Op 14-11-11 00:37, Adam Courchesne schreef: > Hey guys, > I'm looking to use SDCC to develop some code for an Z80 based arcade > game: Pole Position. > http://ppclone.blogspot.com > > I have some sample C code that I've compiled and it looks like the > compiler successfully compiled and linked everything but what I'm > looking for is a resulting binary file that I can burn into the game's > ROMs (or load up in MAME) to test it out. I see an intel HEX dump. Are > there flags I can pass to the compiler to have it dump straight to a > binary file? > Or use the srecord tools to convert:
srec_cat inputfile.hex -intel -output outputfile.bin -binary you can even add offsets and fill bytes and such. Gert ------------------------------------------------------------------------------ RSA(R) Conference 2012 Save $700 by Nov 18 Register now http://p.sf.net/sfu/rsa-sfdev2dev1 _______________________________________________ Sdcc-user mailing list Sdcc-user@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/sdcc-user