[Bug 92059] [radeonsi, apitrace] Missing textures and geometry in "Middle-earth: Shadow of Mordor"

2016-04-25 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=92059 --- Comment #22 from Christoph Haag --- (In reply to Edwin Smith (Feral Interactive) from comment #21) > Ernst Sj�strand, the build is unlikely to be released publicly until the > compute shaders are checked into git FYI (and for the people wh

[Bug 95085] Invalid sampling of second texture in fragment shader that have two samplers with different parameters.

2016-04-25 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95085 Marek Olšák changed: What|Removed |Added Assignee|idr at freedesktop.org |dri-devel at lists.freedesktop

[Bug 95093] Brutal legend messy image on RC410M [Mobility Radeon Xpress 200M]

2016-04-25 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95093 cosiekvfj at o2.pl changed: What|Removed |Added Resolution|--- |WONTFIX Status|NEW

[Bug 95092] Euro Truck Simulator 2 static messy or black screen on RC410M [Mobility Radeon Xpress 200M]

2016-04-25 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95092 cosiekvfj at o2.pl changed: What|Removed |Added Resolution|--- |WONTFIX Status|NEW

[Bug 95106] Stacking messy screen on RC410M [Mobility Radeon Xpress 200M]

2016-04-25 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95106 cosiekvfj at o2.pl changed: What|Removed |Added Status|NEW |RESOLVED Resolution|---

[Bug 95089] EON game ports black screen on RC410M [Mobility Radeon Xpress 200M]

2016-04-25 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95089 cosiekvfj at o2.pl changed: What|Removed |Added Summary|Stronghold3 Black screen|EON game ports black screen

[Bug 95119] Trine bad graphic on RC410M [Mobility Radeon Xpress 200M]

2016-04-25 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95119 cosiekvfj at o2.pl changed: What|Removed |Added Resolution|--- |WONTFIX Status|NEW

[Bug 95121] Trine 2 bad graphic on RC410M [Mobility Radeon Xpress 200M]

2016-04-25 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95121 cosiekvfj at o2.pl changed: What|Removed |Added Resolution|--- |WONTFIX Status|NEW

[Bug 95133] X-COM Enemy Within crashes when entering tactical mission with Bonaire

2016-04-25 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95133 Bug ID: 95133 Summary: X-COM Enemy Within crashes when entering tactical mission with Bonaire Product: Mesa Version: 11.2 Hardware: x86-64 (AMD64) OS: Linux

[Bug 95120] Worms Clan Wars bad rendering on RC410M [Mobility Radeon Xpress 200M]

2016-04-25 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95120 --- Comment #1 from cosiekvfj at o2.pl --- Created attachment 123247 --> https://bugs.freedesktop.org/attachment.cgi?id=123247&action=edit Screen -- You are receiving this mail because: You are the assignee for the bug. -- next par

[Bug 95120] Worms Clan Wars bad rendering on RC410M [Mobility Radeon Xpress 200M]

2016-04-25 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95120 --- Comment #2 from cosiekvfj at o2.pl --- name of display: :0.0 display: :0 screen: 0 direct rendering: Yes server glx vendor string: SGI server glx version string: 1.4 server glx extensions: GLX_ARB_create_context, GLX_ARB_create_context_pr

[Bug 95120] Worms Clan Wars bad rendering on RC410M [Mobility Radeon Xpress 200M]

2016-04-25 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95120 --- Comment #3 from cosiekvfj at o2.pl --- Created attachment 123248 --> https://bugs.freedesktop.org/attachment.cgi?id=123248&action=edit Screen shoot -- You are receiving this mail because: You are the assignee for the bug. -- ne

[Bug 95105] Puddle liquid not visible on RC410M [Mobility Radeon Xpress 200M]

2016-04-25 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95105 --- Comment #1 from cosiekvfj at o2.pl --- Created attachment 123249 --> https://bugs.freedesktop.org/attachment.cgi?id=123249&action=edit Screen shoot -- You are receiving this mail because: You are the assignee for the bug. -- ne

[Bug 95133] X-COM Enemy Within crashes when entering tactical mission with Bonaire

2016-04-25 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95133 --- Comment #1 from Juho-Mikko Pellinen --- Created attachment 123251 --> https://bugs.freedesktop.org/attachment.cgi?id=123251&action=edit Steam log -- You are receiving this mail because: You are the assignee for the bug. -- nex

[Bug 95133] X-COM Enemy Within crashes when entering tactical mission with Bonaire

2016-04-25 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95133 --- Comment #2 from Juho-Mikko Pellinen --- Created attachment 123252 --> https://bugs.freedesktop.org/attachment.cgi?id=123252&action=edit Kernel dmesg -- You are receiving this mail because: You are the assignee for the bug. --

[Bug 95133] X-COM Enemy Within crashes when entering tactical mission with Bonaire

2016-04-25 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95133 --- Comment #3 from Juho-Mikko Pellinen --- Created attachment 123253 --> https://bugs.freedesktop.org/attachment.cgi?id=123253&action=edit Glxinfo -- You are receiving this mail because: You are the assignee for the bug. -- next

[Bug 95133] X-COM Enemy Within crashes when entering tactical mission with Bonaire

2016-04-25 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95133 --- Comment #4 from Juho-Mikko Pellinen --- Created attachment 123254 --> https://bugs.freedesktop.org/attachment.cgi?id=123254&action=edit uname -a -- You are receiving this mail because: You are the assignee for the bug. -- next

[Bug 95080] Source games "Could not find required OpenGL entry point 'glColorMaskIndexedEXT'!" RC410M [Mobility Radeon Xpress 200M]

2016-04-25 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95080 Nicolai H�hnle changed: What|Removed |Added Resolution|--- |NOTABUG Status|NEW

[Bug 94874] radeon: Failed to allocate virtual address for buffer

2016-04-25 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=94874 --- Comment #16 from Paulo Dias --- fixed in 4.6.0 rc5. commit bfaddd9fc8ac048b99475f000dbef6f08297417f Author: Alex Deucher Date: Mon Apr 18 11:19:19 2016 -0400 Revert "drm/radeon: disable runtime pm on PX laptops without dGPU power con

[Bug 94726] [Tonga] ARK: Survival Evolved crashes on savegame load. Out of Memory

2016-04-25 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=94726 --- Comment #11 from Nicolai H�hnle --- Well, you can open /proc/$pid/maps and read it, but that is inefficient and hackish. I don't know of a nice way to determine the total number of open mmaps in a process. One possible approach we'd discus

[Bug 95130] Derivatives of gl_Color wrong when helper pixels used

2016-04-25 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95130 --- Comment #3 from Nicolai H�hnle --- Hi James, thank you for the detailed report. I can reproduce this and am going to investigate. -- You are receiving this mail because: You are the assignee for the bug. -- next part -

[Bug 94874] radeon: Failed to allocate virtual address for buffer

2016-04-25 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=94874 Alex Deucher changed: What|Removed |Added Resolution|--- |FIXED Status|NEW

[Bug 95130] Derivatives of gl_Color wrong when helper pixels used

2016-04-25 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95130 --- Comment #4 from Nicolai H�hnle --- As a temporary workaround, the error should disappear when you run with the environment variable setting R600_DEBUG=mono. The cause is that with non-monolithic shaders, input interpolation happens in the

[Bug 95133] X-COM Enemy Within crashes when entering tactical mission with Bonaire

2016-04-25 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95133 --- Comment #5 from Nicolai H�hnle --- Juho-Mikko, thank you for the report. Unfortunately, the apitrace you attached is of the pre-game launcher and not of the game itself. There should be a separate, much larger trace file of the game itself.

[Bug 95072] [wine] Rendering bug in GTA IV

2016-04-25 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95072 --- Comment #1 from Nicolai H�hnle --- Hi Sven, thanks for the bug report. I can indeed reproduce the problem with the apitrace. -- You are receiving this mail because: You are the assignee for the bug. -- next part --

[Bug 94708] Open source radeon drivers not working properly with Radeon HD 8550M

2016-04-25 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=94708 --- Comment #11 from Marko Tikvic --- Error/behaviour is still present at: Linux debian 3.16.0-4-amd64 #1 SMP Debian 3.16.7-ckt25-2 (2016-04-08) x86_64 GN U/Linux -- You are receiving this mail because: You are the assignee for the bug. -

[Bug 76490] Hang during boot when DPM is on (R9 270X)

2016-04-25 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=76490 Benjamin Bellec changed: What|Removed |Added Resolution|FIXED |--- Status|RESOLVED

[Bug 76490] Hang during boot when DPM is on (R9 270X)

2016-04-25 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=76490 --- Comment #109 from Gustavo Lopes --- Not to mention that even with the quirk I would get (last time I tried) a hang every 1-2 days. Catalyst has been quite stable for me. -- You are receiving this mail because: You are the assignee for the b

[Bug 95078] [Bisected] dGPU broken in linux 4.4.7

2016-04-25 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95078 --- Comment #3 from Niklas 'Nille' �kerstr�m --- Looking at the info i supplied in http://www.linuxquestions.org/questions/slackware-14/current-14-2-and-dri-3-and-dri_prime-ain't-working-4175578108/ It looks like it's related to 94874 only ke

[Bug 92258] [regression] Opening menu in Steam running via DRI_PRIME with enabled DRI3 could lead to radeon kernel module crash

2016-04-25 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=92258 --- Comment #40 from Vladislav Kamenev --- cannot encounter freeze while using kernel with ZEN patches. -- You are receiving this mail because: You are the assignee for the bug. -- next part -- An HTML attachment was scr

[Bug 95026] Alien Isolation segfault after initial loading screen/video

2016-04-25 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95026 --- Comment #13 from Nicolai H�hnle --- Created attachment 123256 --> https://bugs.freedesktop.org/attachment.cgi?id=123256&action=edit Separate non-recursive part out of visit(ir_expression) to reduce stack explosion Hi Christoph, could you

[Bug 95133] X-COM Enemy Within crashes when entering tactical mission with Bonaire

2016-04-25 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95133 --- Comment #6 from Nicolai H�hnle --- Created attachment 123257 --> https://bugs.freedesktop.org/attachment.cgi?id=123257&action=edit Fix a stack explosion The attached patch should fix the problem. I'm just waiting on hearing back on anoth

[Bug 93551] Divinity: Original Sin Enhanced Edition(Native) crash on start

2016-04-26 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=93551 Jamey Sharp changed: What|Removed |Added OS|Linux (All) |All CC|

[Bug 71789] [r300g] Visuals not found in (default) depth = 24

2016-04-26 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=71789 --- Comment #16 from Mathieu Malaterre --- Created attachment 123267 --> https://bugs.freedesktop.org/attachment.cgi?id=123267&action=edit proposed patch -- You are receiving this mail because: You are the assignee for the bug. --

[Bug 95089] EON game ports black screen on RC410M [Mobility Radeon Xpress 200M]

2016-04-26 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95089 --- Comment #2 from Emil Velikov --- The game seems to be trying to use GL_ARB_shader_texture_lod without checking if the extension is available. I would report that with the game and/or EON wrapper) developers - no program should ever do that.

[Bug 95101] Wrong colors in Coffin Dodgers demo with HD6950

2016-04-26 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95101 --- Comment #5 from serge --- Daniel you where right, colors are now fine. -- You are receiving this mail because: You are the assignee for the bug. -- next part -- An HTML attachment was scrubbed... URL:

[Bug 95101] Wrong colors in Coffin Dodgers demo with HD6950

2016-04-26 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95101 serge changed: What|Removed |Added Resolution|--- |FIXED Status|NEW

[Bug 95101] Wrong colors in Coffin Dodgers demo with HD6950

2016-04-26 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95101 serge changed: What|Removed |Added Status|RESOLVED|CLOSED -- You are receiving this mail because:

[Bug 95026] Alien Isolation segfault after initial loading screen/video

2016-04-26 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95026 --- Comment #14 from Christoph Haag --- (In reply to Nicolai H�hnle from comment #13) > Created attachment 123256 [details] [review] > Separate non-recursive part out of visit(ir_expression) to reduce stack > explosion > > Hi Christoph, could

[Bug 95089] EON game ports black screen on RC410M [Mobility Radeon Xpress 200M]

2016-04-26 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95089 Alex Deucher changed: What|Removed |Added Status|NEW |RESOLVED Resolution|---

[Bug 71789] [r300g] Visuals not found in (default) depth = 24

2016-04-26 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=71789 --- Comment #17 from Elimar Riesebieter --- Patched r300g_be.patch against mesa 11.1.3. -> No acceleration at Depth 24.This is Debian sid. -- You are receiving this mail because: You are the assignee for the bug. -- next part --

[Bug 92258] [regression] Opening menu in Steam running via DRI_PRIME with enabled DRI3 could lead to radeon kernel module crash

2016-04-27 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=92258 --- Comment #41 from Michel D�nzer --- (In reply to Vladislav Kamenev from comment #40) > cannot encounter freeze while using kernel with ZEN patches. What patches are those? -- You are receiving this mail because: You are the assignee for t

[Bug 71789] [r300g] Visuals not found in (default) depth = 24

2016-04-27 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=71789 --- Comment #18 from Dan DeVoto --- Same here. Glxinfo says r300 fails to load. dan at powerbook2:~$ glxinfo name of display: :0.0 libGL error: No matching fbConfigs or visuals found libGL error: failed to load driver: r300 libGL error: No matc

[Bug 93767] Glitches with soft shadows and MSAA in Knights of the Old Republic 2

2016-04-27 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=93767 Nicolai H�hnle changed: What|Removed |Added Resolution|--- |FIXED Status|NEW

[Bug 71789] [r300g] Visuals not found in (default) depth = 24

2016-04-27 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=71789 --- Comment #19 from Nathan-J. Hirschauer --- Applied the patch on top of 43f46caf769b0a6d661850ce2fa64b6f4b085b9f, but unfortunately it didn't work. Tested on a PowerBook G4 5,6 with Linux 4.6-rc4 (5f44abd041c5f3be76d57579ab254d78e601315b) / Deb

[Bug 93548] Grid Autosport causes a hard system crash

2016-04-27 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=93548 --- Comment #7 from serge --- i'm affected of the same bug, i also filled a bug report here: https://bugs.freedesktop.org/show_bug.cgi?id=93353 After a request to the Feral support, i tested the patch but the GPU still stall when the game is lo

[Bug 95177] *ERROR* radeon: failed testing IB on ring 5 (-35)

2016-04-27 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95177 --- Comment #1 from yaroslav.sapozhnik at gmail.com --- Started seeing this alongside with "radeon :01:00.0: VCE init error (-110)" on kernel 4.4.7-300.fc23.x86_64. -- You are receiving this mail because: You are the assignee for the bug. --

[Bug 95177] *ERROR* radeon: failed testing IB on ring 5 (-35)

2016-04-27 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95177 --- Comment #2 from yaroslav.sapozhnik at gmail.com --- dmesg: 01:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] Mars XTX [Radeon HD 8790M] (prog-if 00 [VGA controller]) -- You are receiving this mail because: You are the

[Bug 95058] When monitors sleep, backlights stay on, screen is black, and can't be woke up

2016-04-28 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95058 --- Comment #1 from Michel D�nzer --- (In reply to Sean Rhone from comment #0) > (DRI3, TearFree, sisched, forcedma). Does it also happen without all of those enabled? If yes, please attach the Xorg log file and the output of dmesg and glxinfo

[Bug 87856] Driver load fails with no error on ppc64 host

2016-04-28 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=87856 --- Comment #13 from Mathieu Malaterre --- I believe that all r600 issues have now been solved (thx Oded!). The remaining of the comments relates to r300 (and thus is a dup of #71789). I believe this bug can be closed. -- You are receiving this

[Bug 92258] [regression] Opening menu in Steam running via DRI_PRIME with enabled DRI3 could lead to radeon kernel module crash

2016-04-28 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=92258 --- Comment #42 from Vladislav Kamenev --- (In reply to Michel D�nzer from comment #41) > (In reply to Vladislav Kamenev from comment #40) > > cannot encounter freeze while using kernel with ZEN patches. > > What patches are those? https://li

[Bug 80419] XCOM: Enemy Unknown Causes lockup

2016-04-28 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=80419 --- Comment #129 from Marek Olšák --- (In reply to Davin McCall from comment #127) > diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c > index f0245fd..d1f4ac6 100644 > --- a/src/mesa/vbo/vbo_exec_array.c > +++ b/src/me

[Bug 80419] XCOM: Enemy Unknown Causes lockup

2016-04-28 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=80419 --- Comment #130 from Marek Olšák --- Oh I see you did that. Sorry for the noise. -- You are receiving this mail because: You are the assignee for the bug. -- next part -- An HTML attachment was scrubbed... URL:

[Bug 60879] [radeonsi] Tahiti LE: GFX block is not functional, CP is okay

2016-04-28 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=60879 --- Comment #149 from bhaallord at arcor.de --- Are there any new information about this bug? I would like to use my GPU again. -- You are receiving this mail because: You are the assignee for the bug. -- next part -- An

[Bug 94231] Problems compiling libdrm since glibc 2.23

2016-04-28 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=94231 --- Comment #20 from Matt Turner --- (In reply to Emil Velikov from comment #19) > That was fast, only a few hours ago the commit landed. > > No objections about having this in, although let's use AC_CHECK_HEADERS. > > I'm wondering if we shoul

[Bug 95195] Tonga agd5f drm-next-4.7-wip UVD Oops/lock since drm/amdgpu: keep vm in job instead of ib

2016-04-28 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95195 Bug ID: 95195 Summary: Tonga agd5f drm-next-4.7-wip UVD Oops/lock since drm/amdgpu: keep vm in job instead of ib Product: DRI Version: DRI git Hardware: x86-64 (AMD64)

[Bug 95195] Tonga agd5f drm-next-4.7-wip UVD Oops/lock since drm/amdgpu: keep vm in job instead of ib

2016-04-28 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95195 --- Comment #1 from Alex Deucher --- Created attachment 123329 --> https://bugs.freedesktop.org/attachment.cgi?id=123329&action=edit possible fix Does the attached patch help? -- You are receiving this mail because: You are the assignee for

[Bug 95195] Tonga agd5f drm-next-4.7-wip UVD Oops/lock since drm/amdgpu: keep vm in job instead of ib

2016-04-28 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95195 --- Comment #2 from Andy Furniss --- (In reply to Alex Deucher from comment #1) > Created attachment 123329 [details] [review] > possible fix > > Does the attached patch help? Yes, so far running OK with that. -- You are receiving this mail b

[Bug 95198] Shadow of Mordor beta has missing geometry with gl 4.3

2016-04-28 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95198 Bug ID: 95198 Summary: Shadow of Mordor beta has missing geometry with gl 4.3 Product: Mesa Version: git Hardware: Other OS: All Status: NEW Severity: nor

[Bug 95198] Shadow of Mordor beta has missing geometry with gl 4.3

2016-04-28 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95198 Ernst Sj�strand changed: What|Removed |Added CC||esmith at feralinteractive.com --- C

[Bug 95198] Shadow of Mordor beta has missing geometry with gl 4.3

2016-04-28 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95198 Ernst Sj�strand changed: What|Removed |Added Attachment #123332|text/plain |image/png mime type|

[Bug 95198] Shadow of Mordor beta has missing geometry with gl 4.3

2016-04-29 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95198 --- Comment #2 from Ernst Sj�strand --- I get very different behavior if I patch Mesa to report 4.3 support vs. MESA_GL_VERSION_OVERRIDE=4.3 MESA_GLSL_VERSION_OVERRIDE=430. Is that intended? There's no environment variable that behaves like if

[Bug 95203] Tonga GST/OMX/VCE encode broken since mesa: st/omx: Fix resource leak on OMX_ErrorNone

2016-04-29 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95203 Bug ID: 95203 Summary: Tonga GST/OMX/VCE encode broken since mesa: st/omx: Fix resource leak on OMX_ErrorNone Product: Mesa Version: git Hardware: Other OS:

[Bug 95206] Display port bandwidth regression

2016-04-29 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95206 Bug ID: 95206 Summary: Display port bandwidth regression Product: DRI Version: unspecified Hardware: x86-64 (AMD64) OS: Linux (All) Status: NEW Severity:

[Bug 95203] Tonga GST/OMX/VCE encode broken since mesa: st/omx: Fix resource leak on OMX_ErrorNone

2016-04-29 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95203 --- Comment #1 from Emil Velikov --- Should be resolved with https://patchwork.freedesktop.org/patch/84551/ -- You are receiving this mail because: You are the assignee for the bug. -- next part -- An HTML attachment was

[Bug 95203] Tonga GST/OMX/VCE encode broken since mesa: st/omx: Fix resource leak on OMX_ErrorNone

2016-04-29 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95203 --- Comment #2 from Andy Furniss --- (In reply to Emil Velikov from comment #1) > Should be resolved with https://patchwork.freedesktop.org/patch/84551/ Yes, that fixes it, thanks. -- You are receiving this mail because: You are the assignee f

[Bug 95206] Display port bandwidth regression

2016-04-29 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95206 --- Comment #1 from Alex Deucher --- Please attach your xorg log and dmesg output. Can you bisect? -- You are receiving this mail because: You are the assignee for the bug. -- next part -- An HTML attachment was scrubbe

[Bug 95206] Display port bandwidth regression

2016-04-29 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95206 --- Comment #2 from barneyman at gmx.de --- Created attachment 123350 --> https://bugs.freedesktop.org/attachment.cgi?id=123350&action=edit dmesg kernel 4.5.2 -- You are receiving this mail because: You are the assignee for the bug. --

[Bug 95206] Display port bandwidth regression

2016-04-29 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95206 --- Comment #3 from barneyman at gmx.de --- Created attachment 123351 --> https://bugs.freedesktop.org/attachment.cgi?id=123351&action=edit Xorg.0.log kernel 4.5.2 -- You are receiving this mail because: You are the assignee for the bug. -

[Bug 95206] Display port bandwidth regression

2016-04-29 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95206 --- Comment #4 from barneyman at gmx.de --- Created attachment 123352 --> https://bugs.freedesktop.org/attachment.cgi?id=123352&action=edit xrandr output kernel 4.5.2 -- You are receiving this mail because: You are the assignee for the bug. --

[Bug 95206] Display port bandwidth regression

2016-04-29 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95206 --- Comment #5 from barneyman at gmx.de --- Attachments added... What do you mean with bisect? -- You are receiving this mail because: You are the assignee for the bug. -- next part -- An HTML attachment was scrubbed...

[Bug 95203] Tonga GST/OMX/VCE encode broken since mesa: st/omx: Fix resource leak on OMX_ErrorNone

2016-04-29 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95203 Andy Furniss changed: What|Removed |Added Status|NEW |RESOLVED Resolution|---

[Bug 94043] Distorted graphics when running Battle.net app under Wine with Radeon hardware

2016-04-29 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=94043 Erik Brangs changed: What|Removed |Added Version|11.0|11.2 --- Comment #14 from Erik Brangs ---

[Bug 95198] Shadow of Mordor beta has missing geometry with gl 4.3

2016-04-29 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95198 --- Comment #3 from Nicolai H�hnle --- I'm not sure why that is, but I'd say it's good news. Perhaps you can provide an apitrace of the remaining problems? -- You are receiving this mail because: You are the assignee for the bug.

[Bug 95206] Display port bandwidth regression

2016-04-29 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95206 --- Comment #6 from Felix Schwarz --- "bisecting" is a way to find out which commit caused a specific regression. This involves compiling the linux kernel from git and testing the compiled versions. If you can find out which commit is the culprit

[Bug 95133] X-COM Enemy Within crashes when entering tactical mission with Bonaire

2016-04-29 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95133 Nicolai H�hnle changed: What|Removed |Added Status|NEW |RESOLVED Resolution|---

[Bug 95026] Alien Isolation segfault after initial loading screen/video

2016-04-29 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95026 Nicolai H�hnle changed: What|Removed |Added Resolution|--- |FIXED Status|NEW

[Bug 95103] [radeonsi] Blue-ish textures in many OpenGL games

2016-04-29 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95103 kilobug changed: What|Removed |Added Status|NEW |RESOLVED Resolution|---

[Bug 95085] Invalid sampling of second texture in fragment shader that have two samplers with different parameters.

2016-04-29 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95085 Nicolai H�hnle changed: What|Removed |Added Resolution|--- |NOTOURBUG Status|NEW

[Bug 95206] Display port bandwidth regression

2016-04-29 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95206 --- Comment #7 from barneyman at gmx.de --- Ok, understood. Didn't know that feature. I'll give it a try in the next days. -- You are receiving this mail because: You are the assignee for the bug. -- next part -- An HTML

[Bug 95085] Invalid sampling of second texture in fragment shader that have two samplers with different parameters.

2016-04-29 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95085 Nicolai H�hnle changed: What|Removed |Added Resolution|NOTOURBUG |--- Status|RESOLVED

[Bug 95085] Invalid sampling of second texture in fragment shader that have two samplers with different parameters.

2016-04-29 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95085 --- Comment #14 from Nicolai H�hnle --- I think I understand now where the bug is coming from, and I'm not sure if it's a driver or an application bug :) The trace uses glVertexAttribPointer instead of glVertexAttribIPointer to set up a vertex

[Bug 95085] Invalid sampling of second texture in fragment shader that have two samplers with different parameters.

2016-04-30 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95085 --- Comment #15 from Roland Scheidegger --- (In reply to Nicolai H�hnle from comment #14) > The trace uses glVertexAttribPointer instead of glVertexAttribIPointer to > set up a vertex element that will consumed by an uint GLSL variable. I kind

[Bug 95085] Invalid sampling of second texture in fragment shader that have two samplers with different parameters.

2016-04-30 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95085 Nicolai H�hnle changed: What|Removed |Added Status|REOPENED|RESOLVED Resolution|---

[Bug 87856] Driver load fails with no error on ppc64 host

2016-04-30 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=87856 Michel D�nzer changed: What|Removed |Added Resolution|--- |FIXED Status|NEW

[Bug 95198] Shadow of Mordor beta has missing geometry with gl 4.3

2016-04-30 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95198 --- Comment #4 from Ernst Sj�strand --- Indeed! So here's a trace that shows extreme "shinyness" on the benchmark's loading screen for a few frames just before the benchmark starts. I've seen this ingame also, but I wanted to keep the trace as

[Bug 95085] Invalid sampling of second texture in fragment shader that have two samplers with different parameters.

2016-04-30 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=95085 --- Comment #17 from Marek Olšák --- FYI, the DX10_CLAMP shader bit flushes NaNs to 0. All other floating-point shader opcodes flush denorms to 0. 32-bit denorms can be enabled with a significant performance cost by setting conf->float_mode (se

[Bug 71789] [r300g] Visuals not found in (default) depth = 24

2016-04-30 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=71789 Marek Olšák changed: What|Removed |Added Attachment #123267|0 |1 is obsolete|

[Bug 76490] Hang during boot when DPM is on (R9 270X)

2016-04-30 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=76490 thirdloop at teknik.io changed: What|Removed |Added CC||thirdloop at teknik.io --- Comme

[Bug 94231] Problems compiling libdrm since glibc 2.23

2016-04-30 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=94231 --- Comment #21 from Emil Velikov --- Should have mentioned it earlier - I thought the more portable thing was to use AC_HEADER_MAJOR. Can we do that one as opposed to unconditionally including the header ? -- You are receiving this mail becaus

[Bug 91281] Tonga VCE 2160p encode fails with BO to small for addr

2016-08-01 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=91281 --- Comment #2 from Andy Furniss --- More debugging and size 24883200 works fine in the working case, it's mapping->it.last that varies between working and failing. size mapping->it.last 0x0108fde000 14 13 24883200 110

[Bug 80419] XCOM: Enemy Unknown Causes lockup

2016-08-01 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=80419 --- Comment #142 from Marek Olšák --- I've seen plenty of GPU hangs with XCOM: Enemy Within. It's basically the same game with a little more content, but not much. The reproducibility is random. The hangs usually happen between 1 minutes and 8

[Bug 97122] list of 12 dEQP-GLES2 tests causing systematic GPU lockups

2016-08-01 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=97122 --- Comment #4 from Nicolai Hähnle --- Hi Mauro, thanks for the report - sounds like a control flow lowering bug. Note that the 'nosb' option will have no effect, it applies to r600 only. Which version of LLVM are you using? glxinfo shows this

[Bug 97166] lockup during gameplay of Batman series of games

2016-08-01 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=97166 Bug ID: 97166 Summary: lockup during gameplay of Batman series of games Product: Mesa Version: git Hardware: Other OS: All Status: NEW Severity: normal

[Bug 96326] Heavy screen flickering in OpenGL apps on R9 390

2016-08-01 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=96326 --- Comment #7 from Alex Deucher --- (In reply to Jan Ziak from comment #6) > (In reply to Alex Deucher from comment #3) > > Please attach your xorg log and dmesg output. > > Upstream Linux kernel does not support variable mclk on R9 390. I enab

[Bug 97157] MST displays fail to wake

2016-08-01 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=97157 --- Comment #1 from Dan Doel --- Created attachment 125465 --> https://bugs.freedesktop.org/attachment.cgi?id=125465&action=edit dmesg output with drm.debug=0xe Adding (compressed) dmesg output with drm.debug=0xe on the kernel boot line. Caref

[Bug 96326] Heavy screen flickering in OpenGL apps on R9 390

2016-08-01 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=96326 --- Comment #8 from Jan Ziak <0xe2.0x9a.0x9b at gmail.com> --- (In reply to Alex Deucher from comment #7) > (In reply to Jan Ziak from comment #6) > > (In reply to Alex Deucher from comment #3) > > > Please attach your xorg log and dmesg output. >

[Bug 97166] lockup during gameplay of Batman series of games

2016-08-01 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=97166 --- Comment #1 from Vedran Miletić --- Is this Tonga (380/380X) or some other card? -- You are receiving this mail because: You are the assignee for the bug. -- next part -- An HTML attachment was scrubbed... URL:

[Bug 97166] lockup during gameplay of Batman series of games

2016-08-01 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=97166 --- Comment #2 from smoki --- Mobile Tonga it seems. @farmboy0 Does lockups happens with regular wine? I remember cases when Catalyst can lockup using wine-csmt too... just a note that wine-csmt isn't perfect always so check regular wine

[Bug 97166] lockup during gameplay of Batman series of games

2016-08-01 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=97166 --- Comment #3 from Vedran Miletić --- (In reply to smoki from comment #2) > Mobile Tonga it seems. Desktop and mobile chip have the same PCI ID, that's why I ask [1]. I might be able to test Batman on my 380X to confirm the issue. [1] https:

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