That mute button sometimes does the opposite of what "mute" means in SL.  On
the telephones in my house and on my Android, mute turns off the
*microphone*, not the incoming sound.  (Ditto for some other apps I've seen,
such as GoToMeeting.  "Hold" is the closest analogue, which turns off both
directions.)  I'm guessing this is probably the source of some of the
confusion.

Celi


On Fri, Nov 5, 2010 at 5:43 PM, Andromeda Quonset <
andromedaquon...@gmail.com> wrote:

>  FWIW,
>
> I would also like to see the return to "Mute" instead of "Block".  With all
> due respect to your user testing, the telephone on my desk has a "Mute"
> button, not a "Block" button, and I consider it a very heavily used
> communications tool.  Perhaps there should be an option in preferences for
> setting the label for this function to either "Mute" or "Block",  as that
> would keep all of your users happy.
>
> Thank you
>
>
> At 09:10 AM 11/5/2010, Sarah (Esbee) Kuehnle wrote:
>
> Thanks for the feedback everyone. I'm working on some updates to the pdf
> right now and will send that out for further review later today!
>
> I can't promise all the suggested additions will go into the prefs, but
> I'll definitely look at each one as I'm making updates.
>
> A few responses to those who's provided feedback so far:
>
> @Marine - 1) The text chat logs have been fixed in 2.3 beta. 2) We changed
> the label from "Mute" to "Block" early on in V2 because our user testing
> indicated new users were confused about what "Mute" means and understood
> "Block" because it's used commonly in other communication tools.
>
> @GeneJ - That for the reminder on that typo. It was pointed out in my OH
> the other week and I needed a good kick to remember to fix it! :)
>
> @Wolfpup - We're just talking about skinning for now. In the meantime, I'm
> just gathering color options in one place. But you're right - future
> skinning preferences will likely require a restart before changes would take
> effect.
>
> @Erin - I've taken note of your request for the numerical debug settings
> for sculpties. I'm not sure they make sense in this preference cleanup I'm
> doing now, but will be useful when I can focus my team on a sprint focused
> on content creation as some point in the near future. As far as local lights
> go, they've actually been added back in on the Mesh Project Viewer 
> (SH-157<https://jira.secondlife.com/browse/SH-157>)
> (which will eventually be added into the main Second Life Viewer). I'll take
> a look at the other tickets you referenced today.
>
> @Hitomi - Thanks for the additional settings. I'll review these this
> morning and see what makes sense to incorporate. That's a great list!
>
> More updates from me soon!
>
> --Esbee
>
>
> On Thu, Nov 4, 2010 at 6:50 PM, WolfPup Lowenhar <wolfpu...@earthlink.net> 
> wrote:
>
> I keep seeing people talking about user readable chat logs and from what
> I’m seeing in the current dev builds the logs are already back to plain
> text. I’m currently working on a feature that is dealing with chat and
> group/personal IM logs.
>
>
>
> From: opensource-dev-boun...@lists.secondlife.com 
> [mailto:opensource-dev-boun...@lists.secondlife.com<opensource-dev-boun...@lists.secondlife.com>]
> On Behalf Of Hitomi Tiponi
> Sent: Thursday, November 04, 2010 4:37 PM
> To: Opensource_dev
>
> Subject: Re: [opensource-dev] Request for feedback - Preferences Cleanup
>
>
>
> Thanks for the Preferences mock-up (must say that I rather like the anime
> look of them :)) - some really sensible stuff there.
>
> Suggestions (all currently in Debug Settings): Chat - adjustable life and
> fade times for Startup, IM and Group popups - I find they are too short for
> me to spot sometimes Chat - Add in spinners to alter the number of times
> that IM tabs flash and the rate at which they flash at Advanced - Move 'UI
> Size' slider to Graphics as KL and myself have done - it fits more naturally
> there Graphics->Hardware - allow forcing on of Antialiasing (as the Viewer
> GPU presets often gets this wrong) or better still fix the presets :) Move
> & View - put in spinners for amount of head movement Move & View -
> Checkbox to allow double-click point-move in-world as an alternative to
> double-click teleport (which is welcome) Move & View - Checkbox for
> 'Number keys move avatar' Privacy - Check-box to select option to also
> create user-readable chat logs (as others have suggested) <- this is what
> I’m referring to. Advanced - Checkbox for 'Show Grid Selection at login' 
> Advanced
> - Checkbox for 'Disable Camera Constraints' Advanced - Checkbox for 'Limit
> the distance I can select objects at' and sliders/spinners for selection
> distance and amount you can drag in one step Advanced - Checkbox for 'Show
> UI in snapshots'
>
>
>  No virus found in this message.
> Checked by AVG - www.avg.com
> Version: 10.0.1153 / Virus Database: 424/3236 - Release Date: 11/03/10
>
> _______________________________________________
> Policies and (un)subscribe information available here:
>  http://wiki.secondlife.com/wiki/OpenSource-Dev
> Please read the policies before posting to keep unmoderated posting
> privileges
>
>
> _______________________________________________
> Policies and (un)subscribe information available here:
>  http://wiki.secondlife.com/wiki/OpenSource-Dev
> Please read the policies before posting to keep unmoderated posting
> privileges
>
>
> _______________________________________________
> Policies and (un)subscribe information available here:
> http://wiki.secondlife.com/wiki/OpenSource-Dev
> Please read the policies before posting to keep unmoderated posting
> privileges
>
_______________________________________________
Policies and (un)subscribe information available here:
http://wiki.secondlife.com/wiki/OpenSource-Dev
Please read the policies before posting to keep unmoderated posting privileges

Reply via email to