Re: [Ayatana] Making menus easier to find

2011-08-28 Thread Jeremy Bicha
On 28 August 2011 21:53, Apoorva Sharma wrote: > I would be curious to see what it would feel like to have the items switched > by default. In such a scenario, only the App Name would be visible on the > panel, and the menus would be visible by default. Upon mouseover of the app > name, the app ti

Re: [Ayatana] Making menus easier to find

2011-08-28 Thread Apoorva Sharma
On Sun, Aug 28, 2011 at 8:29 PM, Jeremy Bicha wrote: > On 28 August 2011 21:10, matt wrote: > > I think that for new users having the menus hidden until mouse over by > > default is not necessarily a preferential option. Could the menus be > > shown by default (window title in the middle), with

Re: [Ayatana] Making menus easier to find

2011-08-28 Thread Jeremy Bicha
On 28 August 2011 21:10, matt wrote: > I think that for new users having the menus hidden until mouse over by > default is not necessarily a preferential option. Could the menus be > shown by default (window title in the middle), with the option to change > back to the current behaviour? > > Also,

[Ayatana] Making menus easier to find

2011-08-28 Thread matt
I think that for new users having the menus hidden until mouse over by default is not necessarily a preferential option. Could the menus be shown by default (window title in the middle), with the option to change back to the current behaviour? Also, an option (this time not default) to place the m

Re: [Ayatana] Will there be a setting to make the Dash black like in Natty?

2011-08-28 Thread Jeremy Bicha
On 28 August 2011 19:16, anthropornis wrote: > This would be my preference as well. The black Dash just makes way more > sense to me. It seems these days Canonical is focusing on ~nothing but~ eye > candy. It seems to me that the eye candy is all you notice; Canonical employees & Ubuntu volunteer

Re: [Ayatana] Will there be a setting to make the Dash black like in Natty?

2011-08-28 Thread anthropornis
This would be my preference as well. The black Dash just makes way more sense to me. It seems these days Canonical is focusing on ~nothing but~ eye candy. On 08/28/2011 05:49 PM, nick rundy wrote: I prefer the black Dash instead of Oneiric's new desktop wallpaper chameleon coloring. Any cha

[Ayatana] Will there be a setting to make the Dash black like in Natty?

2011-08-28 Thread nick rundy
I prefer the black Dash instead of Oneiric's new desktop wallpaper chameleon coloring. Any chance there will be a setting that let's users have a black Dash? or is the chameleon color unchangeable?___ Mailing list: h

Re: [Ayatana] Unity2D -- wow! (And hidden window buttons)

2011-08-28 Thread Stefanos A.
2011/8/28 huff > The fact that you keep bringing up the corner means you aren't > getting my point. > I do not believe I was replying to you, directly or indirectly. Feel free to exit the discussion if you do not find it constructive anymore. I do think there are a lot of things that merit discu

Re: [Ayatana] Unity2D -- wow! (And hidden window buttons)

2011-08-28 Thread Jo-Erlend Schinstad
Den 28. aug. 2011 16:25, skrev Stefanos A.: Why are they shown but the window buttons not? Wouldn't it be better if the application name took up the whole panel, especially on smaller screens where the indicator icons get in the way and cut it short? These icons can always be shown when the use

Re: [Ayatana] Unity2D -- wow! (And hidden window buttons)

2011-08-28 Thread Stefanos A.
2011/8/28 Jo-Erlend Schinstad > Den 28. aug. 2011 15:07, skrev André Oliva: > > And I also think that Unity shell has to be as simple as possible for the >> end user. Unfortunately we can not force to all the users to read a manual >> before using an interface, except when the user is totally ne

Re: [Ayatana] Unity2D -- wow! (And hidden window buttons)

2011-08-28 Thread huff
The fact that you keep bringing up the corner means you aren't getting my point. It's fine that the corner-ness is helpful to you and others. I get that. I have already explained that that is not an issue for me, nor do I find it all that helpful. So, I feel It would be a waste of my time to co

Re: [Ayatana] unity theming.

2011-08-28 Thread Owas Lone
launcher colour should be themable. Latest Unity already uses window control buttons (theeme-dir/unity) and panel colors from unity specific css options in gtk themes. On Sun, Aug 28, 2011 at 6:45 PM, Niklas Rosenqvist wrote: > Agreed. I would like three color options: > > 1. Wallpaper wash like

Re: [Ayatana] Unity2D -- wow! (And hidden window buttons)

2011-08-28 Thread Jo-Erlend Schinstad
Den 28. aug. 2011 15:07, skrev André Oliva: Reducing buttons is one thing, ***hidding them*** is another very distinct thing. It's not the same. Like the current hidden menus. The first time I saw that, I searched why was that change done. And the reason I found was something like: "the chang

Re: [Ayatana] unity theming.

2011-08-28 Thread Niklas Rosenqvist
Agreed. I would like three color options: 1. Wallpaper wash like it is now. 2. Theme main color. 3. custom, user selected color. Den 28 aug 2011 12.37 skrev "Roland Taylor" : > On 08/27/2011 06:22 PM, Jo-Erlend Schinstad wrote: >> Den 28. aug. 2011 00:20, skrev Biekei Ojo: >>> Hello guys and thank

Re: [Ayatana] Unity2D -- wow! (And hidden window buttons)

2011-08-28 Thread André Oliva
> > My assumption is that if people are easily confused, then reducing the > number > of buttons and menus would reduce the chance of confusion. It also makes it > much more comfortable to work with maximized windows, which is -- as you > also point out -- becoming common, specially for less experi

Re: [Ayatana] unity theming.

2011-08-28 Thread Roland Taylor
On 08/27/2011 06:22 PM, Jo-Erlend Schinstad wrote: Den 28. aug. 2011 00:20, skrev Biekei Ojo: Hello guys and thanks for the work. I suggest that the color of unity's launcher and the dash color should automatically adjust to the present desktop theme. The dashs color depends on the dominant c

Re: [Ayatana] Unity2D -- wow! (And hidden window buttons)

2011-08-28 Thread James Jenner
On 28 August 2011 14:07, Jo-Erlend Schinstad wrote: > Right, and that was what I reacted to. You don't need to develop any > muscle > memory. If you hit anywhere on the panel (except the indicators, presently) > then the menus and the window buttons are shown. Hitting the top of the > screen does

Re: [Ayatana] Unity2D -- wow! (And hidden window buttons)

2011-08-28 Thread Stefanos A.
2011/8/28 Stefanos A. > 2011/8/28 Jo-Erlend Schinstad > >> Den 28. aug. 2011 07:55, skrev huff: >> >> Yes, but from what you're saying I don't think you've tested it yourself, much less tested it on others. For instance, we've never before had the buttons in the corner. >>> I ma

Re: [Ayatana] Unity2D -- wow! (And hidden window buttons)

2011-08-28 Thread Stefanos A.
2011/8/28 Jo-Erlend Schinstad > Den 28. aug. 2011 07:55, skrev huff: > > Yes, but from what you're saying I don't think you've tested >>> it yourself, much less tested it on others. For instance, we've >>> never before had the buttons in the corner. >>> >> I may have missed something in this thr