking on the icon itself.
On Tue, Aug 30, 2011 at 07:26, Alex Lourie wrote:
> Hi all
>
> I'm risking here to beat an already d
No, I don't think it would. It may provide a workaround, but there are too
many if's, which could be inconsistent if the user doesn't know exactly what
they're doing. I think if the actions of the dash and launcher can't be
explained in one paragraph, then it's too complex.
The current iteration o
Ian,
Do you think my proposal in the previous message could address those issues?
I think it would but I'm no expert...
Eylem
On Tue, Aug 30, 2011 at 12:38 PM, Ian Santopietro wrote:
> Because the window controls should have gone in the corner, and the
> Usability testing did show that people w
Because the window controls should have gone in the corner, and the
Usability testing did show that people were clicking on the top icon in the
launcher to try and open the dash.
On Tue, Aug 30, 2011 at 10:34, Eylem Koca wrote:
> OK, sorry, I got it wrong it seems. But then, why oh why did the
>
OK, sorry, I got it wrong it seems. But then, why oh why did the
Ubuntu button have to leave the top left corner? If it did not look
like a button, then make it like a button, not displace it. The OP
includes a very good mockup for example:
http://sites.google.com/site/gandreoliva/hybridbutton
I r
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Eylem Koca wrote on 27/08/11 03:49:
>
> The current design is justified by the motivation to move the window
> control buttons to the top left.
> Apparently, the usability tests for 11.04 design showed that the
> window controls are better on the top l
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Jo-Erlend Schinstad wrote on 27/08/11 04:35:
>
> It's fantastically cool how the lenses background color changes with
> the desktop wallpaper. But when the wallpaper is a light one, then the
> text in the lenses become difficult to read. For example, O
I really (really) think it's a very good idea. Lot of people (geeks and
noobs) uses exclusively webmails (Gmail, Hotmail ...), it would be great to
be notified using notify OSD / indicators / launcher. I really think it's a
great idea.
+1 from me too.
Kévin
2011/8/30 James Jenner
> I love it.
Hi,
In Unity, one of the things I'm not very happy with, is the need on the same
time to have two different ways of interaction:
1. The unity bar on left which is touch friendly
2. The menu bar (top bar) on the screen, which is better to be used with the
mouse.
IMHO, sliding screen edges can be
I love it. I can think of quite a few people who only wish to surf the net,
this would be ideal for people like that. I also think it would be ideal for
thin client based tablets that would work in a corporate, commercial and
educational arena. In such situations it may require some form of lockdow
I filed a bug with an idea how to make Unity more web friendly:
https://bugs.launchpad.net/unity-shell/+bug/837197
Reactions?
Jo-Erlend Schinstad
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