> On May 23, 2022, at 15:59, james.cut...@consultant.com wrote:
>
> On May 23, 2022, at 6:39 PM, Michael Thomas <m...@mtcc.com> wrote:
>>
>>
>> On 5/23/22 3:26 PM, Owen DeLong wrote:
>>> Is it?
>>>
>>> What’s the bandwidth of a good quality 4K stream? What about 4 of them +
>>> various additional interactive technologies, software downloads, media
>>> downloads, etc.?
>>>
>>> Looking at the graphs, my household (which isn’t average by any stretch of
>>> the imagination, but it is a household) doesn’t need a gig very often, but
>>> there are the occasional multiple hours where my Gig downstream does
>>> flatline at about 950Mbps.
>>>
>>> So I’d say that I make sufficiently frequent use of the gig that is
>>> available as to render it unlikely I would be satisfied with less bandwidth.
>>>
>> If you're going to use downloads as the benchmark, what about 10G or 40G as
>> the baseline? I mean, that's an unwinnable treadmill.
>>
>> But from my reading about 25Mbs is just on the edge of being ok with 4k.
>> Certainly 100Mbs would be fine for multiple streams.
>>
>> Mike
>>
>>
> There is the other significant problem — using downloads as the benchmark.
> This ignores being the family “IT consultant” doing remote support. This
> ignores voip telephony, hosting Zoom meetings with friends and family, class
> reunions, show and tell, informal classes, and eventually, shared Virtual
> scenarios. If the FCC ignores upload speed parity and BufferBloat controls,
> the end result will probably not be favorable from the user viewpoint. And I
> haven’t yet mentioned virtual presence at the SpaceX launch control center.
Using anything as “THE” benchmark is absurd… I was suggesting that downloads
are a contributing factor to the benchmarks that should be considered.
Owen