2016-05-24 15:18 GMT+02:00 Dimitris Chloupis <kilon.al...@gmail.com>:
> Well technically the python part works fine, BUT I also always wanted it > to be friendly to begineers . So nope , its same project. And you are > correct its still focused in coding 3d graphics but I came to realisation > that if I want some people to use it, obviously i dont expect the massive > majority to give up the comforts of python but for those that are curious I > have to provide an enviroment thats is even easier to code in than python > is currently for Blender. > > My goal is to provide a development enviroment for Blender addons that is > simple, and easy to use and learn. > > So providing a minimal pharo image that is self documented has always > being a dream for Ephestos. > > By the way whats the news on the matter of modular pharo image ? Is there > any work done to provide a minimal pharo image ? > There is a minimal image, which is I think usable as-is, except that what you want is something in between the minimal image (no gui, no tools) and a full image, and that is a bit complex to set-up. I started some work on doing that with Pharo4 (put a place with baselines I could use to load the HEAD of the Pharo main repository and load the right packages), but Pharo5 changed the way external projects are included, and my approach wasn't good anymore. I think the overall Pharo organisation could benefit from such an effort; it would exercise all the planned mechanisms for the modular image, in maybe an easier way than a modular full image, and with someone motivated to debug and maintain the process: you! Thierry > > I would hate to replicate what is already done. > > On Tue, May 24, 2016 at 3:59 PM Ben Coman <b...@openinworld.com> wrote: > >> On Tue, May 24, 2016 at 7:01 PM, Dimitris Chloupis >> <kilon.al...@gmail.com> wrote: >> > So I was reading the complains from Sven and got Inspiration from >> Torsten >> > Pharo image and CUIs and made me wonder what if we had an image which >> has >> > the least amount of libraries and every library inside it is full >> commented >> > in class, package and method and even has tutorial using inside help >> tool. >> > >> > So I think I will give this project a try. I know there is a plan to >> make >> > pharo image more modular, but modularity does not equal minimalism , >> > simplicity and ease of use. >> > >> > I think I will follow the CUIs example and do the development via >> Github. >> > >> > But I am open to ideas and suggestions. >> > >> > My intention is to remove the excess fat, to make Pharo prettier >> (improve >> > theme support and make available several themes ) and to have everything >> > commented and self documented. >> > >> > Obviously this will be a long term project and in no way a walk in the >> park >> > but I was looking for a nice project to name "Ephestos" :D seem as good >> as >> > any >> >> Did this project not pane out?... >> >> https://pharoweekly.wordpress.com/2014/07/16/ephestos-using-and-coding-blender-from-inside-pharo/ >> >> Seems you're quite attached to that name :) >> but is there a minor chance of confusion? >> >> cheers -ben >> >>