Re: [Ayatana] White text in lenses doesn't work well with light background images.

2011-08-30 Thread Thorsten Wilms
On 08/31/2011 02:25 AM, Conscious User wrote: 1 - use an outline 2 - use the opposite of the background in a chosen color space 3 - switch to black text for any background that exceeds some brightness level on most of its surface. 4 - forget about the transparency. Set static back- and fore

Re: [Ayatana] "Hybrid" (panel/launcher) top left corner button

2011-08-30 Thread Jeremy Bicha
On 30 August 2011 22:21, André Oliva wrote: > I think that _the design_ of Unity for desktops was that of Natty. Then, > there was a "feature freeze" for Oneric, and for some reason there was some > kind of panic. But the points that bothers me is that if the design was > fixed, only minor changes

Re: [Ayatana] "Hybrid" (panel/launcher) top left corner button

2011-08-30 Thread André Oliva
> > Further, how about promoting the "Ubuntu" brand on its own desktop? > 11.04: Ubuntu logo is there, where it belongs, the top left corner > ("A" corner for God's sake). 11.10: Ubuntu logo hides with the > Launcher, acts like just another Launcher icon, somewhere around the > top left corner. Do

Re: [Ayatana] White text in lenses doesn't work well with light background images.

2011-08-30 Thread Conscious User
Le terça 30 agosto 2011 à 14:24 +0100, Matthew Paul Thomas a écrit : > -BEGIN PGP SIGNED MESSAGE- > Hash: SHA1 > > Jo-Erlend Schinstad wrote on 27/08/11 04:35: > > > > It's fantastically cool how the lenses background color changes with > > the desktop wallpaper. But when the wallpaper is

Re: [Ayatana] "Hybrid" (panel/launcher) top left corner button

2011-08-30 Thread Eylem Koca
Functionally? The current design works. Well, Gnome 2 just worked too, right? So, why is there Unity, again? To make it "better", right? OK. The problem is that there is no "unity" in Unity. The Launcher (and the Dash) and the top panel are just too disparate. They look and work like they don't bel

Re: [Ayatana] "Hybrid" (panel/launcher) top left corner button

2011-08-30 Thread Eylem Koca
Well, what can I say, I'm extremely surprised that "there is nothing to be fixed" is your (or whoever's) conclusion and I respectfully disagree. I guess I'll leave you with your content for now and be back when you find what's wrong and are looking for new ideas... Eylem On Tue, Aug 30, 2011 at

Re: [Ayatana] "Hybrid" (panel/launcher) top left corner button

2011-08-30 Thread Ian Santopietro
I understand your proposal. I think the behavior is too complex. There are too many conditions regard when to show the launcher and when to show the window buttons that it's too confusing for many users. It also doesn't make the Ubuntu button any easier to access, since you still need to aim (for t

Re: [Ayatana] Unity launcher items usability on right mouse click

2011-08-30 Thread Ian Santopietro
No, the item is clickable. When you click on it, it's the same as if you had left clicked on the icon. This is in Unity 3D though, and I see you're in Unity 2D. I'm not sure what the behavior there is. On Tue, Aug 30, 2011 at 14:06, Alex Lourie wrote: > On Tue, Aug 30, 2011 at 8:05 PM, Ian Santo

Re: [Ayatana] "Hybrid" (panel/launcher) top left corner button

2011-08-30 Thread Eylem Koca
I just corrected an error in my proposal and registered a blueprint: https://blueprints.launchpad.net/unity-shell/+spec/top-left-corner Eylem On Tue, Aug 30, 2011 at 1:21 PM, André Oliva wrote: > But with the current design, since window controls are at the corner, when I > make the launcher al

Re: [Ayatana] "Hybrid" (panel/launcher) top left corner button

2011-08-30 Thread André Oliva
But with the current design, since window controls are at the corner, when I make the launcher always visible, it looks very inconsistent. Window controls look like they're part of the launcher... At least, when the launcher is always visible, the Ubuntu button should extend to the top left corner.

Re: [Ayatana] "Hybrid" (panel/launcher) top left corner button

2011-08-30 Thread Eylem Koca
Ian, There may be many if's to describe a use cases but it does not mean the design is inconsistent, or complex to use. Please pay attention to what I'm describing with those if's. They're only for the implementation of the design, not for the user to memorize. There is nothing to learn for the use

Re: [Ayatana] Unity launcher items usability on right mouse click

2011-08-30 Thread Ian Santopietro
I thought that the top actions do things in the application while the bottom actions do things in Unity or the System. Clicking on the application name is the same as clicking on the icon itself. On Tue, Aug 30, 2011 at 07:26, Alex Lourie wrote: > Hi all > > I'm risking here to beat an already d

Re: [Ayatana] "Hybrid" (panel/launcher) top left corner button

2011-08-30 Thread Ian Santopietro
No, I don't think it would. It may provide a workaround, but there are too many if's, which could be inconsistent if the user doesn't know exactly what they're doing. I think if the actions of the dash and launcher can't be explained in one paragraph, then it's too complex. The current iteration o

Re: [Ayatana] "Hybrid" (panel/launcher) top left corner button

2011-08-30 Thread Eylem Koca
Ian, Do you think my proposal in the previous message could address those issues? I think it would but I'm no expert... Eylem On Tue, Aug 30, 2011 at 12:38 PM, Ian Santopietro wrote: > Because the window controls should have gone in the corner, and the > Usability testing did show that people w

Re: [Ayatana] "Hybrid" (panel/launcher) top left corner button

2011-08-30 Thread Ian Santopietro
Because the window controls should have gone in the corner, and the Usability testing did show that people were clicking on the top icon in the launcher to try and open the dash. On Tue, Aug 30, 2011 at 10:34, Eylem Koca wrote: > OK, sorry, I got it wrong it seems. But then, why oh why did the >

Re: [Ayatana] "Hybrid" (panel/launcher) top left corner button

2011-08-30 Thread Eylem Koca
OK, sorry, I got it wrong it seems. But then, why oh why did the Ubuntu button have to leave the top left corner? If it did not look like a button, then make it like a button, not displace it. The OP includes a very good mockup for example: http://sites.google.com/site/gandreoliva/hybridbutton I r

Re: [Ayatana] "Hybrid" (panel/launcher) top left corner button

2011-08-30 Thread Matthew Paul Thomas
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Eylem Koca wrote on 27/08/11 03:49: > > The current design is justified by the motivation to move the window > control buttons to the top left. > Apparently, the usability tests for 11.04 design showed that the > window controls are better on the top l

Re: [Ayatana] White text in lenses doesn't work well with light background images.

2011-08-30 Thread Matthew Paul Thomas
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Jo-Erlend Schinstad wrote on 27/08/11 04:35: > > It's fantastically cool how the lenses background color changes with > the desktop wallpaper. But when the wallpaper is a light one, then the > text in the lenses become difficult to read. For example, O

Re: [Ayatana] Make Unity more web friendly.

2011-08-30 Thread Kévin PEIGNOT
I really (really) think it's a very good idea. Lot of people (geeks and noobs) uses exclusively webmails (Gmail, Hotmail ...), it would be great to be notified using notify OSD / indicators / launcher. I really think it's a great idea. +1 from me too. Kévin 2011/8/30 James Jenner > I love it.

[Ayatana] Unity Interaction: Touch Interface (left) + Mouse Interface (top)

2011-08-30 Thread Mohamed Ikbel Boulabiar
Hi, In Unity, one of the things I'm not very happy with, is the need on the same time to have two different ways of interaction: 1. The unity bar on left which is touch friendly 2. The menu bar (top bar) on the screen, which is better to be used with the mouse. IMHO, sliding screen edges can be

Re: [Ayatana] Make Unity more web friendly.

2011-08-30 Thread James Jenner
I love it. I can think of quite a few people who only wish to surf the net, this would be ideal for people like that. I also think it would be ideal for thin client based tablets that would work in a corporate, commercial and educational arena. In such situations it may require some form of lockdow

[Ayatana] Make Unity more web friendly.

2011-08-30 Thread Jo-Erlend Schinstad
I filed a bug with an idea how to make Unity more web friendly: https://bugs.launchpad.net/unity-shell/+bug/837197 Reactions? Jo-Erlend Schinstad ___ Mailing list: https://launchpad.net/~ayatana Post to : ayatana@lists.launchpad.net Unsubscribe :