On Thu, 2010-02-11 at 23:24 +0100, Claudio Jeker wrote:
> So Henning and Oga are working at offloading pf into the graphic card
> cores by using the DRI interface. The shader will evaluate the ruleset
> and packets in parallel and use the graphic memory for the state table.
> Additionally if the speed of one card is not enough you can use SLI or
> crossfire to use multiple cards in parallel.

Does this mean I will be able to write

match in all scrub (no-df asintropic-filter x4)

in my pf.conf and instantly beautify my packets at 10Gb wirespeed?

If not a pony would be nice too.

Luca

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