there are bezier algo in the system

Stef

On Nov 20, 2013, at 9:55 PM, kilon alios <kilon.al...@gmail.com> wrote:

> yes I found the formula for straight lines and I was wondering what was the 
> one for bezier curves, so your reply could not have come a better moment. 
> Thanks I will study it and implement it. 
> 
> 
> On Wed, Nov 20, 2013 at 9:21 PM, Hilaire Fernandes 
> <hilaire.fernan...@gmail.com> wrote:
> Hello,
> 
> You may want to calculate the distance between the mouse position and
> your path (I guess a bezier curve). Then given this distance and a
> tolerance to zero you decide if the mouse position is more or less on
> your path. Calculating the distance you will also get for free the place
> where to add a point on your path.
> 
> http://blog.gludion.com/2009/08/distance-to-quadratic-bezier-curve.html
> 
> Hilaire
> 
> 
> Le 14/11/2013 21:07, kilon alios a écrit :
> > In order to do that I will have to check that the line passes through a
> > specific pixel. Or to be more correct that the place that mouse has
> > clicked is where my path passes through. How I do that ? Can Athens do
> > that ? Can athens tell me which pixels my path passes through ?
> >
> 
> 
> --
> Dr. Geo http://drgeo.eu
> 
> 
> 

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