aaaaaahhh come on ... I am not THAT lazy :D of course I have searched it before asking. Unless I am blind I see loads of bezier methods, none that detects whether a point belong to a curve. But now you mention it I think I remember squeak was able to do add points to a curve via click or something similar, because thats what I wan to do. So I will take a look at it , most probably there is a method in there that does this.
I want the user to click on a curve or line and there a new control point will be placed that will allow the user to shape the line or curve to a finer detail. A standard feature for all vector editors , 3d editors, even image editors. I am sorry if I miss something obvious here, its not laziness , its most likely stupidity or just the fact I am very new with this. This is the first time I try to make a vector editor.Again thank you all for trying to help me, you have done already a lot. On Sat, Nov 23, 2013 at 3:38 PM, Stéphane Ducasse <stephane.duca...@inria.fr > wrote: > > > On Nov 23, 2013, at 11:24 AM, kilon alios <kilon.al...@gmail.com> wrote: > > would I sound too lazy to ask in which class ? > > > On Sat, Nov 23, 2013 at 11:35 AM, Stéphane Ducasse < > stephane.duca...@inria.fr> wrote: > >> there are bezier algo in the system >> >> Stef >> >> On Nov 20, 2013, at 9:55 PM, kilon alios <kilon.al...@gmail.com> wrote: >> >> yes I found the formula for straight lines and I was wondering what was >> the one for bezier curves, so your reply could not have come a better >> moment. Thanks I will study it and implement it. >> >> >> On Wed, Nov 20, 2013 at 9:21 PM, Hilaire Fernandes < >> hilaire.fernan...@gmail.com> wrote: >> >>> Hello, >>> >>> You may want to calculate the distance between the mouse position and >>> your path (I guess a bezier curve). Then given this distance and a >>> tolerance to zero you decide if the mouse position is more or less on >>> your path. Calculating the distance you will also get for free the place >>> where to add a point on your path. >>> >>> http://blog.gludion.com/2009/08/distance-to-quadratic-bezier-curve.html >>> >>> Hilaire >>> >>> >>> Le 14/11/2013 21:07, kilon alios a écrit : >>> > In order to do that I will have to check that the line passes through a >>> > specific pixel. Or to be more correct that the place that mouse has >>> > clicked is where my path passes through. How I do that ? Can Athens do >>> > that ? Can athens tell me which pixels my path passes through ? >>> > >>> >>> >>> -- >>> Dr. Geo http://drgeo.eu >>> >>> >>> >> >> > > >