> On 27 Apr 2016, at 22:52, Thierry Goubier <thierry.goub...@gmail.com> wrote:
> 
> Hi Doru,
> 
> Le 27/04/2016 22:38, Tudor Girba a écrit :
>> Hi,
>> 
>>> On Apr 27, 2016, at 10:17 PM, Thierry Goubier <thierry.goub...@gmail.com> 
>>> wrote:
>>> 
>>> Le 27/04/2016 21:26, Hilaire a écrit :
>>>> Now I remember I already asked several months ago, and it does not work.
>>>> 
>>>> Editing on the value does not work for me.
>>>> 
>>>> http://forum.world.st/GL-inspector-editing-attribute-td4837704.html
>>>> 
>>>> The same mis fortune is encountered with Pharo5
>>>> 
>>>> I don't imagine how it can be like that and I fell unproductive now with
>>>> Playground and GTInspector, althought I acknowledge there are nice ideas
>>>> in these new tools but it can't be at the price of productivity.
>>>> 
>>>> Hopefully you can switch to Workspace and EyeInspector.
>>> 
>>> With the help of Nicolai Hess, we worked a bit on improving syntax 
>>> colouring for the EyeInspector and this has been integrated. Maybe someone 
>>> can look into doing the same with GT (to correctly set #doItReceiver, 
>>> #doItContext and a few other things related to syntax highlighting).
>> 
>> What exactly is the problem in GT regarding syntax highlighting?
> 
> If you inspect a morph (say GTInspector inspect: Morph new), when you type 
> bounds (one of Morph instance variables) in the text pane below, you get a 
> red == erroneous / undefined var.

but that’s not a syntax highlighting problem: is a bindings problem :P

Esteban

> 
> In the latest 5.0, in EyeInspector, it will correctly highlight bounds as a 
> defined variable.
> 
> Moreover, and the source of the first complaint, in GTInspector, inspecting 
> bounds will give a nil answer instead of the morph bounds. Whereas 
> EyeInspector will properly answer (0@0) corner: (50@40).
> 
> Thierry
> 
>> Cheers,
>> Doru
>> 
>> 
>>> By the way, would someone know how to force the styler to re-style a text? 
>>> When selecting another element in for example a EyeTreeInspector, this 
>>> changes the reference class for syntax highlighting (and the styler 
>>> correctly picks that) but the existing text isn't re-colored.
>>> 
>>> Thierry
>>> 
>>>> 
>>>> Hilaire
>>>> 
>>>> 
>>>> Le 27/04/2016 15:51, Sean P. DeNigris a écrit :
>>>>> HilaireFernandes wrote
>>>>>>> instance variables evaluate to nil in the bottom area of the integrated
>>>>>>> inspector.
>>>>> There is no direct inst var access from the playground. I was initially
>>>>> shocked by this as well and have had to resort to #instVarNamed: on 
>>>>> several
>>>>> occasions. On the bright side, you can edit the values in place in the
>>>>> 'Value' column above.
>>>> 
>>> 
>>> 
>> 
>> --
>> www.tudorgirba.com
>> www.feenk.com
>> 
>> "Value is always contextual."

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