On Fri, 31 Jul 2009, comex wrote:
> On my part, a good, unambiguous, well-prepared scam win
> is my favorite goal in Agora.
Heh. Your perfect "scam" that unambiguously works (i.e. it's clearly
allowed by the rules once revealed) fits the definition of my perfect
"power play". So we agree :)
comex wrote:
> At the extreme, I remember
> watching the creation, under a scamming organization called the
> "cabal", of a fake "sub-cabal" as a way to trick other players into
> participating in a scam believing they were participating in a
> different one.
Which scam was that?
On Fri, Jul 31, 2009 at 9:08 PM, Kerim Aydin wrote:
> Honestly, I think what makes a good game work is "creative tension."
> Around here, examples I've been in the thick of/in the race for:
>
> 1. A tight race to a win condition;
> 2. An attempt to reach and/or hold a pinnacle of political posi
On Fri, 31 Jul 2009, Elliott Hird wrote:
> 2009/7/31 ais523 :
>> I wonder if you're the only nomic player who thinks that winning is only
>> good because of the political benefits you get from it? For me, I'm only
>> trying to get into positions of political power so that I can
>> subsequently win
On Fri, Jul 31, 2009 at 2:22 PM, Geoffrey Spear wrote:
> On Fri, Jul 31, 2009 at 4:32 PM, Taral wrote:
>> It appears we are at the point where it is sometimes better to not
>> vote than vote...
>
> If you like that type of game, you may want to object to my intents to
> deactivate.
No, I don't. I
On Fri, Jul 31, 2009 at 12:05 PM, Ed Murphy wrote:
> ais523 wrote:
>
>> genuine paradoxes (e.g. the 'paradox win', which strangely appears to
>> have no attached CFJ (were the relevant rules different back then),
>> about assigning Goethe to CFJ 1596; just because there are two
>
> Yes, per http://
On Fri, Jul 31, 2009 at 4:32 PM, Taral wrote:
> It appears we are at the point where it is sometimes better to not
> vote than vote...
If you like that type of game, you may want to object to my intents to
deactivate.
Just on time!
-Original Message-
From: agora-discussion-ad...@agoranomic.org
[mailto:agora-discussion-ad...@agoranomic.org] On Behalf Of Elliott Hird
Sent: Friday, July 31, 2009 4:32 PM
To: agora-discussion@agoranomic.org
Subject: Re: DIS: Re: BUS: AA! Again
Too early.
2009/7/31
On Thu, Jul 30, 2009 at 4:54 PM, Ed Murphy wrote:
> 6410 6411 6412 6413
>
> BobTHJ P P P P
> coppro F F 12F 12F
> c-walker F F 3F 3F
> Murphy F F 5F P
> Pavitra F F 2F 2F
> Taral F F 2A
Too early.
2009/7/31 Geoffrey Spear :
> On Fri, Jul 31, 2009 at 4:25 PM, Taral wrote:
>> On Thu, Jul 30, 2009 at 7:54 PM, Kenner Gordon wrote:
>>> Never mind, I had forgotten that I could use a digest. I do not deregister.
>>
>> Too late.
>
> Too late.
>
On Fri, Jul 31, 2009 at 4:25 PM, Taral wrote:
> On Thu, Jul 30, 2009 at 7:54 PM, Kenner Gordon wrote:
>> Never mind, I had forgotten that I could use a digest. I do not deregister.
>
> Too late.
Too late.
2009/7/31 ais523 :
> I wonder if you're the only nomic player who thinks that winning is only
> good because of the political benefits you get from it? For me, I'm only
> trying to get into positions of political power so that I can
> subsequently win from them.
People don't like winning at all: i
On Thu, Jul 30, 2009 at 7:54 PM, Kenner Gordon wrote:
> Never mind, I had forgotten that I could use a digest. I do not deregister.
Too late.
--
Taral
"Please let me know if there's any further trouble I can give you."
-- Unknown
2009/7/31 Kenner Gordon :
> Never mind, I had forgotten that I could use a digest. I do not deregister.
>
> --
> *** You have died ***
>
> Would you like to RESTART, REPLY to this e-mail, or QUIT?
>>
>
Too late.
Pavitra wrote:
> I don't see what's wrong with these arguments. It seems perfectly
> straightforward to me.
>
> Can someone direct me to the explanation of why this is wrong?
Whatever was pointed out to coppro was apparently not done on either
a-b or a-d; possibly it occurred in ##nomic.
Sgeo wrote:
> Are you implying that I'm the only slacker? *hides*. I can't be the
> only one, quorum==active_players makes no sense.
>
> I vote PRESENT in the election for Promotor.
SELECT players.name FROM players LEFT JOIN votes ON players.id =
votes.player_id AND votes.office_id = GetOffice('P
On Fri, 31 Jul 2009, ais523 wrote:
> On Mon, 2009-07-27 at 08:29 -0700, Kerim Aydin wrote:
>> Staying on the list once you're on it (by successive wins) has a much
>> higher premium than it used to. In a rational game, one should be able
>> to drive a harder bargain with coppro.
>
> I wonder if y
On Mon, 2009-07-27 at 08:29 -0700, Kerim Aydin wrote:
> Staying on the list once you're on it (by successive wins) has a much
> higher premium than it used to. In a rational game, one should be able
> to drive a harder bargain with coppro.
I wonder if you're the only nomic player who thinks that
On Fri, 31 Jul 2009, Geoffrey Spear wrote:
> On Fri, Jul 31, 2009 at 12:21 PM, Kerim Aydin wrote:
>> In any case, there's still trust involved... if the vote is strongly FOR,
>> a refusal to vote could kill it where as a PRESENT is as good as a FOR.
>
> Except we met quorum long ago anyway.
Yeah
On Fri, Jul 31, 2009 at 12:21 PM, Kerim Aydin wrote:
> In any case, there's still trust involved... if the vote is strongly FOR,
> a refusal to vote could kill it where as a PRESENT is as good as a FOR.
Except we met quorum long ago anyway.
> == CFJ 2622 ==
>
> If a judicial case is submitted to and accepted by the
> Justiciar, then the CotC CAN change its Interest Index without 3
> objections.
>
> ==
On Fri, 31 Jul 2009, Pavitra wrote:
> Kerim Aydin wrote:
>> I understand, will you trust me enough if I say 6407-6409 are straightforward
>> and needed bug fixes (by Wooble, coppro, and me) that everyone I think has
>> voted FOR so far, so a simple FOR would be greatly appreciated there?
>
> In th
On Fri, 31 Jul 2009, Ed Murphy wrote:
> Proto-proto: Replace the first with "If ..., then an attempt made by
> the player to play a card in eir possession still causes the card to be
> destroyed, but e CAN re-create the card in eir possession by correctly
> announcing that this was the case withi
On Fri, 31 Jul 2009, ais523 wrote:
> On Fri, 2009-07-31 at 07:25 -0700, Kerim Aydin wrote:
>> On Fri, 31 Jul 2009, ais523 wrote:
>>> Arguments: Contradiction != paradox. We have R217 for this sort of
>>> thing.
>>
>> Huh. R217 allows judging in the best interests of the game to sort out
>> "incon
On Fri, 2009-07-31 at 09:05 -0700, Ed Murphy wrote:
> ais523 wrote:
> > Here's a potentially related issue: what happens if something very
> > relevant to the gamestate (e.g. playership of someone who holds several
> > offices) is genuinely UNDETERMINED? (i.e. not paradoxical, just nobody
> > knows
ais523 wrote:
> genuine paradoxes (e.g. the 'paradox win', which strangely appears to
> have no attached CFJ (were the relevant rules different back then),
> about assigning Goethe to CFJ 1596; just because there are two
Yes, per http://agora.qoid.us/rule/2110 (side note: messy, evidently
auto-co
Wooble wrote:
> On Fri, Jul 31, 2009 at 10:04 AM, Kerim Aydin wrote:
>> On Fri, 31 Jul 2009, ais523 wrote:
>>> Fails, Absolve-o-matics are broken atm.
>>>
>>> --
>>> ais523
>> I think quorum is such that you could fix it personally by voting FOR
>> 6409 right now (and if you feel like it, 6407-640
Kerim Aydin wrote:
> I understand, will you trust me enough if I say 6407-6409 are straightforward
> and needed bug fixes (by Wooble, coppro, and me) that everyone I think has
> voted FOR so far, so a simple FOR would be greatly appreciated there?
In that case, shouldn't PRESENT work just as well
coppro wrote:
> Roger Hicks wrote:
>> coppro 6 5 8 5 1 4 3 9 5 17 3 1
>
> I mill 0 - 7 = 4.
> I mill 9 - 3 = 6.
> I mill 7 * 4 = 6.
>
> I harvest 2643 for 2 WRVs.
> I harvest 2637 for 2 WRVs.
> I harvest 2639 for 2 WRVs.
> I harvest 2638 for 2 WRVs.
>
> I harve
Kenner Gordon wrote:
> Never mind, I had forgotten that I could use a digest. I do not deregister.
I don't think this works. You'll have to wait 30 days before reregistering.
G. wrote:
> On Fri, 31 Jul 2009, Geoffrey Spear wrote:
>> On Fri, Jul 31, 2009 at 9:49 AM, Kerim Aydin wrote:
>>> 1. Caste is also secured-2 so no dice.
>> Well, playing the cards ineffectually to get them out of my hand works too.
>
> R2256 is pretty clear here:
> If the information is inc
On Fri, 2009-07-31 at 07:25 -0700, Kerim Aydin wrote:
> On Fri, 31 Jul 2009, ais523 wrote:
> > Arguments: Contradiction != paradox. We have R217 for this sort of
> > thing.
>
> Huh. R217 allows judging in the best interests of the game to sort out
> "inconsistent" sets of rules, which is basical
On Fri, 31 Jul 2009, ais523 wrote:
> Arguments: Contradiction != paradox. We have R217 for this sort of
> thing.
Huh. R217 allows judging in the best interests of the game to sort out
"inconsistent" sets of rules, which is basically sorting out paradoxes
among other things.
Wins aside, it coul
On Fri, Jul 31, 2009 at 10:04 AM, Kerim Aydin wrote:
>
> On Fri, 31 Jul 2009, ais523 wrote:
>> Fails, Absolve-o-matics are broken atm.
>>
>> --
>> ais523
>
> I think quorum is such that you could fix it personally by voting FOR
> 6409 right now (and if you feel like it, 6407-6408 are also straightf
On Fri, 31 Jul 2009, ais523 wrote:
> On Fri, 2009-07-31 at 06:49 -0700, Kerim Aydin wrote:
>> 1. Caste is also secured-2 so no dice.
>> 2. If voters weren't slackers, this would be fixed by now. I guess ais523
>>would rather complain than vote to fix?
>
> I'm too confused to take game actions
On Fri, 31 Jul 2009, ais523 wrote:
> Fails, Absolve-o-matics are broken atm.
>
> --
> ais523
I think quorum is such that you could fix it personally by voting FOR
6409 right now (and if you feel like it, 6407-6408 are also straightforward
fixes). -G.
On Fri, 2009-07-31 at 06:49 -0700, Kerim Aydin wrote:
> 1. Caste is also secured-2 so no dice.
> 2. If voters weren't slackers, this would be fixed by now. I guess ais523
>would rather complain than vote to fix?
I'm too confused to take game actions atm; Agora's currently
sufficiently complic
On Fri, 31 Jul 2009, Geoffrey Spear wrote:
> On Fri, Jul 31, 2009 at 9:49 AM, Kerim Aydin wrote:
>> 1. Caste is also secured-2 so no dice.
>
> Well, playing the cards ineffectually to get them out of my hand works too.
R2256 is pretty clear here:
If the information is incorrect, or the expl
On Thu, 2009-07-30 at 23:55 -0600, Sean Hunt wrote:
> Geoffrey Spear wrote:
> > I intend to deputize for the IADoP to initiate an election for Rulekeepor.
> >
> > I publish an NoV alleging that coppro violated R2217, a Power 1 rule,
> > by failing to initiate an election for Rulekeepor within 1 we
On Fri, Jul 31, 2009 at 9:49 AM, Kerim Aydin wrote:
> 1. Caste is also secured-2 so no dice.
Well, playing the cards ineffectually to get them out of my hand works too.
On Fri, 31 Jul 2009, Geoffrey Spear wrote:
> I set my Salary to {Change, Government, Justice, Justice}.
> I play Local Election to decrease Murphy's caste.
1. Caste is also secured-2 so no dice.
2. If voters weren't slackers, this would be fixed by now. I guess ais523
would rather complain t
On Wed, Jul 29, 2009 at 2:19 PM, Roger Hicks wrote:
> I remove my proposal "Fixing Hand Limits" from the pool.
There's no such proposal in the Pool; this fails.
Roger Hicks wrote:
> coppro 6 5 8 5 1 4 3 9 5 17 3 1
I mill 0 - 7 = 4.
I mill 9 - 3 = 6.
I mill 7 * 4 = 6.
I harvest 2643 for 2 WRVs.
I harvest 2637 for 2 WRVs.
I harvest 2639 for 2 WRVs.
I harvest 2638 for 2 WRVs.
I harvest 955 for 8 random crops.
I harvest 683
Ed Murphy wrote:
> Rule 1688: "A rule that secures a change ... thereby makes it
> IMPOSSIBLE to perform that change except as allowed by an *instrument*
> with power greater than or equal" etc. (emphasis added).
(sorry to cut the conversation off with a vacation)
Yes, your technicality is corre
Ed Murphy wrote:
> coppro wrote:
>
>>> I spend an Absolve-o-matic (sp) to destroy a Rest in my own possession.
>> TTttPF
>
> As a few of us have recently found out, Absolv-o-Matic is ineffective
> because its rule has too low Power to satisfy securing of Rest changes.
Oh, wonderful :/
Ed Murphy wrote:
> coppro wrote:
>
>>> 6415 O 1 1.0 Wooble So much for that
>> FOR x 12
>
> Your voting limit is back to 8 (unless I missed a card play).
>
No, that's correct. I will, as a general rule, cast 12 votes anyways.
coppro wrote:
>> I spend an Absolve-o-matic (sp) to destroy a Rest in my own possession.
>
> TTttPF
As a few of us have recently found out, Absolv-o-Matic is ineffective
because its rule has too low Power to satisfy securing of Rest changes.
coppro wrote:
>> 6415 O 1 1.0 Wooble So much for that
> FOR x 12
Your voting limit is back to 8 (unless I missed a card play).
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