Sorry for bringing this up again, the few times I open Rosegarden I'm still
facing the same issue.
I recently noticed that if I try to replace GM2.rgd in the MIDI device
settings, it will always change to GM.rgd every time I open any .rg file.
By conducting further testing with the help of a web based midifile player
found at https://chiptune.app/,
that also lets you use the fluidsynth engine that's running locally, I
noticed that the percussion track is getting initialized properly
with the standard kit, while, for some reason, I still get the glockenspiel
in Rosegarden.
So I have a question, if the problem is the autoload and GM.rgd (which has
always worked without the slightest hiccup until mid-late 2024)
why isn't GM2.rgd set as default? BTW, I have never used a custom
autoload.rg, I don't even know where it is located.

Il giorno mar 5 ago 2025 alle ore 19:24 chuck elliot <[email protected]>
ha scritto:

> I'm using GM2.rgd percussion on channel 10, Standard Kit and the
> percussion map is there
>
> in the Percussion Editor as expected, so I am not having that problem
> with GM2.rgd...
>
> Chuck.
>
>
> On 05/08/2025 16:37, Ted Felix wrote:
> >   So it sounds like what Chuck was saying.  With the GM.rgd file
> > (which is included in the autoload), the bank select is not being sent
> > out on channel 10.  This is causing the problem.  The GM2.rgd device
> > file sends out the bank select and fixes the issue.
> >
> >   Use GM2.rgd and you should be good.  You can also replace your
> > autoload with one based on GM2.rgd and you'll always be set each time
> > you start a new composition.
> >
> > > With GM2.rgd I have to untick "Percussion" from instrument parameter
> >
> >   I'm not sure why you would need to do that.  GM2 has track 10 set as
> > percussion as it should be.  That checkbox makes sure the percussion
> > banks and percussion key maps are used on track 10. (Looks like there
> > is a bug in our GM2.rgd where the percussion key map isn't used for
> > the Standard kit like it should be, but everything else looks ok.)
> >
> >   With GS you can use track 10 for something other than percussion if
> > you want, or you can make other tracks into percussion tracks via
> > sysex messages.
> >
> > Ted.
> >
> > On 8/5/25 12:57 AM, Arnaldo Pirrone wrote:
> >> Just tried, I can actually hear percussion with this one.
> >>
> >> Il giorno lun 4 ago 2025 alle ore 21:02 Ted Felix <[email protected]
> >> <mailto:[email protected]>> ha scritto:
> >>
> >>         Everything looks good.  Plays percussion for me via fluidsynth.
> >>
> >>         Definitely seems like something outside rg is to blame.
> >>
> >>         I've attached a GM2 version for testing.  Does this improve
> >>     anything?
> >>
> >>     Ted.
> >>
> >>     On 8/4/25 1:32 PM, Arnaldo Pirrone wrote:
> >>      > Here. Glockenspiel.
> >>      > Another test that I ran was the following command to play a
> >> midi file
> >>      > fluidsynth -a alsa -m alsa_seq -l -i /usr/share/sounds/sf2/
> >>      > FluidR3_GM.sf2 [midifile]
> >>      > No glockenspiel but neither full percussion, so I guess it's not
> >>      > rosegarden at this point.
> >>      >
> >>      > Il giorno lun 4 ago 2025 alle ore 19:09 Ted Felix
> >>     <[email protected] <mailto:[email protected]>
> >>      > <mailto:[email protected] <mailto:[email protected]>>> ha scritto:
> >>      >
> >>      >         I'm not aware of any changes that could cause this
> >>     issue.  There
> >>      >     could be a problem with your autoload.  Can you do this:
> >>      >
> >>      >     1. File > New
> >>      >     2. Create a short segment on track 10.
> >>      >     3. Using matrix or notation, whichever you prefer, drop some
> >>     notes in.
> >>      >     4. Play.
> >>      >     5. What do you hear?  Drums or glock?
> >>      >     6. Save the .rg file and send it to me.
> >>      >
> >>      >     Ted.
> >>      >
> >>      >     On 03/08/2025 20:44, Arnaldo Pirrone wrote:
> >>      >      > I noticed that every time I load a file which contains a
> >>     percussion
> >>      >      > track, a glockenspiel sounds instead of it.
> >>      >
> >>      >
> >>      >
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