On 2010-10-15 18:00, Trilo Byte wrote: > But on the flipside, the Project MESH viewer has working shadows for nVidia > GPU's on Mac (never happened before on any known config), and anti-aliasing's > fixed. If we could get that bit out of the mesh viewer and into the 2.2 > pipeline, we'd really be in great shape IMO.
The AA fix is in the 2.2 pipeline (I did that merge) ... not sure about the other (since I don't know which change that was). _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges