aaaaaahhh come on ... I am not THAT lazy :D

of course I have searched it before asking. Unless I am blind I see loads
of bezier methods, none that detects whether a point belong to a curve. But
now you mention it I think I remember squeak was able to do add points to a
curve via click or something similar, because thats what I wan to do. So I
will take a look at it , most probably there is a method in there that does
this.

I want the user to click on a curve or line and there a new control point
will be placed that will allow the user to shape the line or curve to a
finer detail. A standard feature for all vector editors , 3d editors, even
image editors.

I am sorry if I miss something obvious here, its not laziness , its most
likely stupidity or just the fact I am very new with this. This is the
first time I try to make a vector editor.Again thank you all for trying to
help me, you have done already a lot.


On Sat, Nov 23, 2013 at 3:38 PM, Stéphane Ducasse <stephane.duca...@inria.fr
> wrote:

>
>
> On Nov 23, 2013, at 11:24 AM, kilon alios <kilon.al...@gmail.com> wrote:
>
> would I sound too lazy to ask in which class ?
>
>
> On Sat, Nov 23, 2013 at 11:35 AM, Stéphane Ducasse <
> stephane.duca...@inria.fr> wrote:
>
>> there are bezier algo in the system
>>
>> Stef
>>
>> On Nov 20, 2013, at 9:55 PM, kilon alios <kilon.al...@gmail.com> wrote:
>>
>> yes I found the formula for straight lines and I was wondering what was
>> the one for bezier curves, so your reply could not have come a better
>> moment. Thanks I will study it and implement it.
>>
>>
>> On Wed, Nov 20, 2013 at 9:21 PM, Hilaire Fernandes <
>> hilaire.fernan...@gmail.com> wrote:
>>
>>> Hello,
>>>
>>> You may want to calculate the distance between the mouse position and
>>> your path (I guess a bezier curve). Then given this distance and a
>>> tolerance to zero you decide if the mouse position is more or less on
>>> your path. Calculating the distance you will also get for free the place
>>> where to add a point on your path.
>>>
>>> http://blog.gludion.com/2009/08/distance-to-quadratic-bezier-curve.html
>>>
>>> Hilaire
>>>
>>>
>>> Le 14/11/2013 21:07, kilon alios a écrit :
>>> > In order to do that I will have to check that the line passes through a
>>> > specific pixel. Or to be more correct that the place that mouse has
>>> > clicked is where my path passes through. How I do that ? Can Athens do
>>> > that ? Can athens tell me which pixels my path passes through ?
>>> >
>>>
>>>
>>> --
>>> Dr. Geo http://drgeo.eu
>>>
>>>
>>>
>>
>>
>
>
>

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