Op 14-11-11 00:37, Adam Courchesne schreef:
> Hey guys,
> I'm looking to use SDCC to develop some code for an Z80 based arcade 
> game: Pole Position.
> http://ppclone.blogspot.com
>
> I have some sample C code that I've compiled and it looks like the 
> compiler successfully compiled and linked everything but what I'm 
> looking for is a resulting binary file that I can burn into the game's 
> ROMs (or load up in MAME) to test it out. I see an intel HEX dump. Are 
> there flags I can pass to the compiler to have it dump straight to a 
> binary file?
>
Or use the srecord tools to convert:

srec_cat inputfile.hex -intel -output outputfile.bin -binary

you can even add offsets and fill bytes and such.

Gert


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