On Dec 3, 2007 9:04 PM, William Stein <[EMAIL PROTECTED]> wrote:
>
> On Dec 3, 2007 8:44 PM, Nils Bruin <[EMAIL PROTECTED]> wrote:
> >
> > OK, I finally found some instructions that looked halfway trustworthy.
> >
> > https://java3d.dev.java.net/binary-builds.html
> >
> > has a readme for 1.5.1 that had relatively easy to follow
> > instructions. These actually worked! I've been able to view the little
> > "capeman" in a "java applet window" (I guess it doesn't do inlining in
> > the web page yet?)
> >

Please check out this web page:

https://java3d.dev.java.net/applets/FourByFour.html

This talks about "The new JNLPAppletLauncher enables the creation and
deployment of applets using Java 3D without requiring the applet to be
signed or performing any manual installation of software on users'
computers. It has been tested and should work on any OS/CPU
combination supported by Java 3D with a Java Runtime Environment
version 1.5.0 or later installed into the web browser. Here is an
example of the FourByFour demo running as an applet:"

In particular it has an example of an embeded java3d applet, which
illustrates the sort of thing we could hope
to do with Sage.

Note that scrolling the page with the applet displayed in the browser
does funny things in some cases.
I think it's part of the tradeoff in having very fast 3d accelerated
graphics appear directly in a browser.

William

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