DIS: Re: BUS: [Prop] The Lint Screen

2017-09-15 Thread Aris Merchant
On Thu, Sep 14, 2017 at 11:35 PM, Gaelan Steele wrote: > I create the proposal “The Lint Screen” with AI 1 by Gaelan: > {{{ > Create a rule “The Lint Screen” with Power 1: {{ > The Lint Screen is a singleton switch, tracked by the Promotor with possible > values including all lists of text. The d

DIS: Re: BUS: [Prop] The Lint Screen

2017-09-15 Thread Ørjan Johansen
On Thu, 14 Sep 2017, Gaelan Steele wrote: I create the proposal “The Lint Screen” with AI 1 by Gaelan: {{{ Create a rule “The Lint Screen” with Power 1: {{ The Lint Screen is a singleton switch, tracked by the Promotor with possible values including all lists of text. The default value is an e

DIS: Re: BUS: [Prop] Proletarian Revolution v2

2017-09-09 Thread Aris Merchant
Correction: all players, not Agora. -Aris On Sat, Sep 9, 2017 at 11:25 PM, Aris Merchant wrote: > First, I'm distributing tomorrow (for clarity, between 12 and 24 hours > from now), and it would simplify my operations somewhat if you could > pend this before then. > > Second, I'm concerned abou

DIS: Re: BUS: [Prop] Proletarian Revolution v2

2017-09-09 Thread Aris Merchant
First, I'm distributing tomorrow (for clarity, between 12 and 24 hours from now), and it would simplify my operations somewhat if you could pend this before then. Second, I'm concerned about the way you're handling organizations (and thus contracts). It seems likely to disproportionately and unfai

DIS: Re: BUS: [Prop] Proletarian Revolution v2

2017-09-09 Thread Cuddle Beam
If this passes, I'm up for allying up with other players to even out our Shinies to help dodge being the hot potato (we can automatize it with Agencies/Contracts too, so that we always have our "real" amounts available and limited to just that, while all of our shiny balances are equal). Ideally, w

Re: DIS: Re: BUS: [Prop] Proletarian Revolution

2017-09-09 Thread Owen Jacobson
> On Sep 9, 2017, at 3:15 AM, VJ Rada wrote: > > Doesn't this incentivise not having any money and spending all you get > quickly on other things? > > Huh, working as intended then I guess. Yup, exactly. It’s a nuclear lottery: accumulating a critical mass of shinies will eventually cause you

DIS: Re: BUS: [Prop] Proletarian Revolution

2017-09-09 Thread VJ Rada
Doesn't this incentivise not having any money and spending all you get quickly on other things? Huh, working as intended then I guess. On Sat, Sep 9, 2017 at 4:43 PM, Gaelan Steele wrote: > On an alternate email address due to technical issues. > > I create the following proposal “Proletarian Re

Re: DIS: Re: BUS: [Prop] Not so cuddly now

2017-09-07 Thread Publius Scribonius Scholasticus
Well, in a game about communication, not telling the reason isn’t very helpful. They have already received welcome packages. Publius Scribonius Scholasticus p.scribonius.scholasti...@gmail.com > On Sep 7, 2017, at 1:36 AM, Cuddle Beam wrote: > > One of the reaosns is that they're eligible

Re: DIS: Re: BUS: [Prop] Not so cuddly now

2017-09-06 Thread Cuddle Beam
One of the reaosns is that they're eligible for Welcome Packages to drain Agora to tactically stall out having other people gain any cash from Agora (for example, during an auction). I have my reasons lol, I just don't like to tell them. On Thu, Sep 7, 2017 at 7:32 AM, Gaelan Steele wrote: > Co

Re: DIS: Re: BUS: [Prop] Not so cuddly now

2017-09-06 Thread Owen Jacobson
> On Sep 7, 2017, at 1:32 AM, Gaelan Steele wrote: > > Consent, not support. This requires 60%. Oh, so it does. I retract my complaint - the two looked the same at first glance. > Thanks for the reminder; I pend this with AP. > > P.S. To clarify: this is not an attempt to kick out Cuddle or

DIS: Re: BUS: [Prop] Not so cuddly now

2017-09-06 Thread Owen Jacobson
> On Sep 6, 2017, at 12:56 AM, Gaelan Steele wrote: > > I create the following proposal “Not So Cuddly Now” with AI 1 by Gaelan: { > diff --git a/rules/How to Join and Leave Agora b/rules/How to Join and Leave > Agora > index 4683d3d..962eb2c 100644 > --- a/rules/How to Join and Leave Agora > +

Re: DIS: Re: BUS: [Prop] Not so cuddly now

2017-09-05 Thread Aris Merchant
On Tue, Sep 5, 2017 at 10:47 PM, Aris Merchant wrote: > On Tue, Sep 5, 2017 at 9:56 PM, Gaelan Steele wrote: >> [This is both a legitimate proposal and an experiment. I’m happy to >> re-submit it as a “normal” proposal if that’s what people prefer.] > > I don't object to this as a one time "does

DIS: Re: BUS: [Prop] Not so cuddly now

2017-09-05 Thread Aris Merchant
On Tue, Sep 5, 2017 at 9:56 PM, Gaelan Steele wrote: > [This is both a legitimate proposal and an experiment. I’m happy to re-submit > it as a “normal” proposal if that’s what people prefer.] I don't object to this as a one time "does it even work" experiment, but I don't like the idea of it bec

Re: DIS: Re: BUS: [Prop] Not so cuddly now

2017-09-05 Thread V.J Rada
>>Does it? I'm not 100% convinced that's the case, but I'm not about to provide >>arguments at midnight if I don't have to. You should be: if a player sends a message to a-b while the objection stage is still ongoing, the actual deregistration can't happen. On Wed, Sep 6, 2017 at 3:10 PM, V.J Ra

Re: DIS: Re: BUS: [Prop] Not so cuddly now

2017-09-05 Thread V.J Rada
and u can use qaz to pend free proposals, just sayin'. it's one of the pm's powers. On Wed, Sep 6, 2017 at 3:06 PM, grok (caleb vines) wrote: > Does it? I'm not 100% convinced that's the case, but I'm not about to > provide arguments at midnight if I don't have to. > > > -grok > > > On Sep 6, 201

Re: DIS: Re: BUS: [Prop] Not so cuddly now

2017-09-05 Thread grok (caleb vines)
Does it? I'm not 100% convinced that's the case, but I'm not about to provide arguments at midnight if I don't have to. -grok On Sep 6, 2017 12:01 AM, "Gaelan Steele" wrote: That’s fair, although simply sending a message to a-b kills it anyway. Gaelan On Sep 5, 2017, at 10:00 PM, grok (caleb

DIS: Re: BUS: [Prop] Not so cuddly now

2017-09-05 Thread Cuddle Beam
Hrm, counterplay via changing the rules is going to be easier/quicker now I feel, we have 2 free proposals per week. On Wed, Sep 6, 2017 at 6:56 AM, Gaelan Steele wrote: > I create the following proposal “Not So Cuddly Now” with AI 1 by Gaelan: { > diff --git a/rules/How to Join and Leave Agora

Re: DIS: Re: BUS: [Prop] Not so cuddly now

2017-09-05 Thread Gaelan Steele
That’s fair, although simply sending a message to a-b kills it anyway. Gaelan > On Sep 5, 2017, at 10:00 PM, grok (caleb vines) wrote: > > On Sep 5, 2017 11:57 PM, "Gaelan Steele" > wrote: > I create the following proposal “Not So Cuddly Now” with AI 1 by Gaelan: { > di

DIS: Re: BUS: [Prop] Not so cuddly now

2017-09-05 Thread grok (caleb vines)
On Sep 5, 2017 11:57 PM, "Gaelan Steele" wrote: I create the following proposal “Not So Cuddly Now” with AI 1 by Gaelan: { diff --git a/rules/How to Join and Leave Agora b/rules/How to Join and Leave Agora index 4683d3d..962eb2c 100644 --- a/rules/How to Join and Leave Agora +++ b/rules/How to Jo

DIS: Re: BUS: Prop

2010-10-18 Thread scshunt
On Mon, 18 Oct 2010 18:12:33 -0400, omd wrote: > Proposal: Refactor contracts (AI=2, II=1, Distributable via fee) > Coauthors: Murphy, ais523 > > Amend Rule 1742 (Contracts) by replacing this text: > > Parties to a contract SHALL act in accordance with that > contract. This obligat

Re: DIS: Re: BUS: Prop

2010-08-12 Thread Kerim Aydin
On Thu, 12 Aug 2010, comex wrote: > On Thu, Aug 12, 2010 at 6:24 PM, Kerim Aydin wrote: > >>       Any first-class player (the controller) CAN in a public message > >>       and for a fee of N ergs, clearly designate a portion of that > >>       message to be a public message sent by The Robot.

Re: DIS: Re: BUS: Prop

2010-08-12 Thread comex
On Thu, Aug 12, 2010 at 6:24 PM, Kerim Aydin wrote: >>       Any first-class player (the controller) CAN in a public message >>       and for a fee of N ergs, clearly designate a portion of that >>       message to be a public message sent by The Robot. This is >>       INEFFECTIVE if The Robot's

DIS: Re: BUS: Prop

2010-08-12 Thread Kerim Aydin
On Thu, 12 Aug 2010, Sean Hunt wrote: > Proposal: The Robot (AI=2, II=1, Distributable via fee) > {{{ > Enact a power-2 Rule entitled "The Robot" with the text: > There exists a person and active player called The Robot. The > Robot CANNOT be deregistered or become inactive, rules to

Re: DIS: Re: BUS: prop

2010-03-22 Thread Ed Murphy
Warrigal wrote: > Should I bother calling an inquiry case on whether this message > performs the action quoted below? I think it should, though I have not > kept up with cases lately, so I don't know whether it does. > > On Mon, Mar 22, 2010 at 10:58 PM, Warrigal wrote: >> On Mon, Mar 22, 2010 a

DIS: Re: BUS: prop

2010-03-22 Thread Warrigal
On Mon, Mar 22, 2010 at 11:15 AM, comex wrote: > On Mon, Mar 22, 2010 at 6:22 AM, Ed Murphy wrote: >> coppro wrote: >> >>> I transfer a prop from Yally to Warrigal, as Yally inexcusably missed >>> Warrigal's registration. >> >> I transfer a prop from coppro to Yally, as coppro identified the wron

Re: DIS: Re: BUS: prop

2010-03-21 Thread Warrigal
On Sun, Mar 21, 2010 at 8:36 PM, Aaron Goldfein wrote: > On Sun, Mar 21, 2010 at 18:52, Sean Hunt wrote: >> I transfer a prop from Yally to Warrigal, as Yally inexcusably missed >> Warrigal's registration. >> >> -coppro >> > > I still do not see when this occurred. Perhaps I didn't receive the >

DIS: Re: BUS: prop

2010-03-21 Thread Aaron Goldfein
On Sun, Mar 21, 2010 at 18:52, Sean Hunt wrote: > I transfer a prop from Yally to Warrigal, as Yally inexcusably missed > Warrigal's registration. > > -coppro > I still do not see when this occurred. Perhaps I didn't receive the email with the recent list problems?

Re: DIS: Re: BUS: Prop transfer

2008-09-29 Thread Elliott Hird
On 29 Sep 2008, at 02:27, Ed Murphy wrote: I tried replacing this: with this: max="10"> max="10"> and it generated two pairs of buttons, but one pair was the wrong size, and they both affected the same input control. Ah. Oh dear. I probably should have tested multiple controls. :-)

Re: DIS: Re: BUS: Prop transfer

2008-09-28 Thread Ed Murphy
tusho wrote: > On 29/09/2008, Ed Murphy <[EMAIL PROTECTED]> wrote: >> I transfer a prop from myself to tusho for attempting to build a >> spinner control for the Assessor's vote entry form. (I couldn't >> figure out how to adapt it to multiple controls per page, so ended >> up adapting a differen

DIS: Re: BUS: Prop transfer

2008-09-28 Thread Elliott Hird
On 29/09/2008, Ed Murphy <[EMAIL PROTECTED]> wrote: > I transfer a prop from myself to tusho for attempting to build a > spinner control for the Assessor's vote entry form. (I couldn't > figure out how to adapt it to multiple controls per page, so ended > up adapting a different example. But the