On 11/13/2011 05:37 PM, Adam Courchesne wrote: > Hey guys, > I'm looking to use SDCC to develop some code for an Z80 based arcade > game: Pole Position. > http://ppclone.blogspot.com > > I have some sample C code that I've compiled and it looks like the > compiler successfully compiled and linked everything but what I'm > looking for is a resulting binary file that I can burn into the game's > ROMs (or load up in MAME) to test it out. I see an intel HEX dump. Are > there flags I can pass to the compiler to have it dump straight to a > binary file? SDCC comes with makebin. It's worked quite well for me.
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