On Thu, 2010-02-11 at 23:24 +0100, Claudio Jeker wrote: > So Henning and Oga are working at offloading pf into the graphic card > cores by using the DRI interface. The shader will evaluate the ruleset > and packets in parallel and use the graphic memory for the state table. > Additionally if the speed of one card is not enough you can use SLI or > crossfire to use multiple cards in parallel.
Does this mean I will be able to write match in all scrub (no-df asintropic-filter x4) in my pf.conf and instantly beautify my packets at 10Gb wirespeed? If not a pony would be nice too. Luca