Re: DIS: Proto: Conditional Victory

2019-02-08 Thread Aris Merchant
On Thu, Feb 7, 2019 at 2:58 PM Aris Merchant wrote: > > On Thu, Feb 7, 2019 at 2:28 PM Kerim Aydin wrote: > > > > When a Victory Announcement ratifies, or a judgement confirming > > > > the veracity of a victory announcement has been in effect and > > > > unappealed for one week the person(

Re: DIS: Proto: Conditional Victory

2019-02-07 Thread Kerim Aydin
On Thu, Feb 7, 2019 at 2:59 PM Aris Merchant wrote: > Please note the "for the purpose of which attempt". Under that > circumstance, I'd expect the ruling to be that the person couldn't > possibly have been plotting the specific attempt at that time. Ah, thanks, this works fine, I hadn't thought

Re: DIS: Proto: Conditional Victory

2019-02-07 Thread Aris Merchant
Oops, the bottom got cut off. > > Right now you already destroy Ribbons to win. You've left the Coins > and Balloons as "pay to win" so those are self-cleaning. Why not keep > this one as "destroy to win" to match? (I also rather like the Raise > the Banner color in this one). The basic proble

Re: DIS: Proto: Conditional Victory

2019-02-07 Thread Aris Merchant
Hmm... Yeah, that is a problem. Maybe go to a first to declare model, and then wait until all the decelerations are final? Alternatively, we could just make Laureled last till the next month/quarter, and then have the PM pick a laureled player at the beginning of every new month/quarter. I think so

Re: DIS: Proto: Conditional Victory

2019-02-07 Thread Aris Merchant
On Thu, Feb 7, 2019 at 2:28 PM Kerim Aydin wrote: > > Comments inline. > > On Thu, Feb 7, 2019 at 1:47 PM Aris Merchant > wrote: > > > If a rule states that a person "achieves victory by X", it is to be > > > construed as meaning that mean that the specified person satisfies > > > the Winni

Re: DIS: Proto: Conditional Victory

2019-02-07 Thread Kerim Aydin
Just thought of something else: If win conditions are achieved simultaneously, this gives (via CFJs, etc.) the ability for players to mess with the Laureled status by delaying some determinations over others, which is really messy for the P.M. and everyone (or even if the wins aren't simultaneous,

Re: DIS: Proto: Conditional Victory

2019-02-07 Thread Kerim Aydin
Comments inline. On Thu, Feb 7, 2019 at 1:47 PM Aris Merchant wrote: > > If a rule states that a person "achieves victory by X", it is to be > > construed as meaning that mean that the specified person satisfies > > the Winning Condition of X for a period of one month, beginning > > at th

Re: DIS: Proto: Conditional Victory

2019-02-07 Thread Aris Merchant
On Thu, Feb 7, 2019 at 2:02 PM D. Margaux wrote: > > > > On Feb 7, 2019, at 4:47 PM, Aris Merchant < > thoughtsoflifeandligh...@gmail.com> wrote: > > > > Y’all, come on. Surely you have an opinion? > > > > -Aris > > I like it in general. > > Under Rule 2201, the publisher of an optional self-rati

Re: DIS: Proto: Conditional Victory

2019-02-07 Thread D. Margaux
> On Feb 7, 2019, at 4:47 PM, Aris Merchant > wrote: > > Y’all, come on. Surely you have an opinion? > > -Aris I like it in general. Under Rule 2201, the publisher of an optional self-ratifying claim (like this one) SHOULD resolve any claims of error, and that doesn’t seem like a good id

Re: DIS: Proto: Conditional Victory

2019-02-07 Thread Cuddle Beam
Pretty buxom but in a nice way. I’d FOR. On Thu, 7 Feb 2019 at 22:47, Aris Merchant < thoughtsoflifeandligh...@gmail.com> wrote: > Y’all, come on. Surely you have an opinion? > > -Aris > > On Wed, Feb 6, 2019 at 4:56 PM Aris Merchant < > thoughtsoflifeandligh...@gmail.com> wrote: > > > So I was l

Re: DIS: Proto: Conditional Victory

2019-02-07 Thread David Nicol
Mornington Crescent! On Thu, Feb 7, 2019 at 3:47 PM Aris Merchant < thoughtsoflifeandligh...@gmail.com> wrote: > Y’all, come on. Surely you have an opinion? > > -Aris > > On Wed, Feb 6, 2019 at 4:56 PM Aris Merchant < > thoughtsoflifeandligh...@gmail.com> wrote: > > > So I was looking at the best

Re: DIS: Proto: Conditional Victory

2019-02-07 Thread Aris Merchant
Y’all, come on. Surely you have an opinion? -Aris On Wed, Feb 6, 2019 at 4:56 PM Aris Merchant < thoughtsoflifeandligh...@gmail.com> wrote: > So I was looking at the best ways to handle the illegal win problem, > and I decided to bring back an older set of somewhat more complicated > victory rul

DIS: Proto: Conditional Victory

2019-02-06 Thread Aris Merchant
So I was looking at the best ways to handle the illegal win problem, and I decided to bring back an older set of somewhat more complicated victory rules. They involve Winning Conditions, Losing Conditions, Victory Announcements, and Cleanup Procedures. Basically, if you satisfy a Winning Condition