--- On Thu, 2/11/10, Claudio Jeker <cje...@diehard.n-r-g.com> wrote: > From: Claudio Jeker <cje...@diehard.n-r-g.com> > Subject: Re: routing and pf at 10Gbps > To: misc@openbsd.org > Received: Thursday, February 11, 2010, 5:24 PM > On Thu, Feb 11, 2010 at 03:07:28PM > -0500, Daniel Ouellet wrote: > > On 2/11/10 2:46 PM, Henning Brauer wrote: > > >disk i/o is irrelevant. you will need a very very > very fast opengl > > >capable graphics card with loads of memory of > course. > > > > ??? > > > > I am sure I am missing something big here, but Fast > Video Card with > > OpenGL for router? Are you trying to look live every > packets routed > > here? > > > > If I may asked Henning, please give me a clue stick as > that part I > > really do not understand what so ever. No bunt > intended, I just do > > not understand that at all, please help me get it? > What Video have > > to do with routing? > > > > Henning, I told you, we should not talk about unfinsihed > projects. > We planned to announce this in exactly 7 weeks. Anyway, to > late, the cat > is out of the bag. > So Henning and Oga are working at offloading pf into the > graphic card > cores by using the DRI interface. The shader will evaluate > the ruleset > and packets in parallel and use the graphic memory for the > state table. > Additionally if the speed of one card is not enough you can > use SLI or > crossfire to use multiple cards in parallel. > > -- > :wq Claudio > > It is just a 3-line diff > >
You have *got* to be kidding me. - head explodes - --- James A. Peltier james_a_pelt...@yahoo.ca