ignore would be more in keeping with more applications that I use... 

Date: Mon, 8 Nov 2010 13:02:44 -0700
To: opensource-dev@lists.secondlife.com
From: andromedaquon...@gmail.com
Subject: Re: [opensource-dev] Request for feedback - Preferences Cleanup



I hadn't thought of "mute"  that way.  Perhaps
"ignore" would be better.  Or NULL.


At 11:22 AM 11/8/2010, you wrote:

That mute button sometimes does
the opposite of what "mute" means in SL.  On the
telephones in my house and on my Android, mute turns off the
*microphone*, not the incoming sound.  (Ditto for some other apps
I've seen, such as GoToMeeting.  "Hold" is the closest
analogue, which turns off both directions.)  I'm guessing this is
probably the source of some of the confusion.


Celi




On Fri, Nov 5, 2010 at 5:43 PM, Andromeda Quonset
<
andromedaquon...@gmail.com> wrote:



FWIW,



I would also like to see the return to "Mute" instead of
"Block".  With all due respect to your user testing, the
telephone on my desk has a "Mute" button, not a
"Block" button, and I consider it a very heavily used
communications tool.  Perhaps there should be an option in
preferences for setting the label for this function to either
"Mute" or "Block",  as that would keep all of
your users happy.



Thank you





At 09:10 AM 11/5/2010, Sarah (Esbee) Kuehnle wrote:


Thanks for the feedback everyone. I'm working on some updates to the
pdf right now and will send that out for further review later
today!



I can't promise all the suggested additions will go into the prefs,
but I'll definitely look at each one as I'm making updates.



A few responses to those who's provided feedback so far: 



@Marine - 1) The text chat logs have been fixed in 2.3 beta. 2) We
changed the label from "Mute" to "Block" early on in
V2 because our user testing indicated new users were confused about what
"Mute" means and understood "Block" because it's used
commonly in other communication tools. 



@GeneJ - That for the reminder on that typo. It was pointed out in my
OH the other week and I needed a good kick to remember to fix it!
:)



@Wolfpup - We're just talking about skinning for now. In the
meantime, I'm just gathering color options in one place. But you're right
- future skinning preferences will likely require a restart before
changes would take effect. 



@Erin - I've taken note of your request for the numerical debug
settings for sculpties. I'm not sure they make sense in this preference
cleanup I'm doing now, but will be useful when I can focus my team on a
sprint focused on content creation as some point in the near future. As
far as local lights go, they've actually been added back in on the Mesh
Project Viewer
(SH-157) (which
will eventually be added into the main Second Life Viewer). I'll take a
look at the other tickets you referenced today. 



@Hitomi - Thanks for the additional settings. I'll review these this
morning and see what makes sense to incorporate. That's a great
list!



More updates from me soon!



--Esbee





On Thu, Nov 4, 2010 at 6:50 PM, WolfPup Lowenhar
<wolfpu...@earthlink.net
> wrote:

I keep seeing people talking about user readable chat logs and from
what I’m seeing in the current dev builds the logs are already back to
plain text. I’m currently working on a feature that is dealing with chat
and group/personal IM logs.


 


From:

opensource-dev-boun...@lists.secondlife.com
[
 mailto:opensource-dev-boun...@lists.secondlife.com]
On Behalf Of Hitomi Tiponi
Sent: Thursday, November 04, 2010 4:37 PM
To: Opensource_dev


Subject: Re: [opensource-dev] Request for feedback - Preferences
Cleanup


 


Thanks for the Preferences mock-up (must say that I rather like the
anime look of them :)) - some really sensible stuff there.


Suggestions (all currently in Debug Settings): 
Chat - adjustable life and fade times for Startup, IM and Group
popups - I find they are too short for me to spot sometimes 
Chat - Add in spinners to alter the number of times that IM tabs
flash and the rate at which they flash at 
Advanced - Move 'UI Size' slider to Graphics as KL and myself have
done - it fits more naturally there 
Graphics->Hardware - allow forcing on of Antialiasing (as the
Viewer GPU presets often gets this wrong) or better still fix the presets
:) 
Move & View - put in spinners for amount of head movement 
Move & View - Checkbox to allow double-click point-move in-world
as an alternative to double-click teleport (which is welcome) 
Move & View - Checkbox for 'Number keys move avatar' 
Privacy - Check-box to select option to also create user-readable
chat logs (as others have suggested) <- this is what I’m referring to. 
Advanced - Checkbox for 'Show Grid Selection at login' 
Advanced - Checkbox for 'Disable Camera Constraints' 
Advanced - Checkbox for 'Limit the distance I can select objects at'
and sliders/spinners for selection distance and amount you can drag in
one step 
Advanced - Checkbox for 'Show UI in snapshots' 
 

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