On Mon, Jan 31, 2011 at 9:04 PM, Ed Murphy wrote:
> ais523 wrote:
>> I nominate Murphy for Assessor.
>
> I become active and accept this nomination.
As far as I can tell, no election was ever initiated for this office;
this nomination was ineffective.
On Tue, 1 Feb 2011, omd wrote:
> On Tue, Feb 1, 2011 at 4:57 PM, Kerim Aydin wrote:
> > On Tue, 1 Feb 2011, omd wrote:
> >> On Tue, Feb 1, 2011 at 4:41 PM, omd wrote:
> >> >> Past only. future clearly not included.
> >> >
> >> > The future is certainly "needed to interpret its current and futu
On Tue, Feb 1, 2011 at 4:57 PM, Kerim Aydin wrote:
> On Tue, 1 Feb 2011, omd wrote:
>> On Tue, Feb 1, 2011 at 4:41 PM, omd wrote:
>> >> Past only. future clearly not included.
>> >
>> > The future is certainly "needed to interpret its current and future
>> > behavior".
>>
>> Or, to use your oth
On Tue, 1 Feb 2011, omd wrote:
> On Tue, Feb 1, 2011 at 4:41 PM, omd wrote:
> >> Past only. future clearly not included.
> >
> > The future is certainly "needed to interpret its current and future
> > behavior".
>
> Or, to use your other quote, it must be in the state if the state
> "describe
On Tue, 2011-02-01 at 13:23 -0800, Kerim Aydin wrote:
> Or a rule could be enacted that required, say, reading a certain telephone
> directory. You never know. But until said rule is enacted, such a thing
> is IRRELEVANT, which is a nice dividing line.
On that note, an interesting and potential
On Tue, Feb 1, 2011 at 4:41 PM, omd wrote:
>> Past only. future clearly not included.
>
> The future is certainly "needed to interpret its current and future behavior".
Or, to use your other quote, it must be in the state if the state
"describes enough about the system to determine its future be
On Tue, Feb 1, 2011 at 4:23 PM, Kerim Aydin wrote:
>
>
> On Tue, 1 Feb 2011, omd wrote:
>> On Tue, Feb 1, 2011 at 11:36 AM, Kerim Aydin wrote:
>> > Without definition, gamestate is the whole game as of now. Anything needed
>> > to interpret its current and future behavior is part of that state.
On Tue, 1 Feb 2011, omd wrote:
> On Tue, Feb 1, 2011 at 11:36 AM, Kerim Aydin wrote:
> > Without definition, gamestate is the whole game as of now. Anything needed
> > to interpret its current and future behavior is part of that state.
>
> If that's true, the state also includes, say, the cont
On Tue, Feb 1, 2011 at 11:36 AM, Kerim Aydin wrote:
> Without definition, gamestate is the whole game as of now. Anything needed
> to interpret its current and future behavior is part of that state.
If that's true, the state also includes, say, the content of every
message that will ever be sent
On Mon, 31 Jan 2011, omd wrote:
> On Mon, Jan 31, 2011 at 6:51 PM, Kerim Aydin wrote:
> > I agree that legislative clarification would help here, strongly. There's
> > an interesting history to "gamestate" in reset proposals along with "deem"
> > and other terms of legal fiction that have been
On Mon, Jan 31, 2011 at 6:51 PM, Kerim Aydin wrote:
> I agree that legislative clarification would help here, strongly. There's
> an interesting history to "gamestate" in reset proposals along with "deem"
> and other terms of legal fiction that have been used until strongly
> questioned and then
On Mon, 31 Jan 2011, omd wrote:
> On Mon, Jan 31, 2011 at 5:45 PM, Kerim Aydin wrote:
> >> Gratuitous: Note again, though, that if the gamestate doesn't contain
> >> history, changing the gamestate to "what it would be" doesn't actually
> >> create anything describable as a Legal Fiction. In th
On Mon, Jan 31, 2011 at 5:45 PM, Kerim Aydin wrote:
>> Gratuitous: Note again, though, that if the gamestate doesn't contain
>> history, changing the gamestate to "what it would be" doesn't actually
>> create anything describable as a Legal Fiction. In that case we are
>> left with the real seque
On Mon, 31 Jan 2011, omd wrote:
> On Mon, Jan 31, 2011 at 12:34 PM, Kerim Aydin wrote:
> > Gratuitous: regardless of the "real" sequence of events, the Legal Fiction
> > established at power-3.2 is that Bucky's conditional was never satisfied, so
> > e was never a player in the first place. T
On Mon, Jan 31, 2011 at 12:34 PM, Kerim Aydin wrote:
> Gratuitous: regardless of the "real" sequence of events, the Legal Fiction
> established at power-3.2 is that Bucky's conditional was never satisfied, so
> e was never a player in the first place. This case is an important precedent
> for th
On Mon, 31 Jan 2011, ais523 wrote:
> > Gratuitous: regardless of the "real" sequence of events, the Legal Fiction
> > established at power-3.2 is that Bucky's conditional was never satisfied, so
> > e was never a player in the first place. This case is an important
> > precedent
> > for the qu
On Mon, 31 Jan 2011, John Smith wrote:
> Arguments:The quoted message caused me to register dependent on the actions
> in the message referenced in the Coda. The Coda thus implicitly caused me to
> cease to be a player (deregistered), without mentioning honorable
> deregistration.
>
>
> CfJ
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