Bug#764200: Bug#777338: Bug#764200: Bug#777338: game-data-packager: please add support for Doom3 BFG

2015-02-15 Thread Alexandre Detiste

> I just decided that I will go for dhewm3 as package name.
> --
> tobi

Ok, I fixed that in the yaml + added try_repack_from: [/usr/local/share/dhewm3].

I compiled dhewm3 with a modified config.h 
#define BUILD_DATADIR  "/usr/share/games/doom3"
the game run fine, so far so good.

The Classic Doom3 mod in "doom3-classic-data" loads correctly, then dhewm3 
segfaults
after 1 second of play :-(


The list of needed files on dhewm3 FAQ seems not very accurate;
I ran the binary through my strace wrapper (in make-template)
and the game??.pk4 are of course needed too.

Didn't try 'Ressurection Of Evil' (d3xp) expansion yet.
> Note, there's no pak000 on the DVD...
I'll check this again, I have one file that is 525767Mb

Alexandre


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Bug#777100: marked as done (ITA: python-whois -- Python module for retrieving WHOIS information - Python 2)

2015-02-15 Thread Debian Bug Tracking System
Your message dated Sun, 15 Feb 2015 11:18:27 +
with message-id 
and subject line Bug#777100: fixed in python-whois 0.7-4
has caused the Debian Bug report #777100,
regarding ITA: python-whois -- Python module for retrieving WHOIS information - 
Python 2
to be marked as done.

This means that you claim that the problem has been dealt with.
If this is not the case it is now your responsibility to reopen the
Bug report if necessary, and/or fix the problem forthwith.

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--- Begin Message ---
Package: wnpp
Severity: normal

I would like to request an adopter for the python-whois package.

The package is in a good shape and rarely gets any bugs filed against it.
--- End Message ---
--- Begin Message ---
Source: python-whois
Source-Version: 0.7-4

We believe that the bug you reported is fixed in the latest version of
python-whois, which is due to be installed in the Debian FTP archive.

A summary of the changes between this version and the previous one is
attached.

Thank you for reporting the bug, which will now be closed.  If you
have further comments please address them to 777...@bugs.debian.org,
and the maintainer will reopen the bug report if appropriate.

Debian distribution maintenance software
pp.
Hugo Lefeuvre  (supplier of updated python-whois package)

(This message was generated automatically at their request; if you
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Hash: SHA512

Format: 1.8
Date: Fri, 13 Feb 2015 11:03:15 +0100
Source: python-whois
Binary: python-whois python3-whois
Architecture: source all
Version: 0.7-4
Distribution: experimental
Urgency: low
Maintainer: Hugo Lefeuvre 
Changed-By: Hugo Lefeuvre 
Description:
 python-whois - Python module for retrieving WHOIS information - Python 2
 python3-whois - Python module for retrieving WHOIS information - Python 3
Closes: 777100
Changes:
 python-whois (0.7-4) experimental; urgency=low
 .
   * New maintainer (Closes: #777100).
   * debian/control:
 - Set Hugo Lefeuvre as Maintainer.
 - Ad dh-python in Build-Depends.
   * debian/rules:
 - Use Pybuild.
   * Replace debian/docs by python-whois.docs and python3-whois.docs:
 - README must also be installed in the python3 package.
   * debian/copyright:
 - Update copyright years.
 - Mention Hugo's work.
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Bug#777373: ITP: doom3-dhewm3 -- GPL'ed Source code modification of the Doom3 game engine

2015-02-15 Thread Tobias Frost
Package: wnpp
Followup-For: Bug #777373
Owner: Tobias Frost 
Control: tags -1 pending

Package is now in the new queue.

Repository at: 
https://alioth.debian.org/plugins/scmgit/cgi-bin/gitweb.cgi?p=pkg-games/dhewm3.git

-- 
tobi


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Processed: Re: ITP: doom3-dhewm3 -- GPL'ed Source code modification of the Doom3 game engine

2015-02-15 Thread Debian Bug Tracking System
Processing control commands:

> tags -1 pending
Bug #777373 [wnpp] ITP: doom3-dhewm3 -- GPL'ed Source code modification of the 
Doom3 game engine
Added tag(s) pending.

-- 
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Bug#764200: Bug#777338: Bug#764200: Bug#777338: game-data-packager: please add support for Doom3 BFG

2015-02-15 Thread Tobias Frost
Hi Alexandre,

Am Sonntag, den 15.02.2015, 09:04 +0100 schrieb Alexandre Detiste:
> > I just decided that I will go for dhewm3 as package name.
> > --
> > tobi
> 
> Ok, I fixed that in the yaml + added try_repack_from: 
> [/usr/local/share/dhewm3].

> I compiled dhewm3 with a modified config.h 
> #define BUILD_DATADIR  "/usr/share/games/doom3"
> the game run fine, so far so good.

I'll just pushed a new doom3.yaml to the gbp repository which reflects
my actual packaging. The package is also setup to looks
in /usr/share/games/doom3 and will auto-update the gamedata if
neccessary.

(But maybe you can take a look at my commit -- It seemed to ignore the 
longname for the RoE expansion pack, the resulting package
doom3-resurrection-data had as Description: "Doom 3 (original or BFG
Edition)" -- I expected to gdp to use the longname specified in its
packages: specification; I worked around by specifiing it in the
doom3-resurrection-data.control.in, which I had anyway to specify the
correct dependencies on the game logic *.so) 

> The Classic Doom3 mod in "doom3-classic-data" loads correctly, then dhewm3 
> segfaults
> after 1 second of play :-(
> 
> 
> The list of needed files on dhewm3 FAQ seems not very accurate;
> I ran the binary through my strace wrapper (in make-template)
> and the game??.pk4 are of course needed too.

Regarding the gmae??.pk4 -- they seem not to be needed; my copy runs
without them.
Could it be that the game engine tries to load stuff from it when it
sees it? As game01.pk4 seems to contains a gamex86.so, this could be the
cause of the crash.. (only speculations, I didn't try)  

Below I paste ls -la /usr/share/games/doom3/* -- this works here.

> Didn't try 'Ressurection Of Evil' (d3xp) expansion yet.
> > Note, there's no pak000 on the DVD...
> I'll check this again, I have one file that is 525767Mb
> 
> Alexandre

The dhewm3 packge is now in NEW, the repository here:
https://alioth.debian.org/plugins/scmgit/cgi-bin/gitweb.cgi?p=pkg-games/dhewm3.git

Regarding the d3xp' pak000 -- ignore my mumbling, I found the pak000 now
on another CD. The earlier one was "only" the original game, but already
included the patch already. That apperantly confused me.

Now I'll start working on the gbp part for the bfg edition...

--
tobi

 tobi@edoras:~$ ls -la /usr/share/games/doom3/*
/usr/share/games/doom3/base:
insgesamt 1519632
drwxr-xr-x 2 root root  4096 Feb 14 16:55 .
drwxr-xr-x 4 root root  4096 Feb 14 19:13 ..
-rw-r--r-- 1 root root 353159257 Jul 11  2004 pak000.pk4
-rw-r--r-- 1 root root 229649726 Jul  8  2004 pak001.pk4
-rw-r--r-- 1 root root 416937674 Jul  8  2004 pak002.pk4
-rw-r--r-- 1 root root 317590154 Jul  8  2004 pak003.pk4
-rw-r--r-- 1 root root 237752384 Jul  6  2004 pak004.pk4
-rw-r--r-- 1 root root552334 Feb 15  2005 pak005.pk4
-rw-r--r-- 1 root root218751 Feb 15  2005 pak006.pk4
-rw-r--r-- 1 root root192031 Apr 27  2005 pak007.pk4
-rw-r--r-- 1 root root 12243 Jan 17  2007 pak008.pk4

/usr/share/games/doom3/d3xp:
insgesamt 525880
drwxr-xr-x 2 root root  4096 Feb 14 16:55 .
drwxr-xr-x 4 root root  4096 Feb 14 19:13 ..
-rw-r--r-- 1 root root 538385153 Feb  8  2005 pak000.pk4
-rw-r--r-- 1 root root 99336 Apr  7  2005 pak001.pk4


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Bug#685874: marked as done (ITP: pegdown -- lightweight Java Markdown processor library)

2015-02-15 Thread Debian Bug Tracking System
Your message dated Sun, 15 Feb 2015 13:00:10 +
with message-id 
and subject line Bug#685874: fixed in pegdown 1.4.2-1
has caused the Debian Bug report #685874,
regarding ITP: pegdown -- lightweight Java Markdown processor library
to be marked as done.

This means that you claim that the problem has been dealt with.
If this is not the case it is now your responsibility to reopen the
Bug report if necessary, and/or fix the problem forthwith.

(NB: If you are a system administrator and have no idea what this
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-- 
685874: http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=685874
Debian Bug Tracking System
Contact ow...@bugs.debian.org with problems
--- Begin Message ---
Package: wnpp
Severity: wishlist
Owner: Thomas Koch 

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Hash: SHA256

* Package name: libpegdown-java
  Version : 1.1.0
  Upstream Author : mathias(at)decodified(dot)com
* URL : http://pegdown.org
* License : Apache License 2.0
  Programming Lang: Java
  Description : lightweight Java Markdown processor library

(Dependency of Gerrit Code Review System)

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--- Begin Message ---
Source: pegdown
Source-Version: 1.4.2-1

We believe that the bug you reported is fixed in the latest version of
pegdown, which is due to be installed in the Debian FTP archive.

A summary of the changes between this version and the previous one is
attached.

Thank you for reporting the bug, which will now be closed.  If you
have further comments please address them to 685...@bugs.debian.org,
and the maintainer will reopen the bug report if appropriate.

Debian distribution maintenance software
pp.
Emmanuel Bourg  (supplier of updated pegdown package)

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Format: 1.8
Date: Mon, 10 Nov 2014 23:21:50 +0100
Source: pegdown
Binary: libpegdown-java
Architecture: source all
Version: 1.4.2-1
Distribution: unstable
Urgency: medium
Maintainer: Debian Java Maintainers 

Changed-By: Emmanuel Bourg 
Description:
 libpegdown-java - Lightweight Markdown processing library
Closes: 685874
Changes:
 pegdown (1.4.2-1) unstable; urgency=medium
 .
   * Initial release (Closes: #685874)
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Bug#685875: marked as done (ITP: parboiled -- Parser library based on Parsing Expression Grammars (PEGs))

2015-02-15 Thread Debian Bug Tracking System
Your message dated Sun, 15 Feb 2015 13:00:10 +
with message-id 
and subject line Bug#685875: fixed in parboiled 1.1.6-1
has caused the Debian Bug report #685875,
regarding ITP: parboiled -- Parser library based on Parsing Expression Grammars 
(PEGs)
to be marked as done.

This means that you claim that the problem has been dealt with.
If this is not the case it is now your responsibility to reopen the
Bug report if necessary, and/or fix the problem forthwith.

(NB: If you are a system administrator and have no idea what this
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--- Begin Message ---
Package: wnpp
Severity: wishlist
Owner: Thomas Koch 

-BEGIN PGP SIGNED MESSAGE-
Hash: SHA256

* Package name: parboiled
  Version : 1.1
  Upstream Author : mathias(at)decodified(dot)com
* URL : http://parboiled.org
* License : Apache License 2.0
  Programming Lang: Java, Scala
  Description : parser library based on Parsing expression grammars

parboiled is a mixed Java/Scala library providing for lightweight and
easy-to-use, yet powerful and elegant parsing of arbitrary input text based on
Parsing expression grammars (PEGs). PEGs are an alternative to context free
grammars (CFGs) for formally specifying syntax, they make a good replacement for
regular expressions and generally have quite a few advantages over the
"traditional" way of building parsers via CFGs.

(parboiled is a dependency of pegdown which is a dependency for Gerrit)

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--- End Message ---
--- Begin Message ---
Source: parboiled
Source-Version: 1.1.6-1

We believe that the bug you reported is fixed in the latest version of
parboiled, which is due to be installed in the Debian FTP archive.

A summary of the changes between this version and the previous one is
attached.

Thank you for reporting the bug, which will now be closed.  If you
have further comments please address them to 685...@bugs.debian.org,
and the maintainer will reopen the bug report if appropriate.

Debian distribution maintenance software
pp.
Emmanuel Bourg  (supplier of updated parboiled package)

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Format: 1.8
Date: Mon, 10 Nov 2014 21:10:42 +0100
Source: parboiled
Binary: libparboiled-java
Architecture: source all
Version: 1.1.6-1
Distribution: unstable
Urgency: medium
Maintainer: Debian Java Maintainers 

Changed-By: Emmanuel Bourg 
Description:
 libparboiled-java - Parser library based on Parsing Expression Grammars (PEGs)
Closes: 685875
Changes:
 parboiled (1.1.6-1) unstable; urgency=medium
 .
   * Initial release (Closes: #685875)
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Bug#774658: marked as done (ITP: preggy -- Assertion library for Python)

2015-02-15 Thread Debian Bug Tracking System
Your message dated Sun, 15 Feb 2015 13:00:12 +
with message-id 
and subject line Bug#774658: fixed in preggy 1.1.3-1
has caused the Debian Bug report #774658,
regarding ITP: preggy -- Assertion library for Python
to be marked as done.

This means that you claim that the problem has been dealt with.
If this is not the case it is now your responsibility to reopen the
Bug report if necessary, and/or fix the problem forthwith.

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immediately.)


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Contact ow...@bugs.debian.org with problems
--- Begin Message ---
Package: wnpp
Severity: wishlist
Owner: Marcelo Jorge Vieira 

* Package name: python-preggy
  Version : 1.1.3
  Upstream Author : Bernardo Heynemann
* URL : https://github.com/heynemann/preggy
* License : MIT
  Programming Lang: Python
  Description : Assertion library for Python

Collection of expectations for python applications, extracted from the
pyVows project.


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--- Begin Message ---
Source: preggy
Source-Version: 1.1.3-1

We believe that the bug you reported is fixed in the latest version of
preggy, which is due to be installed in the Debian FTP archive.

A summary of the changes between this version and the previous one is
attached.

Thank you for reporting the bug, which will now be closed.  If you
have further comments please address them to 774...@bugs.debian.org,
and the maintainer will reopen the bug report if appropriate.

Debian distribution maintenance software
pp.
Marcelo Jorge Vieira  (supplier of updated preggy package)

(This message was generated automatically at their request; if you
believe that there is a problem with it please contact the archive
administrators by mailing ftpmas...@ftp-master.debian.org)


-BEGIN PGP SIGNED MESSAGE-
Hash: SHA256

Format: 1.8
Date: Tue, 06 Jan 2015 21:07:44 -0300
Source: preggy
Binary: python-preggy
Architecture: source all
Version: 1.1.3-1
Distribution: unstable
Urgency: low
Maintainer: Marcelo Jorge Vieira 
Changed-By: Marcelo Jorge Vieira 
Description:
 python-preggy - Assertion library for Python
Closes: 774658
Changes:
 preggy (1.1.3-1) unstable; urgency=low
 .
   * Initial release (Closes: #774658)
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Bug#764200: Bug#777338: Bug#764200: Bug#777338: game-data-packager: please add support for Doom3 BFG

2015-02-15 Thread Simon McVittie
On 15/02/15 11:38, Tobias Frost wrote:
> +Recommends: dhewm3-d3xp

You could use 'debian: engine: dhewm3-d3xp', assuming dhewm3-d3xp
Depends on any other parts of dhewm3 that it needs.

Alternatively, you could bundle together the open-source bits for both
the base game and RoE in one .deb, just like Quake 3 + Team Arena, and
use symlinks or TryExec to hide the RoE launcher if the RoE data is not
installed.

On 15/02/15 12:09, Tobias Frost wrote:
> (But maybe you can take a look at my commit -- It seemed to ignore
> the longname for the RoE expansion pack, the resulting package
> doom3-resurrection-data had as Description: "Doom 3 (original or BFG
> Edition)" -- I expected to gdp to use the longname specified in its
> packages: specification; I worked around by specifiing it in the
> doom3-resurrection-data.control.in, which I had anyway to specify the
> correct dependencies on the game logic *.so)

This logic:

if package.expansion_for:
short_desc = 'extra data for ' + self.longname
else:
short_desc = 'data for ' + longname

is not great when self.longname is something like "Doom 3 (original or
BFG edition)". We would probably get better results by using

short_desc = 'data for ' + longname

unconditionally.

We could maybe also replace:

if package.expansion_for:
long_desc += ' Expansion: ' + longname
else:
long_desc += ' Game: ' + longname

with:

if package.expansion_for:
game_name =
self.packages[package.expansion_for].longname or self.longname
long_desc += ' Game: ' + game_name + '\n'
long_desc += ' Expansion: ' + longname
else:
long_desc += ' Game: ' + longname

Regards,
S


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Bug#778471: ITP: homesick -- Keeps your dotfiles under git

2015-02-15 Thread Alexander Gerasiov
Package: wnpp
Severity: wishlist
Owner: Alexander Gerasiov 

* Package name: homesick
  Version : 1.1.2
  Upstream Author : Josh Nichols, Jeremy Cook, Yusuke Murata and others
* URL : https://github.com/technicalpickles/homesick/
* License : MIT
  Programming Lang: Ruby
  Description : Keeps your dotfiles under git

Your home directory is your castle. Don't leave your dotfiles behind.

Homesick is sorta like rip, but for dotfiles. It uses git to clone a repository 
containing dotfiles, and saves them in ~/.homesick. It then allows you to 
symlink all the dotfiles into place with a single command.


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Bug#778471: ITP: homesick -- Keeps your dotfiles under git

2015-02-15 Thread Jonas Smedegaard
Quoting Alexander Gerasiov (2015-02-15 15:40:53)
> Package: wnpp
> Severity: wishlist
> Owner: Alexander Gerasiov 
> 
> * Package name: homesick
>   Version : 1.1.2
>   Upstream Author : Josh Nichols, Jeremy Cook, Yusuke Murata and others
> * URL : https://github.com/technicalpickles/homesick/
> * License : MIT
>   Programming Lang: Ruby
>   Description : Keeps your dotfiles under git
> 
> Your home directory is your castle. Don't leave your dotfiles behind.
> 
> Homesick is sorta like rip, but for dotfiles. It uses git to clone a 
> repository containing dotfiles, and saves them in ~/.homesick. It then 
> allows you to symlink all the dotfiles into place with a single 
> command.

It is unclear what "rip" is in this context - seems it is something 
unavailable in Debian, and therefore probably unsuitable for long 
description (at least without being properly introduced).

Homesick seems to be quite related to vcsh.  Would be nice if long 
description compared with that.

...or better: Perhaps vcsh obsoletes homesick, or vice versa?


 - Jonas

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 * Tlf.: +45 40843136  Website: http://dr.jones.dk/

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Bug#778474: ITP: golang-sorcix-irc-dev -- generic support for the IRC protocol in Go

2015-02-15 Thread Michael Stapelberg
Package: wnpp
Severity: wishlist
Owner: Michael Stapelberg 

* Package name: golang-sorcix-irc-dev
  Version : 1.1.0
  Upstream Author : Vic Demuzere
* URL : https://github.com/sorcix/irc
* License : Expat
  Programming Lang: Go
  Description : generic support for the IRC protocol in Go

 Package irc allows your application to speak the IRC protocol.
 .
  * Limited scope, does one thing and does it well.
  * Focus on simplicity and speed.
  * Stable API: updates shouldn't break existing software.
  * Well documented code.
 .
 This package does not manage your entire IRC connection. It only translates
 the protocol to easy to use Go types. It is meant as a single component in a
 larger IRC library, or for basic IRC bots for which a large IRC package would
 be overkill.

This package is a dependency for another ITP I’m about to file.


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Bug#778471: ITP: homesick -- Keeps your dotfiles under git

2015-02-15 Thread Alexander Gerasiov

Jonas Smedegaard писал 2015-02-15 17:55:

Quoting Alexander Gerasiov (2015-02-15 15:40:53)

Package: wnpp
Severity: wishlist
Owner: Alexander Gerasiov 

* Package name: homesick
  Version : 1.1.2
  Upstream Author : Josh Nichols, Jeremy Cook, Yusuke Murata and 
others

* URL : https://github.com/technicalpickles/homesick/
* License : MIT
  Programming Lang: Ruby
  Description : Keeps your dotfiles under git

Your home directory is your castle. Don't leave your dotfiles behind.

Homesick is sorta like rip, but for dotfiles. It uses git to clone a
repository containing dotfiles, and saves them in ~/.homesick. It then
allows you to symlink all the dotfiles into place with a single
command.


It is unclear what "rip" is in this context - seems it is something
unavailable in Debian, and therefore probably unsuitable for long
description (at least without being properly introduced).
Yep, unfortunatelly, my MTA put my previous mail to /dev/null and I was 
too lazy to write normal description one more time.

So for now it's just a copy-paste from offsite. =)



Homesick seems to be quite related to vcsh.  Would be nice if long
description compared with that.

...or better: Perhaps vcsh obsoletes homesick, or vice versa?
They are similair, but I don't like vcsh myself. I'll mention this in 
long description, yes.



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Bug#741065: Uploaded to experimental, waiting in NEW

2015-02-15 Thread Jelmer Vernooij
I've uploaded the current package to experimental. It's currently
waiting in the NEW queue
(https://ftp-master.debian.org/new/etcd_2.0.0-1.html).

There are still a few things that can do with improvement, in
particular making the setup easier (debconf integration, SSL
certificate creation).

Jelmer


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Processed: your mail

2015-02-15 Thread Debian Bug Tracking System
Processing commands for cont...@bugs.debian.org:

> tag 739877 + pending
Bug #739877 [wnpp] ITA: dot2tex -- Graphviz to LaTeX converter
Added tag(s) pending.
> thanks
Stopping processing here.

Please contact me if you need assistance.
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Bug#778484: ITP: pluginhook -- simple plugin system for Bash programs

2015-02-15 Thread Alessio Treglia
Package: wnpp
Severity: wishlist
Owner: Alessio Treglia 

* Package name: pluginhook
  Version : git snapshot
  Upstream Author : Jeff Lindsay 
* URL : http://github.com/progrium/pluginhook
* License : Expat/MIT
  Programming Lang: Go
  Description : simple plugin system for Bash programs

 The pluginhook command loops through all plugin directories found in the
 path defined by the environment variable PLUGIN_PATH and passes the same
 arguments to any hook scripts by that name. This means installing a
 plugin is as simple as putting it in your PLUGIN_PATH.
 .
 pluginhook does not only provide a mechanism for arguments broadcasting,
 it also accepts streams and pass them through each plugin.


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Bug#764200: Bug#777338: Bug#764200: Bug#777338: game-data-packager: please add support for Doom3 BFG

2015-02-15 Thread Tobias Frost
Hi Simon,

Am Sonntag, den 15.02.2015, 13:45 + schrieb Simon McVittie:
> On 15/02/15 11:38, Tobias Frost wrote:
> > +Recommends: dhewm3-d3xp
> 
> You could use 'debian: engine: dhewm3-d3xp', assuming dhewm3-d3xp
> Depends on any other parts of dhewm3 that it needs.

Tried that, but I liked the feature of gdp to recognize that this is an
extension and that you'll need both.

I just saw that you merged Alexandres branch and I notices that the
game*.pk4 are installed too. Don't do that it works here without and
it seems that Alexandre had crashed as the engine tried to load the so
in one of those. The attached patch removes those.

--
tobi

diff --git a/data/doom3.yaml b/data/doom3.yaml
index 8973e25..f232114 100644
--- a/data/doom3.yaml
+++ b/data/doom3.yaml
@@ -13,10 +13,6 @@ packages:
 steam:
   id: 9050
 install:
-- base/game00.pk4
-- base/game01.pk4
-- base/game02.pk4
-- base/game03.pk4
 - base/pak000.pk4
 - base/pak001.pk4
 - base/pak002.pk4
@@ -37,9 +33,6 @@ packages:
   id: 9070
 install_to: usr/share/games/doom3
 install:
-- d3xp/game01.pk4
-- d3xp/game02.pk4
-- d3xp/game03.pk4
 - d3xp/pak000.pk4
 - d3xp/pak001.pk4
 
@@ -839,16 +832,10 @@ files:
 unpack:
   format: 7z
 provides:
-- base/game01.pk4
-- base/game02.pk4
-- base/game03.pk4
 - base/pak005.pk4
 - base/pak006.pk4
 - base/pak007.pk4
 - base/pak008.pk4
-- d3xp/game01.pk4
-- d3xp/game02.pk4
-- d3xp/game03.pk4
 - d3xp/pak001.pk4
 
   classic_doom_3_1.3.1.exe:
@@ -902,10 +889,6 @@ files:
 
 cksums: |
   3705538269 21145838 doom3-linux-1.3.1.1304.x86.run
-  698551627  963485base/game00.pk4
-  1740423552 1542504   base/game01.pk4
-  143642192  1789687   base/game02.pk4
-  3855177723 965775base/game03.pk4
   3020409499 353159257 base/pak000.pk4
   1437100813 229649726 base/pak001.pk4
   2513550240 416937674 base/pak002.pk4
@@ -916,9 +899,6 @@ cksums: |
   1446435975 192031base/pak007.pk4
   3955608439 12243 base/pak008.pk4
   _  17811 License.txt
-  691409431  1645741   d3xp/game01.pk4
-  255066 1888500   d3xp/game02.pk4
-  1141627363 1035335   d3xp/game03.pk4
   1892025358 99336 d3xp/pak001.pk4
 
   _ 50cdoom/Classic Doom 3.url
@@ -1636,10 +1616,6 @@ cksums: |
 
 md5sums: |
   6325f0936f59420d33668754032141cb  doom3-linux-1.3.1.1304.x86.run
-  0a2843d900347a0bf8c2b556ff8652b2  base/game00.pk4
-  197f85d31672a7fb5a145e88e0ab3519  base/game01.pk4
-  425173e95a5a4115127662077e4e877b  base/game02.pk4
-  882c1b0aaad0bf62dde6df43048a  base/game03.pk4
   71b8d37b2444d3d86a36fd61783844fe  base/pak000.pk4
   4bc4f3ba04ec2b4f4837be40e840a3c1  base/pak001.pk4
   fa84069e9642ad9aa4b49624150cc345  base/pak002.pk4
@@ -1650,9 +1626,6 @@ md5sums: |
   6319f086f930ec1618ab09b4c20c268c  base/pak007.pk4
   28750b7841de9453eb335bad6841a2a5  base/pak008.pk4
   0e6dea0e5505da10e8fdf6c98a76271a  License.txt
-  5a83710af3530b4fb4ed86c19b9a1b2a  d3xp/game01.pk4
-  4ecfcd51e4b45534fc1968b1b69619d4  d3xp/game02.pk4
-  eb9b5260b8695a764832a30e32ded796  d3xp/game03.pk4
   a883fef0fd10aadeb73d34c462ff865d  d3xp/pak000.pk4
   06fc9be965e345587064056bf22236d2  d3xp/pak001.pk4
 
@@ -2392,14 +2365,7 @@ sha1sums: |
   de543a0369dbae3d4181f2c727085adb89ef3531  base/pak006.pk4
   662a4014dabe26bcdd988877fadaff7d6a09725c  base/pak007.pk4
   c50bf2c97e989aa19ad27fe62e67c5cfc6ae2a8b  base/pak008.pk4
-  8514ef18e32b157e07a45400d6283ef5f555bc80  base/game00.pk4
-  711948baf6fa62aa8325ddfee4370282911977dd  base/game01.pk4
-  4b5e447c1fe0b9f87865e6b638a93e055e3c5e16  base/game02.pk4
-  5efc59540da641f58b17a1d410cee37ef95d3d46  base/game03.pk4
   846b7e0d931d48d08ee45cf226a5dbe7dba59861  License.txt
-  97d21648b424f1f6f8c11456166fd6e38e24abe0  d3xp/game01.pk4
-  22c7f6117043b2ddd10d9076336cce67bfd15a90  d3xp/game02.pk4
-  46230705a87cf88f1fa4a6094abc3c7cdf1ab428  d3xp/game03.pk4
   0d9ca3d4532c0d412fbb64ab2885f52ef8852594  d3xp/pak001.pk4
 
   7fdba41af0521cdb815cad272499b888a348acfd  cdoom/Classic Doom 3.url
@@ -3129,10 +3095,6 @@ sha1sums: |
 
 sha256sums: |
   2f90dff20f2d3c0c47f17b3d6d45c4f0e7d27b986bf6084f21b85180cd1e03b4  doom3-linux-1.3.1.1304.x86.run
-  637985b519a35afb20bb4fa93e31fd3d4789bfaf75135b1ac3b15120cb4acc11  base/game00.pk4
-  510ed64ea6866f6c75d9d72a5e2735b863e4dfb559ac390b5b24a37f8ddd7813  base/game01.pk4
-  69ab195967817b0e22dbf8ab126ff073cfb56332c327da6789736e3074b73cc4  base/game02.pk4
-  25454a2d05204f09795ade93aac849cb119daf27395516704eb7bb9ea36cf9f6  base/game03.pk4
   220513bba8cc51191738b52b4ea320cd3376736e13147e240aa503622aa926ce  base/pak000.pk4
   dc85da3d731793f2973ffb7ef31be17057e88dee0b1157531c7f26a7b33c8fc0  base/pak001.pk4
   52d50dc300c87c484a0d7bc28c64777cafd7d581a91b5eeb6222991e328b7f1c  base/pak002.pk4
@@ -3143,9 +3105,6 @@ sha256sums: |
   e5d57ede9def75c7cbb0542ceef6ad56147c9a2162c8517f716410b9092965a0  base/pak007.pk4
   57be0712bb180943ad51757b48486bc590e9242fd885704771c0a

Bug#650698: mind to close this RFP

2015-02-15 Thread Tobias Frost
Hi,

I saw this RFP for iodoom3-
Now, as dhewm3 is in NEW would you be ok to close that bug?
(Will do so in a few months when there is no response)

Thanks!

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Bug#778489: ITP: jaligner -- implementation of the Smith-Waterman algorithm with Gotoh's improvement

2015-02-15 Thread Michael Crusoe
Package: wnpp
Severity: wishlist
Owner: Debian Med team 
X-Debbugs-Cc: debian-de...@lists.debian.org, debian-...@lists.debian.org

* Package name: jaligner
  Version : 1.0
  Upstream Author : Ahmed Moustafa 
* URL : http://jaligner.sf.net
* License : GPL
  Programming Lang: Java
  Description : implementation of the Smith-Waterman algorithm with
Gotoh's improvement

JAligner is an open source Java implementation of the Smith-Waterman
 algorithm with Gotoh's improvement for biological local pairwise sequence
 alignment with the affine gap penalty model.

jaligner is a dependency of many bioinformatic programs including
trinityrnaseq. The packaging was started by Tim Booth and will be group
maintained by the Debian Med team.


Bug#764200: Bug#777338: Bug#764200: Bug#777338: game-data-packager: please add support for Doom3 BFG

2015-02-15 Thread Simon McVittie
On 15/02/15 18:09, Tobias Frost wrote:
> Am Sonntag, den 15.02.2015, 13:45 + schrieb Simon McVittie:
>> On 15/02/15 11:38, Tobias Frost wrote:
>>> +Recommends: dhewm3-d3xp
>>
>> You could use 'debian: engine: dhewm3-d3xp', assuming dhewm3-d3xp
>> Depends on any other parts of dhewm3 that it needs.
> 
> Tried that, but I liked the feature of gdp to recognize that this is an
> extension and that you'll need both.

I don't think that actually conflicts with declaring the engine to be
different?

I notice you packaged dhewm3 (the engine) and dhewm3-doom3 (the
game-code) as separate binary packages. Is there any reason to separate
them? Would someone ever want to install dhewm3 but not dhewm3-doom3?

Similarly, is there a reason not to bundle d3xp game-code in with the
dhewm3 engine? Presumably it's really small when compared with the *.pk4
you need to run the thing. (That was my reasoning for including the
optional Quake III Team Arena game-code in ioquake3.)

> I just saw that you merged Alexandres branch and I notices that the
> game*.pk4 are installed too. Don't do that it works here without and
> it seems that Alexandre had crashed as the engine tried to load the so
> in one of those. The attached patch removes those.

Dropped them, thanks.

S


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Bug#778269: ITP: python-mkdocs -- Static site generator geared towards building project documentation

2015-02-15 Thread Brian May
On 14 February 2015 at 09:52, Brian May  wrote:

> What should I call the package? mkdocs? Or python3-mkdocs?
>

Thinking about this, I will call the source python-mkdocs, but the binary
package just mkdocs.

As I think the names python-mkdocs and python3-mkdocs imply some sort of
public and stable python API.
-- 
Brian May 


Bug#764200: : Bug#764200: Bug#777338: Bug#764200: Bug#777338: game-data-packager: please add support for Doom3 BFG

2015-02-15 Thread Alexandre Detiste

> I notice you packaged dhewm3 (the engine) and dhewm3-doom3 (the
> game-code) as separate binary packages. Is there any reason to separate
> them? Would someone ever want to install dhewm3 but not dhewm3-doom3?

Maybe someone would want to play the Classic Doom3 mod without even owning the 
original Doom3 game...
But the License.txt forbids it 'This modification is only for use with a 
legitimate version of the game "Doom 3", created by id Software.';
so I also don't see the point of splitting dhewm3-doom3 (=base.so) out of dhewm3

> > I just saw that you merged Alexandres branch and I notices that the
> > game*.pk4 are installed too. Don't do that it works here without and
> > it seems that Alexandre had crashed as the engine tried to load the so
> > in one of those. The attached patch removes those.
>
> Dropped them, thanks.

Thansk for fixing this. These indeed only contained binary code (gamex86.dll, 
gamex86.so,...)



Segfault with Classic mod remains even after removing those, and the ones 
supplied with this mod:
- cdoom/cdoom_dll.pk4  = gamex86.dll
- cdoom/cdoom_linux.pk4 = gamex86.so
- cdoom/cdoom_mac.pk4  =  game.dylib


We'd need a "dhewm3-classic" package with a 'cdoom.so' to make it work ?

cdoom/fan_extras/cdoomsource_131/readme.txt syas:
"Simply install a fresh copy of the Doom 3 1.3.1 SDK and unzip the contents of 
this package into the /src/ directory."


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Bug#764200: : Bug#764200: Bug#777338: Bug#764200: Bug#777338: game-data-packager: please add support for Doom3 BFG

2015-02-15 Thread Simon McVittie
On 15/02/15 22:40, Alexandre Detiste wrote:
>> I notice you packaged dhewm3 (the engine) and dhewm3-doom3 (the
>> game-code) as separate binary packages. Is there any reason to separate
>> them? Would someone ever want to install dhewm3 but not dhewm3-doom3?
> 
> Maybe someone would want to play the Classic Doom3 mod without even
> owning the original Doom3 game...
> But the License.txt forbids it

Even if there are OpenArena- or Urban-Terror-style standalone games
running on the Doom 3 engine, how big is the Doom 3 game-code compared
with those games?

ioquake3 can be used to play a standalone game like OpenArena, which
does not need the Quake III Arena or Team Arena game-code (it ships its
own modified version of the GPL'd game-code), but I ship the Q3A and
Q3TA game-code as part of ioquake3 anyway. For OpenArena players, it's
unnecessary - but it's approximately 3MiB, which is tiny compared with
the 411MiB of assets (mostly textures) needed to play OpenArena. With
that sort of ratio, splitting it out into its own binary package seems
pointless.

S


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Bug#778503: ITP: backupchecker -- Fully automated backup checker

2015-02-15 Thread Carl Chenet
Package: wnpp
Severity: wishlist
Owner: Carl Chenet 

* Package name: backupchecker
  Version : 1.1
  Upstream Author : Carl Chenet 
* URL : https://github.com/backupchecker/backupchecker
* License : GPL
  Programming Lang: Python
  Description : Fully automated backup checker

Backup Checker parses backups (tar, gz, bzip2, lzma, zip, apk archives
and file trees) to perform several different checks in order to verify
your backup integrity and its associated content.

Backup Checker is the new name of Brebis.


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Bug#777694: ITA: icu -- Development utilities for International Components for Unicode

2015-02-15 Thread GCS
Hi all,

On Thu, Feb 12, 2015 at 4:50 PM,   wrote:
> It would be great if you (or any co-maintainer) would initially
> take care of the open icu security issues in jessie/sid (with
> a minimal upload to sid + unblock request to the release team):
>
> https://security-tracker.debian.org/tracker/CVE-2014-9654
> https://security-tracker.debian.org/tracker/CVE-2014-7940
> https://security-tracker.debian.org/tracker/CVE-2014-7926
> https://security-tracker.debian.org/tracker/CVE-2014-7923
> https://security-tracker.debian.org/tracker/CVE-2014-6585
 I'm ready with the first iteration[1]. I've backported all security
fixes. Anyone would like to, please test it.
If someone has exploits, I'm looking for reports how those work on
this Debian package version.

Thanks,
Laszlo/GCS
[1] dget -x http://www.barcikacomp.hu/gcs/icu_52.1-8.dsc


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Bug#778269: ITP: python-mkdocs -- Static site generator geared towards building project documentation

2015-02-15 Thread Ben Finney
Brian May  writes:

> On 14 February 2015 at 09:52, Brian May  wrote:
>
> > What should I call the package? mkdocs? Or python3-mkdocs?
>
> Thinking about this, I will call the source python-mkdocs, but the
> binary package just mkdocs.

+1.

For the user-facing application package, it's best that the package
name, package description etc. not even mention the implementation
language.

The implementation language is irrelevant distraction to someone
installing or using the tool for a non-programming purpose. It belongs
in debtags for the package.

This also allows for the package to be re-implemented in some other
language later without a weirdly ill-fitting name, or the disruption of
a naming change.

Choosing names for things is difficult to get right. Thanks for
considering it seriously.

-- 
 \ “Why doesn't Python warn that it's not 100% perfect? Are people |
  `\ just supposed to “know” this, magically?” —Mitya Sirenef, |
_o__) comp.lang.python, 2012-12-27 |
Ben Finney 


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Bug#764200: : Bug#764200: Bug#777338: Bug#764200: Bug#777338: game-data-packager: please add support for Doom3 BFG

2015-02-15 Thread Tobias Frost
Am Sonntag, den 15.02.2015, 23:40 +0100 schrieb Alexandre Detiste:
> > I notice you packaged dhewm3 (the engine) and dhewm3-doom3 (the
> > game-code) as separate binary packages. Is there any reason to separate
> > them? Would someone ever want to install dhewm3 but not dhewm3-doom3?

With that I try to underline a better split between true free and
contrib packages -- the engine truely free and the so's contrib. (Ok,
the game logic is also GPL but it needs data.. But AFAIS
you could also base a mod on the game logic)
(Hell, we'd need a SDK, a libdhewm3-dev too, 
And you get multiarch. (though I need still to tag it, because I did not
test it yet)

> Maybe someone would want to play the Classic Doom3 mod without even owning 
> the original Doom3 game...
> But the License.txt forbids it 'This modification is only for use with a 
> legitimate version of the game "Doom 3", created by id Software.';
> so I also don't see the point of splitting dhewm3-doom3 (=base.so) out of 
> dhewm3
> 
> > > I just saw that you merged Alexandres branch and I notices that the
> > > game*.pk4 are installed too. Don't do that it works here without and
> > > it seems that Alexandre had crashed as the engine tried to load the so
> > > in one of those. The attached patch removes those.
> >
> > Dropped them, thanks.
> 
> Thansk for fixing this. These indeed only contained binary code (gamex86.dll, 
> gamex86.so,...)
> 
> 
> 
> Segfault with Classic mod remains even after removing those, and the ones 
> supplied with this mod:
> - cdoom/cdoom_dll.pk4  = gamex86.dll
> - cdoom/cdoom_linux.pk4 = gamex86.so
> - cdoom/cdoom_mac.pk4  =  game.dylib
> 
> 
> We'd need a "dhewm3-classic" package with a 'cdoom.so' to make it work ?

Probably. 
However licensing is clear: You cannot use it with dhewm3, as it is not
from id-soft.  
Maybe we could contact the author to see if they are willing to relax
this by clearifing that they are ok with GPL'ed forks with the origin at
id soft. I see some source code where they claim to include changed
files from the SDK (but didnt check the details)

> cdoom/fan_extras/cdoomsource_131/readme.txt syas:
> "Simply install a fresh copy of the Doom 3 1.3.1 SDK and unzip the contents 
> of this package into the /src/ directory."

Have to got to work now,
see you

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Bug#778515: ITP: golang-gomega -- Matcher/assertion library for the Go programming language

2015-02-15 Thread Martín Ferrari
Package: wnpp
Severity: wishlist
Owner: "Martín Ferrari" 

* Package name: golang-gomega
  Version : 0.1
  Upstream Author : Onsi Fakhouri
* URL : https://github.com/onsi/gomega
* License : MIT
  Programming Lang: Go
  Description : Matcher/assertion library for the Go programming language

Gomega is a matcher/assertion library. It is best paired with the Ginkgo BDD
test framework, but can be adapted for use in other contexts too.


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Bug#778516: ITP: golang-ginkgo -- BDD Testing Framework for Go

2015-02-15 Thread Martín Ferrari
Package: wnpp
Severity: wishlist
Owner: "Martín Ferrari" 

* Package name: golang-ginkgo
  Version : 1.1.0
  Upstream Author : Onsi Fakhouri
* URL : https://github.com/onsi/ginkgo/
* License : MIT
  Programming Lang: Go
  Description : BDD Testing Framework for Go

Ginkgo is a BDD-style Golang testing framework built to help you efficiently
write expressive and comprehensive tests. It is best paired with the Gomega
matcher library but is designed to be matcher-agnostic.


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Bug#778517: ITP: golang-snappy-go -- Implementation of the Snappy compression format in Go

2015-02-15 Thread Martín Ferrari
Package: wnpp
Severity: wishlist
Owner: "Martín Ferrari" 

* Package name: golang-snappy-go
  Version : 0+hg20150215.8850bd446ad6
  Upstream Author : The Snappy-Go Authors
* URL : https://code.google.com/p/snappy-go/
* License : BSD-3-clause
  Programming Lang: Go
  Description : Implementation of the Snappy compression format in Go

Snappy is a compression/decompression library. It does not aim for maximum
compression, or compatibility with any other compression library; instead, it
aims for very high speeds and reasonable compression. For instance, compared to
the fastest mode of zlib, Snappy is an order of magnitude faster for most
inputs, but the resulting compressed files are anywhere from 20% to 100%
bigger. On a single core of a Core i7 processor in 64-bit mode, Snappy
compresses at about 250 MB/sec or more and decompresses at about 500 MB/sec or
more.

This is an implementation of the Snappy compression format in the Go
programming language.


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Bug#764200: Bug#777338: Bug#764200: Bug#777338: game-data-packager: please add support for Doom3 BFG

2015-02-15 Thread Alexandre Detiste
> Regarding the d3xp' pak000 -- ignore my mumbling, I found the pak000 now
> on another CD. The earlier one was "only" the original game, but already
> included the patch already. That apperantly confused me.
> 
> --
> tobi
> /usr/share/games/doom3/d3xp:
> -rw-r--r-- 1 root root 538385153 Feb  8  2005 pak000.pk4
> -rw-r--r-- 1 root root 99336 Apr  7  2005 pak001.pk4

Ok, I've added this one file to my repo.
 
git diff -U0 HEAD~1
diff --git a/data/doom3.yaml b/data/doom3.yaml
index f232114..801a63e 100644
--- a/data/doom3.yaml
+++ b/data/doom3.yaml
@@ -901,0 +902 @@ cksums: |
+  2831166546 538385153 d3xp/pak000.pk4
@@ -2368,0 +2370 @@ sha1sums: |
+  4a40e1f4ef41341a122d405930a6edb825b720e9  d3xp/pak000.pk4
@@ -3107,0 +3110 @@ sha256sums: |
+  b5236ac25be28e1cb6021e54dfff595ac569eaea350c199f2eb5b6ba0df67f08  
d3xp/pak000.pk4


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