The code is heavily inspired from Francisco Jerez's code supporting the image_load_store extension.
Backends willing to support this builtin should handle __intrinsic_image_size. v2: Based on the review of Ilia Mirkin - Enable the extension for GLES 3.1 - Fix indentation - Fix the return type (float to int, number of components for CubeImages) - Add a warning related to GLES 3.1 v3: Based on the review of Francisco Jerez - Refactor the code to share both add_image_function and _image with the other image-related functions Signed-off-by: Martin Peres <martin.pe...@linux.intel.com> --- src/glsl/builtin_functions.cpp | 109 +++++++++++++++++++++++++++++++++++------ 1 file changed, 93 insertions(+), 16 deletions(-) diff --git a/src/glsl/builtin_functions.cpp b/src/glsl/builtin_functions.cpp index 2175c66..5d0a825 100644 --- a/src/glsl/builtin_functions.cpp +++ b/src/glsl/builtin_functions.cpp @@ -399,6 +399,13 @@ shader_image_load_store(const _mesa_glsl_parse_state *state) } static bool +shader_image_size(const _mesa_glsl_parse_state *state) +{ + return (state->is_version(430, 310) || + state->ARB_shader_image_size_enable); +} + +static bool gs_streams(const _mesa_glsl_parse_state *state) { return gpu_shader5(state) && gs_only(state); @@ -492,6 +499,11 @@ private: /** Create a new function and add the given signatures. */ void add_function(const char *name, ...); + typedef ir_function_signature *(builtin_builder::*image_prototype_ctr)(const glsl_type *image_type, + const char *intrinsic_name, + unsigned num_arguments, + unsigned flags); + enum image_function_flags { IMAGE_FUNCTION_EMIT_STUB = (1 << 0), IMAGE_FUNCTION_RETURNS_VOID = (1 << 1), @@ -507,6 +519,7 @@ private: */ void add_image_function(const char *name, const char *intrinsic_name, + image_prototype_ctr prototype, unsigned num_arguments, unsigned flags); @@ -708,7 +721,12 @@ private: const char *intrinsic_name, unsigned num_arguments, unsigned flags); - ir_function_signature *_image(const glsl_type *image_type, + ir_function_signature *_image_size_prototype(const glsl_type *image_type, + const char *intrinsic_name, + unsigned num_arguments, + unsigned flags); + ir_function_signature *_image(image_prototype_ctr prototype, + const glsl_type *image_type, const char *intrinsic_name, unsigned num_arguments, unsigned flags); @@ -2552,6 +2570,7 @@ builtin_builder::add_function(const char *name, ...) void builtin_builder::add_image_function(const char *name, const char *intrinsic_name, + image_prototype_ctr prototype, unsigned num_arguments, unsigned flags) { @@ -2590,12 +2609,13 @@ builtin_builder::add_image_function(const char *name, glsl_type::uimage2DMS_type, glsl_type::uimage2DMSArray_type }; + ir_function *f = new(mem_ctx) ir_function(name); for (unsigned i = 0; i < ARRAY_SIZE(types); ++i) { if (types[i]->sampler_type != GLSL_TYPE_FLOAT || (flags & IMAGE_FUNCTION_SUPPORTS_FLOAT_DATA_TYPE)) - f->add_signature(_image(types[i], intrinsic_name, + f->add_signature(_image(prototype, types[i], intrinsic_name, num_arguments, flags)); } @@ -2608,43 +2628,57 @@ builtin_builder::add_image_functions(bool glsl) const unsigned flags = (glsl ? IMAGE_FUNCTION_EMIT_STUB : 0); add_image_function(glsl ? "imageLoad" : "__intrinsic_image_load", - "__intrinsic_image_load", 0, - (flags | IMAGE_FUNCTION_HAS_VECTOR_DATA_TYPE | + "__intrinsic_image_load", + &builtin_builder::_image_prototype, 0, + (flags | IMAGE_FUNCTION_HAS_VECTOR_DATA_TYPE | IMAGE_FUNCTION_SUPPORTS_FLOAT_DATA_TYPE | IMAGE_FUNCTION_READ_ONLY)); add_image_function(glsl ? "imageStore" : "__intrinsic_image_store", - "__intrinsic_image_store", 1, + "__intrinsic_image_store", + &builtin_builder::_image_prototype, 1, (flags | IMAGE_FUNCTION_RETURNS_VOID | IMAGE_FUNCTION_HAS_VECTOR_DATA_TYPE | IMAGE_FUNCTION_SUPPORTS_FLOAT_DATA_TYPE | IMAGE_FUNCTION_WRITE_ONLY)); add_image_function(glsl ? "imageAtomicAdd" : "__intrinsic_image_atomic_add", - "__intrinsic_image_atomic_add", 1, flags); + "__intrinsic_image_atomic_add", + &builtin_builder::_image_prototype, 1, flags); add_image_function(glsl ? "imageAtomicMin" : "__intrinsic_image_atomic_min", - "__intrinsic_image_atomic_min", 1, flags); + "__intrinsic_image_atomic_min", + &builtin_builder::_image_prototype, 1, flags); add_image_function(glsl ? "imageAtomicMax" : "__intrinsic_image_atomic_max", - "__intrinsic_image_atomic_max", 1, flags); + "__intrinsic_image_atomic_max", + &builtin_builder::_image_prototype, 1, flags); add_image_function(glsl ? "imageAtomicAnd" : "__intrinsic_image_atomic_and", - "__intrinsic_image_atomic_and", 1, flags); + "__intrinsic_image_atomic_and", + &builtin_builder::_image_prototype, 1, flags); add_image_function(glsl ? "imageAtomicOr" : "__intrinsic_image_atomic_or", - "__intrinsic_image_atomic_or", 1, flags); + "__intrinsic_image_atomic_or", + &builtin_builder::_image_prototype, 1, flags); add_image_function(glsl ? "imageAtomicXor" : "__intrinsic_image_atomic_xor", - "__intrinsic_image_atomic_xor", 1, flags); + "__intrinsic_image_atomic_xor", + &builtin_builder::_image_prototype, 1, flags); add_image_function((glsl ? "imageAtomicExchange" : "__intrinsic_image_atomic_exchange"), - "__intrinsic_image_atomic_exchange", 1, flags); + "__intrinsic_image_atomic_exchange", + &builtin_builder::_image_prototype, 1, flags); add_image_function((glsl ? "imageAtomicCompSwap" : "__intrinsic_image_atomic_comp_swap"), - "__intrinsic_image_atomic_comp_swap", 2, flags); + "__intrinsic_image_atomic_comp_swap", + &builtin_builder::_image_prototype, 2, flags); + + add_image_function(glsl ? "imageSize" : "__intrinsic_image_size", + "__intrinsic_image_size", + &builtin_builder::_image_size_prototype, 1, flags); } ir_variable * @@ -4818,13 +4852,56 @@ builtin_builder::_image_prototype(const glsl_type *image_type, } ir_function_signature * -builtin_builder::_image(const glsl_type *image_type, +builtin_builder::_image_size_prototype(const glsl_type *image_type, + const char *intrinsic_name, + unsigned num_arguments, + unsigned flags) +{ + const glsl_type *ret_type; + unsigned num_components = image_type->coordinate_components(); + + /* From the ARB_shader_image_size extension: + * "Cube images return the dimensions of one face." + */ + if (image_type == glsl_type::imageCube_type || + image_type == glsl_type::iimageCube_type || + image_type == glsl_type::uimageCube_type) { + num_components = 2; + } + + /* FIXME: Add the highp precision qualified for GLES 3.10 when it is + * becomes supported by mesa. + */ + ret_type = glsl_type::get_instance(GLSL_TYPE_INT, num_components, 1); + + ir_variable *image = in_var(image_type, "image"); + ir_function_signature *sig = new_sig(ret_type, shader_image_size, 1, image); + + /* Set the maximal set of qualifiers allowed for this image + * built-in. Function calls with arguments having fewer + * qualifiers than present in the prototype are allowed by the + * spec, but not with more, i.e. this will make the compiler + * accept everything that needs to be accepted, and reject cases + * like loads from write-only or stores to read-only images. + */ + image->data.image_read_only = true; + image->data.image_write_only = true; + image->data.image_coherent = true; + image->data.image_volatile = true; + image->data.image_restrict = true; + + return sig; +} + +ir_function_signature * +builtin_builder::_image(image_prototype_ctr prototype, + const glsl_type *image_type, const char *intrinsic_name, unsigned num_arguments, unsigned flags) { - ir_function_signature *sig = _image_prototype(image_type, intrinsic_name, - num_arguments, flags); + ir_function_signature *sig = (this->*prototype)(image_type, intrinsic_name, + num_arguments, flags); if (flags & IMAGE_FUNCTION_EMIT_STUB) { ir_factory body(&sig->body, mem_ctx); -- 2.5.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev