--- On Thu, 2/11/10, Claudio Jeker <cje...@diehard.n-r-g.com> wrote:

> From: Claudio Jeker <cje...@diehard.n-r-g.com>
> Subject: Re: routing and pf at 10Gbps
> To: misc@openbsd.org
> Received: Thursday, February 11, 2010, 5:24 PM
> On Thu, Feb 11, 2010 at 03:07:28PM
> -0500, Daniel Ouellet wrote:
> > On 2/11/10 2:46 PM, Henning Brauer wrote:
> > >disk i/o is irrelevant. you will need a very very
> very fast opengl
> > >capable graphics card with loads of memory of
> course.
> > 
> > ???
> > 
> > I am sure I am missing something big here, but Fast
> Video Card with
> > OpenGL for router? Are you trying to look live every
> packets routed
> > here?
> > 
> > If I may asked Henning, please give me a clue stick as
> that part I
> > really do not understand what so ever. No bunt
> intended, I just do
> > not understand that at all, please help me get it?
> What Video have
> > to do with routing?
> > 
> 
> Henning, I told you, we should not talk about unfinsihed
> projects.
> We planned to announce this in exactly 7 weeks. Anyway, to
> late, the cat
> is out of the bag.
> So Henning and Oga are working at offloading pf into the
> graphic card
> cores by using the DRI interface. The shader will evaluate
> the ruleset
> and packets in parallel and use the graphic memory for the
> state table.
> Additionally if the speed of one card is not enough you can
> use SLI or
> crossfire to use multiple cards in parallel.
> 
> -- 
> :wq Claudio
> 
> It is just a 3-line diff
> 
> 

You have *got* to be kidding me.  - head explodes -

---
James A. Peltier     james_a_pelt...@yahoo.ca

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