Nicely done Doug.
On Apr 29, 2010 4:05 PM, wrote:
Thanks for handling this, Doug!
Sent on the Sprint® Now Network from my BlackBerry®
-Original Message-
From: Doug Shook
Date: Thu, 29 Apr 2010 16:03:52
To:
Subject: [Destiny] Installation complete!
Thank you Doug. I'm going to add and change all of those and then I'll send
you all a final version of the student/teacher manual for review. Then I'll
get to work on the UML
Ian Crotty
UTS Hardware Technician
Ball State University
On Mon, Apr 26, 2010 at 12:34 PM, Doug Shook
nothing there, I will go ahead and do the updates myself and
chock things up to a loss.
In short, if you want to save your grade and your graduation, you best get
working. I won't be accepting any excuses about not getting the e-mail
until after the deadline.
I
he student manual
to be printed and bound. Provided I finish the UML today (which I should
barring any complications) I'll be printing a full copy of the Final Report
right before 5:00 PM. I'll pick up a binder tonight as well.
Ian Crotty
UTS Hardware Technician
Ball State University
On
ed in any of
the levels. Play through the levels again and see what you think.
Ian Crotty
UTS Hardware Technician
Ball State University
On Sun, Apr 25, 2010 at 7:06 PM, Doug Shook wrote:
> Oh that's just great. How in the hell did that happen?
>
>
> On Sun, Apr 25, 2010 at 6:5
Did something happen that I wasn't aware of? The Grade 4 set on the ftp is
empty.....
Ian Crotty
UTS Hardware Technician
Ball State University
On Sun, Apr 25, 2010 at 6:42 PM, Ian Crotty wrote:
> Sorry, been working on some other stuff. I'll test it now.
>
> Ian Cr
Sorry, been working on some other stuff. I'll test it now.
Ian Crotty
UTS Hardware Technician
Ball State University
On Sun, Apr 25, 2010 at 6:31 PM, Zach Elko wrote:
> Folks, if there are to be any changes made in regards to this, the feedback
> has to occur relatively soon.
&
I kinda like "The Destiny Educational Games Suite" most.
Ian Crotty
UTS Hardware Technician
Ball State University
On Sun, Apr 25, 2010 at 5:29 PM, Zach Elko wrote:
> Some variations I like better:
>
> "Destiny's Educational Game Suite"
> "Educatio
None from me.
Ian Crotty
UTS Hardware Technician
Ball State University
On Sun, Apr 25, 2010 at 5:26 PM, Doug Shook wrote:
> We need to decide on this soonish. I kinda like Destiny Educational Game
> Suiteany objections?
>
>
> On Fri, Apr 23, 2010 at 5:46 PM, I
Will do. I'll add them a bit later as I'm currently preoccupied.
Ian Crotty
UTS Hardware Technician
Ball State University
On Sun, Apr 25, 2010 at 3:19 PM, Zach Elko wrote:
> I have added Theme support to Hangman. When you launch the game, it now
> asks you to select a theme,
K. I'm gathering a list of things to fix and change in the manual. I'll
send out the 2.0 version tomorrow sometime to give you all a chance for
feedback.
Ian Crotty
UTS Hardware Technician
Ball State University
On Fri, Apr 23, 2010 at 7:33 PM, Zach Elko wrote:
> Note: It would
sets.
I'll be spending some time tomorrow making sure the sets we have are all
correct, accurate, and verified.
Ian Crotty
UTS Hardware Technician
Ball State University
On Fri, Apr 23, 2010 at 11:12 AM, Zach Elko wrote:
> Hi folks,
>
> Heading into the dreaded "release crun
Destiny Educational Game Suite
Destiny Edutainment Games
Burris Game Library
Destiny Edu-Game Edition
Ian Crotty
UTS Hardware Technician
Ball State University
On Fri, Apr 23, 2010 at 4:57 PM, Zach Elko wrote:
> Well, the project is almost over, and we forgot to name it.
>
> Maybe no
s from
the level generator or the question generator. I will compile those either
later tonight or tomorrow at some point. The file is Images.zip located in
the docs folder.
Ian Crotty
UTS Hardware Technician
Ball State University
___
Mailing l
ne up
sequentially. Level 2 should start with Level 10 finishing. Test them out
and see what you think.
Ian Crotty
UTS Hardware Technician
Ball State University
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Post to : destiny@lists.launchpad.net
Unsubs
ittle cave the rabbit starts on. I'd love to claim
that I put the cave in that exact spot on purpose but it was more of a lucky
guess that worked in my favor. Please load the levels and make suggestions.
Reminder that those images are not the only ones there will be. There will
be more comi
rything, including the
instructions that are written. Thats all I have for now. If you have any
questions get with me or send an e-mail and I'll try to answer them as
quickly as possible. I'll send you those templates right now.
Ian Crotty
UTS Hardware Technician
Ball State University
This is assuming we want the answers to fit entirely inside the confines of
the gates.
Ian Crotty
UTS Hardware Technician
Ball State University
On Mon, Apr 19, 2010 at 6:34 PM, Ian Crotty wrote:
> Based on the current font and font size for RR we have only 7-8 characters
> for answers
Based on the current font and font size for RR we have only 7-8 characters
for answers in RR.
Ian Crotty
UTS Hardware Technician
Ball State University
On Mon, Apr 19, 2010 at 6:27 PM, Zach Elko wrote:
> Well, there are a few ways to look at this...
>
> From the perspective of the
Last time I spoke to Matt was Thursday. Otherwise I've heard nothing.
Ian Crotty
UTS Hardware Technician
Ball State University
On Mon, Apr 19, 2010 at 11:00 AM, Doug Shook wrote:
> Hey, we have a code review assignment due tomorrow as well as the system
> test assignment due Thu
ank you for
adding those new enemies in, they look great and add some more flavor to the
games.
Thats about it from me. I'll keep play testing and get those new levels
done. If I run into any problems I'll post a bug report or let someone
know. Cheerio!
Ian Crotty
UTS Hardware Te
Looks good Doug. I made a few changes and corrected a couple grammar
errors. Otherwise, great job.
Ian Crotty
UTS Hardware Technician
Ball State University
On Fri, Apr 16, 2010 at 10:15 AM, Doug Shook wrote:
> Hey dudes, as Luer requested I wrote an executive summary and put it on
esponsibility to get it
to us.
Ian Crotty
UTS Hardware Technician
Ball State University
On Wed, Apr 14, 2010 at 3:40 PM, Doug Shook wrote:
> Hey guys, I was just wondering if anyone has heard from Nova yet. We can't
> do the assignment tomorrow without their code.
>
> I'
That's ok with me.
On Apr 13, 2010 3:29 PM, "Doug Shook" wrote:
Christy has requested that we move the meeting up an hour to 2. Is this a
problem for anyone?
On Sun, Apr 11, 2010 at 3:31 PM, Mast, Thomas O wrote:
>
> I can probably attend ...
___
s new inclusion.
If you all like them I'll rework some of the story elements to better
include these new choices to make things a bit harder on the students.
Also just did a mild bit of housecleaning on the repo and got rid of some
unused images on there.
Ian Crotty
UTS Hardware Technician
B
I can probably make it. Ill have to leave owens early but that's ok.
On Apr 11, 2010 10:43 AM, "Doug Shook" wrote:
Hey dudes, I just wanted to let you know that I've set up a meeting to show
off the games to a group of teachers at Burris on Thursday at 3. You are
all welcome to come help demo t
My apologies. I wasn't meaning that it was ugly cluttered. I was thinking
of it from a space perspective in order to incorporate the avatars.
Ian Crotty
UTS Hardware Technician
Ball State University
On Thu, Apr 8, 2010 at 11:40 AM, Zach Elko wrote:
> Ask and you shall receive...
&g
That is actually an outstanding idea to include the avatar in the notebook
window as well as the initial selection window. It would at least allow
them to see themselves multiple times.
I removed the menu bar from SleuthsGUI. Just commited it.
Ian Crotty
UTS Hardware Technician
Ball State
cluttered with all of the buttons.
Nice job on the images btw. They look good so far.
Ian Crotty
UTS Hardware Technician
Ball State University
On Thu, Apr 8, 2010 at 11:20 AM, Mast, Thomas O wrote:
> I'd have to agree with Zach here on the procrastination aspect of it all. I
>
.
Ian Crotty
UTS Hardware Technician
Ball State University
On Thu, Apr 8, 2010 at 10:12 AM, Doug Shook wrote:
> Table copied from the board in class today:
>
> System Test metrics
>
> Victorious | 54/106 | 51%
> Destiny | 162/167 | 97%
> Wintermute | 14/17 | 82%
> Nov
I've been down all afternoon with a migraine. I'll see what I can do. I
have indeed been in contact with Nova. According to Matt they haven't
changed hardly anything so just use the JAR you have.
Ian Crotty
UTS Hardware Technician
Ball State University
On Wed, Apr 7, 2010 a
st, Thomas O" wrote:
I think I'm just going to submit my dumpster fire image.
____________
From: Ian Crotty [archangel...@gmail.com]
Sent: Tuesday, April 06, 2010 10:43 AM
To: Doug Shook
Cc: Destiny Mailing List; Mast, Thomas O; zache...@gmail.com
Subject: R
Unknown
On Apr 6, 2010 10:33 AM, "Doug Shook" wrote:
How many system tests do we need this time?
On Tue, Apr 6, 2010 at 10:32 AM, Zach Elko wrote:
>
> We'll send him an e-mai...
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Post to : destiny
He wants us to give a percent of how many passed and I agree with Zach
On Apr 6, 2010 10:28 AM, "Zach Elko" wrote:
Yeah, and I totally didn't notice that in Ian's first e-mail. That seals the
deal then, I'm definitely not doing it, I have too much real work to day.
This isn't 3rd grade. We don't
Yes
On Apr 6, 2010 10:25 AM, "Doug Shook" wrote:
Is that when this nonsense is due?
On Tue, Apr 6, 2010 at 10:23 AM, Ian Crotty wrote:
>
> I vote we all stay...
___
Mailing list: https://launchpad.net/~destiny
Post
e:
Whil...
On Tue, Apr 6, 2010 at 9:55 AM, Zach Elko > wrote:
I v...
On Tue, Apr 6, 2010 at 9:52 AM, Ian Crotty > w...
Mailing list: https://launchpad.net/~destiny<
https://launchpad.net/%7Edestiny>
Post to : destiny@lists.launchpad.net<mailto:destiny@lists.launchpad.net
>
Doc has given us hw again for Thursday. We are to to write MORE system tests
for novas code. We are also to then bring in their program and demo our
tests as well as bring in our own program for others to test. For those of u
not here youb missed a great show between austin and luer.
__
to have to type some things out.
Maybe have a block saying if you haven't written down x number of clues
they can't solve it. These are just my thoughts.
Rebuttal?
Ian Crotty
UTS Hardware Technician
Ball State University
On Sat, Apr 3, 2010 at 6:03 PM, Zach Elko wrote:
> Th
to be
able to be integrated. I'll keep everyone posted as I wade through this and
make progress.
Ian Crotty
UTS Hardware Technician
Ball State University
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U
orking on other things throughout
the day.
Ian Crotty
UTS Hardware Technician
Ball State University
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Ok. Much appreciated. Zach and I just looked at Wintermute's wiki
actually.
Ian Crotty
UTS Hardware Technician
Ball State University
On Wed, Mar 31, 2010 at 12:26 PM, Doug Shook wrote:
> Hello everyone. We have yet another homework due tomorrow about usability
> testing. I
e to go
through and verify not only the accuracy of the data, but also that it
corresponds to the correct sections of the book and to Christy's curriculum.
I'll keep you all updated as I make headway through this.
Ian Crotty
UTS Hardware Technician
Ball State University
On Sat, Mar
about the difficulty levels these questions should be. RR, to me, feels
like it is a game that is similar to a timed test. The way BS is set up it
would be easier for the students to handle questions of this magnitude.
Thoughts?
Ian Crotty
UTS Hardware Technician
Ball State
Will do. If u guys want the source code let me know.
On Mar 29, 2010 10:05 AM, "Doug Shook" wrote:
Wiki page is up (Homework 4, very bottom). Go get em gents.
On Mon, Mar 29, 2010 at 9:54 AM, Doug Shook wrote:
>
> Hey guys, thought we sh...
___
M
I'm not surprised. It would go along with his non-interference policy he's
been true to all year. If you do send him an e-mail and the response is
sub-par let me know and I'll happily send something to Dr. Buis (while not
ideal, the man is at the top).
Ian Crotty
UTS Hardware
Personally, I'm not happy at all with their current appearance and I would
like to have this entire project be representative of our skill and
something we can be proud of, beyond what we're already accomplished
already.
Ian Crotty
UTS Hardware Technician
Ball State University
On Sat, Mar
g/creating others as
well as a few of Andy's other tasks. Thank you.
Ian Crotty
UTS Hardware Technician
Ball State University
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-0400
*To: *Ian Crotty
*Cc: *Zach Elko;
*Subject: *Re: [Destiny] New Game
Damn dude! Nice surprise.
On Sat, Mar 27, 2010 at 2:43 AM, Ian Crotty w...
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Unsu
Ill still be there
On Mar 27, 2010 9:19 AM, "Doug Shook" wrote:
Hey guys, Dr. Luer requested that we come in at 2 on Monday instead of 1. I
hope that's alright with you. If not then don't worry about it because as
you all have seen it seems to have taken care of itself anyway. I still
plan on
Thats actually pretty fun even tho it tells you the answer. It segfaults on
windows if you type in any character but thats obviously not important.
Nice job. Could be good for vocab.
Ian Crotty
UTS Hardware Technician
Ball State University
On Sat, Mar 27, 2010 at 12:02 AM, Zach Elko wrote
The first 3 Sleuths scenarios are finished and committed to the repo.
Please check them out and make sure they are working properly. I'm not
sure if we wish to treat images placement problems as bugs or not. I can
easily go in and edit files. Enjoy.
Ian Crotty
UTS Hardware Technician
ace. When prompted for User
ID and PIN, enter 1337 for both spots.
Ian Crotty
UTS Hardware Technician
Ball State University
On Thu, Mar 25, 2010 at 12:43 AM, Doug Shook wrote:
> I have it as well.
>
>
> On Thu, Mar 25, 2010 at 12:42 AM, Andy Elsten wrote:
>
>> got it tha
I forgot to mention. This is strictly the JAR file and needed resources.
If you want the source code I have that in another file but as we are
strictly system and bug testing I didn't feel it was necessary to include
it.
Ian Crotty
UTS Hardware Technician
Ball State University
On Thu, M
it down in the next 30
minutes. As I've spent the last 3 hours in a state of utter illness (fever
of 100) I may not make it to campus tomorrow. Make sure you get the file
soon. If I don't hear a reply by the time I'm up in the morning I'm taking
the file down anyway. Assume 9
currently running app so you
don't have to manipulate your windows around.
Ian Crotty
UTS Hardware Technician
Ball State University
On Mon, Mar 22, 2010 at 2:09 PM, Zach Elko wrote:
> If you replied to this thread, either everyone, only myself, or only Ian
> would have them (depen
other
scenes are not there and just causes a strange error. I'm not filing a bug
report until the other scenes are done. If the error persists then I shall.
Zach, the tool you made was perfect. It made the file generation so much
quicker. No changes need to be made to it. Its wonderful.
I've been in contact with Matt regarding the upcoming assignment. He will
be providing us full source code or an executable JAR file or both by
Wednesday at the latest. If we need to use the fingerprint scanner we
should speak to him to set up a time to test with it.
Ian Crotty
UTS Har
hpad.net/~destiny
> Post to : destiny@lists.launchpad.net
> Unsubscribe : https://launchpad.net/~destiny
> More help : https://help.launchpad.net/ListHelp
>
--
Ian Crotty
UTS Hardware Technician
Ball State University
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Zach and I fixed the problem as well as fixed another smaller bug. The
window upon load will now correctly display a message that nothing was
found.
Ian Crotty
UTS Hardware Technician
Ball State University
On Fri, Mar 19, 2010 at 11:22 AM, Doug Shook wrote:
> Not sure what the issue w
go over
things.
Ian Crotty
UTS Hardware Technician
Ball State University
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You got it. I'll get on all of that.
Ian Crotty
UTS Hardware Technician
Ball State University
On Thu, Mar 18, 2010 at 8:34 PM, Doug Shook wrote:
> It is finally upon us gentleman. The end of this monstrous beast of a
> project is in sight. Without further ado, here is what will
I am very
picky about image perfection I forsee myself staring at my screen to make
sure the pixels line up perfectly.
Ian Crotty
UTS Hardware Technician
Ball State University
On Tue, Mar 16, 2010 at 1:27 PM, Zach Elko wrote:
> Hi folks,
>
> For the final milestone, everyone needs to b
Easier to read format and step by step instructions
http://fedorasolved.org/Members/realz/VB_Guest_Addition
Ian Crotty
UTS Hardware Technician
Ball State University
On Wed, Mar 17, 2010 at 11:34 AM, Ian Crotty wrote:
>
> http://coffeeonthekeyboard.com/how-to-install-virtualbox
http://coffeeonthekeyboard.com/how-to-install-virtualbox-guest-additions-in-fedora-12-332/
Ian Crotty
UTS Hardware Technician
Ball State University
On Wed, Mar 17, 2010 at 11:31 AM, Andy Elsten wrote:
> I could make the noon class. But the virtual machine I have on that laptop
> has ho
I could make the noon but I lack a laptop that I could use.
Ian Crotty
UTS Hardware Technician
Ball State University
On Wed, Mar 17, 2010 at 11:23 AM, Mast, Thomas O wrote:
> I'm planning on going to the morning class, but can't make th
Just more things to clean up over the next five weeks.
Ian Crotty
UTS Hardware Technician
Ball State University
On Tue, Mar 16, 2010 at 9:38 PM, Zach Elko wrote:
> No problem, I figured as much. the graphical builders are nice, but they
> create issues like this. Even I looked a
Was what I saw based on a document I read. I never really thought about it
I suppose. Makes sense. Bad habits developed from someone else's bad
habits.
Ian Crotty
UTS Hardware Technician
Ball State University
On Tue, Mar 16, 2010 at 9:31 PM, Zach Elko wrote:
> Hello,
>
> A
It may be conducive to simply compile the 10 images and place them into a
.zip or similar file format.
Ian Crotty
UTS Hardware Technician
Ball State University
On Tue, Mar 16, 2010 at 1:41 PM, Zach Elko wrote:
> Hi Andy,
>
> Could you compile screenshots of all 10 of the levels you
2 for the above mentioned reasons
Ian Crotty
UTS Hardware Technician
Ball State University
On Mon, Mar 15, 2010 at 6:21 PM, Mast, Thomas O wrote:
> I vote 2 as well, extends the time it takes to solve the cases as well. The
> only way I'd vote 1 is if in the testing we do, the kid
If you're going to base the presentation on the wiki don't bother. There
isn't anything on it.
Ian Crotty
UTS Hardware Technician
Ball State University
On Mon, Mar 15, 2010 at 2:44 PM, Andy Elsten wrote:
> Good luck to both of you.
>
> I can look at the wiki and get
Good luck.
I'm going to be finishing my work on the scene stuff and then doing updates
on UML. I will attempt to do some stuff concerning the wiki but i make no
promises.
Ian Crotty
UTS Hardware Technician
Ball State University
On Mon, Mar 15, 2010 at 2:06 PM, Doug Shook wrote:
&g
I fixed the linking problem with the SleuthsScene2.pro file. I forgot to
put the proper files into the .pro file. It works on its own now as well as
launching from the menu.
Ian Crotty
UTS Hardware Technician
Ball State University
On Sun, Mar 14, 2010 at 8:45 PM, Doug Shook wrote:
>
ing on
the repo within an hour. I'll commit the images and then an xml file. On
that note, where would you like me to stick the images? Should I just put
them into the same folder that the xml file will go in?
Ian Crotty
UTS Hardware Technician
Ball S
ld probably not have a close button.
Otherwise I'm very happy with it. Very simple to use and great
functionality. Nice job.
Ian Crotty
UTS Hardware Technician
Ball State University
On Sun, Mar 14, 2010 at 12:12 AM, Zach Elko wrote:
> I did some work today on the Sleuths Notebook.
&
n xml file done
I'll submit it to show what I mean.
Ian Crotty
UTS Hardware Technician
Ball State University
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Looks good. I'll go ahead and work on these documents as I may make changes
to the wordings as I go.
Ian Crotty
UTS Hardware Technician
Ball State University
On Sat, Mar 13, 2010 at 2:14 PM, Zach Elko wrote:
> Please update your repo to get the updated version of the example docum
To me, the behavior the little icon denotes would be to just stop the music
then restart it if you click on it. So my vote is option 1.
Ian Crotty
UTS Hardware Technician
Ball State University
On Fri, Mar 12, 2010 at 10:22 AM, Zach Elko wrote:
> I need a reply from everyone today by 5pm,
zone so there would not be any further problems.
Tom this new project should help you immensely in getting the linkings to
function correctly. Please make sure any changes you are doing are done in
the new project and not the old.
Ian Crotty
UTS Hardware Technician
Ball State University
have them test the game more thoroughly with longer
periods of time with the game or have other people we know play the game as
well. This may be something we should talk to Christy about (the amount of
time they get with each game) and we can go from there.
Ian Crotty
UTS Hardware Technician
Ball
Repo is down again.
Ian Crotty
UTS Hardware Technician
Ball State University
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In case you all have not seen, the repo is back up as of 12:30 (when I
checked it) today. I'll be smoothing over my code and making a commit later
this afternoon.
Ian Crotty
UTS Hardware Technician
Ball State University
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Mailing list:
Thanks Doug. My phone has been dead for 2 days now (forgot my charger at
home) and my net here is rather bad. I'm working on adding the tool
functions to sleuths and polishing it up as well as starting the xml
integration.
Ian Crotty
UTS Hardware Technician
Ball State University
On Mon,
and so we
can avoid trying to put them all together based on what we think.
Ian Crotty
UTS Hardware Technician
Ball State University
On Wed, Mar 3, 2010 at 9:02 PM, Zach Elko wrote:
> The way I recall this conversation happening was that only Battleship would
> be cross-disciplinary and th
LoginWindow
-> Menu -> ScenarioSelection -> SleuthsGUI]. Also if you would start
looking into setting up the XML in a way that would be conducive to what we
are doing. Much thanks.
That is all from me for now I believe. Have a good night and I'll see some
of you tomorrow.
Ian Crotty
UTS Hardware
nse to the assignments one and let you (Tom) know what I
have in mind for Sleuths and what needs to be done.
Ian Crotty
UTS Hardware Technician
Ball State University
On Tue, Feb 23, 2010 at 3:16 PM, Zach Elko wrote:
> Hi,
>
> I'll address you in this e-mail, Andy:
>
>
>
Doing mine now.
Ian Crotty
UTS Hardware Technician
Ball State University
On Sun, Feb 21, 2010 at 4:30 PM, Doug Shook wrote:
> Just a reminder that the homework assignment is due on Tuesday (for real
> this time). The sooner you get your unit tests on the repo, the better!
>
>
&
Doug this assignment is Due Tuesday February 23rd. Next week. Otherwise I
agree with your battle plan.
http://www.cs.bsu.edu/homepages/chl/498-10S/hw3.html
Ian Crotty
UTS Hardware Technician
Ball State University
On Mon, Feb 15, 2010 at 8:55 AM, Doug Shook wrote:
> Also: since we
All the games are going to be saved locally so I think 100 would be
adequate. But as they say, go big or go home so whatever floats your boat
would be fine.
Ian Crotty
UTS Hardware Technician
Ball State University
On Wed, Feb 10, 2010 at 3:23 PM, Doug Shook wrote:
> Hey guys, CHristy
Wonderful. Did you make sure to remind her to send that thing in to Luer?
Ian Crotty
UTS Hardware Technician
Ball State University
On Tue, Feb 9, 2010 at 12:27 PM, Doug Shook wrote:
> Hey everyone. When I got back from class there was an email from Christy
> saying that her kids had
We need to have class descriptions for this MS. If you worked on something,
could you please write a couple sentence description of it and either post
it to the wiki or send it to me @ the mailing list so I can put it up there.
Thanks
Ian Crotty
UTS Hardware Technician
Ball State University
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