Looking good so far.  I can think of a couple more debug/menu settings
I would love to see brought forward, but some of them might be too
much.

I'd suggest a new tab titled "Animations" that would provide control
over the default animations, and could be later turned into a full AO
preference system.  The tab would start by containing the following
items:
* Move avatar lips when speaking (Currently being thought to be moved
to the Sound & Media tab.)
* Play animation while typing (Checkbox - currently under the Debug
Setting "PlayTypingAnim")
* Play animation when taking a snapshot (Checkbax - currently under
the Debug Setting "QuietSnapshotsToDisk" with inverted logic)

These we've been guiding people to for a while, as they cause some
serious distractions in a meeting setting.

In the future it might be a good idea to be able to select from
alternate animations in this menu for each animation event.  Not sure
how that would be usefully implemented, but is an option. (And yes,
I've worked with the anim overrider built into Imprudence... It's not
exactly user friendly, but is pretty good for the current constraints.
I think there might be a better way, but it might be complex.)

Ricky
Cron Stardust

PS: Speaking of debugs settings, I've noticed that that list is
seriously crufty.  A lot of the settings only made sense, or did
anything, in the 1.x viewers.  Most aren't names consistently, etc.
What would it take to clean them up?  Just a cleanup JIRA entry +
patch someone would have to make, or would it require more extensive
review?

On Thu, Nov 4, 2010 at 11:13 AM, Sarah (Esbee) Kuehnle
<es...@lindenlab.com> wrote:
> Hi all,
>
> Attached is the design work for the clean-up of the preferences floater that
> the Snowstorm Team hopes to implement in Sprint 7.
>
> If you'd like to review and send any questions, comments, or general
> feedback, I'll take that and integrate back into the design. I'd like to get
> as much feedback as I can before the end of the day Friday, so I can make
> any necessary revisions and get it to the team ready to for work on Monday.
> In the meantime, I'll post updates as I have them!
>
> Thanks!
>
> Best,
> Esbee
>
>
>
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