On Thu, 11 Feb 2010, Claudio Jeker wrote:
Henning, I told you, we should not talk about unfinsihed projects.
We planned to announce this in exactly 7 weeks. Anyway, to late, the cat
is out of the bag.
So Henning and Oga are working at offloading pf into the graphic card
cores by using the DRI interface. The shader will evaluate the ruleset
and packets in parallel and use the graphic memory for the state table.
Additionally if the speed of one card is not enough you can use SLI or
crossfire to use multiple cards in parallel.
--
:wq Claudio
okay, now you have piqued my interest
I will sit back and wait for mor info
thanks
diana