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On Sun, Sep 14, 2008 at 12:28 PM, Pavitra <[EMAIL PROTECTED]> wrote:
> On Sunday 14 September 2008 01:17:10 pm comex wrote:
>> On Sun, Sep 14, 2008 at 12:50 PM, Pavitra
> <[EMAIL PROTECTED]> wrote:
>> > On Sunday 14 September 2008 01:26:29 am Ian Kelly wrote:
>> >> I don't like the idea of a dicele
On Sunday 14 September 2008 01:17:10 pm comex wrote:
> On Sun, Sep 14, 2008 at 12:50 PM, Pavitra
<[EMAIL PROTECTED]> wrote:
> > On Sunday 14 September 2008 01:26:29 am Ian Kelly wrote:
> >> I don't like the idea of a diceless system, since it would make
> >> the result of combat calculable beforeha
On Sun, Sep 14, 2008 at 12:50 PM, Pavitra <[EMAIL PROTECTED]> wrote:
> On Sunday 14 September 2008 01:26:29 am Ian Kelly wrote:
>> I don't like the idea of a diceless system, since it would make the
>> result of combat calculable beforehand.
>
> Not necessarily as much as it sounds like. For exampl
On Sunday 14 September 2008 01:26:29 am Ian Kelly wrote:
> I don't like the idea of a diceless system, since it would make the
> result of combat calculable beforehand.
Not necessarily as much as it sounds like. For example, your effectiveness in
a given combat could be determined by how much of a
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