On Mon, 2015-07-13 at 16:22 -0700, Matt Turner wrote: > There are a couple of unrelated changes in t_vb_lighttmp.h that I hope > you'll excuse -- there's a block of code that's duplicated modulo a few > trivial differences that I took the liberty of fixing. > --- > src/mesa/tnl/t_draw.c | 2 +- > src/mesa/tnl/t_rasterpos.c | 6 +++--- > src/mesa/tnl/t_vb_fog.c | 6 +++--- > src/mesa/tnl/t_vb_light.c | 16 ++++++++-------- > src/mesa/tnl/t_vb_lighttmp.h | 16 +++++++--------- > src/mesa/tnl/t_vb_normals.c | 4 ++-- > src/mesa/tnl/t_vertex_generic.c | 2 +- > 7 files changed, 25 insertions(+), 27 deletions(-) > > diff --git a/src/mesa/tnl/t_draw.c b/src/mesa/tnl/t_draw.c > index 6adf1dc..713c6a9 100644 > --- a/src/mesa/tnl/t_draw.c > +++ b/src/mesa/tnl/t_draw.c > @@ -257,7 +257,7 @@ static GLboolean *_tnl_import_edgeflag( struct gl_context > *ctx, > GLuint i; > > for (i = 0; i < count; i++) { > - *bptr++ = ((GLfloat *)ptr)[0] == 1.0; > + *bptr++ = ((GLfloat *)ptr)[0] == 1.0F; > ptr += stride; > } > > diff --git a/src/mesa/tnl/t_rasterpos.c b/src/mesa/tnl/t_rasterpos.c > index 7ef50ea..4bd9ac8 100644 > --- a/src/mesa/tnl/t_rasterpos.c > +++ b/src/mesa/tnl/t_rasterpos.c > @@ -148,7 +148,7 @@ shade_rastpos(struct gl_context *ctx, > SUB_3V(VP, light->_Position, vertex); > /* d = length(VP) */ > d = (GLfloat) LEN_3FV( VP ); > - if (d > 1.0e-6) { > + if (d > 1.0e-6F) { > /* normalize VP */ > GLfloat invd = 1.0F / d; > SELF_SCALE_SCALAR_3V(VP, invd); > @@ -172,7 +172,7 @@ shade_rastpos(struct gl_context *ctx, > } > } > > - if (attenuation < 1e-3) > + if (attenuation < 1e-3F) > continue; > > n_dot_VP = DOT3( normal, VP ); > @@ -219,7 +219,7 @@ shade_rastpos(struct gl_context *ctx, > shine = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_SHININESS][0]; > spec_coef = powf(n_dot_h, shine); > > - if (spec_coef > 1.0e-10) { > + if (spec_coef > 1.0e-10F) { > if > (ctx->Light.Model.ColorControl==GL_SEPARATE_SPECULAR_COLOR) { > ACC_SCALE_SCALAR_3V( specularContrib, spec_coef, > light->_MatSpecular[0]); > diff --git a/src/mesa/tnl/t_vb_fog.c b/src/mesa/tnl/t_vb_fog.c > index 1ca72f8..5489ed6 100644 > --- a/src/mesa/tnl/t_vb_fog.c > +++ b/src/mesa/tnl/t_vb_fog.c > @@ -45,8 +45,8 @@ struct fog_stage_data { > #define FOG_STAGE_DATA(stage) ((struct fog_stage_data *)stage->privatePtr) > > #define FOG_EXP_TABLE_SIZE 256 > -#define FOG_MAX (10.0) > -#define EXP_FOG_MAX .0006595 > +#define FOG_MAX (10.0F) > +#define EXP_FOG_MAX .0006595F > #define FOG_INCR (FOG_MAX/FOG_EXP_TABLE_SIZE) > static GLfloat exp_table[FOG_EXP_TABLE_SIZE]; > static GLfloat inited = 0; > @@ -54,7 +54,7 @@ static GLfloat inited = 0; > #if 1 > #define NEG_EXP( result, narg ) > \ > do { \ > - GLfloat f = (GLfloat) (narg * (1.0/FOG_INCR)); \ > + GLfloat f = (GLfloat) (narg * (1.0F / FOG_INCR)); \ > GLint k = (GLint) f; > \ > if (k > FOG_EXP_TABLE_SIZE-2) \ > result = (GLfloat) EXP_FOG_MAX; > \ > diff --git a/src/mesa/tnl/t_vb_light.c b/src/mesa/tnl/t_vb_light.c > index dbd57fa..df9073e 100644 > --- a/src/mesa/tnl/t_vb_light.c > +++ b/src/mesa/tnl/t_vb_light.c > @@ -137,23 +137,23 @@ validate_shine_table( struct gl_context *ctx, GLuint > side, GLfloat shininess ) > break; > > m = s->tab; > - m[0] = 0.0; > - if (shininess == 0.0) { > + m[0] = 0.0F; > + if (shininess == 0.0F) { > for (j = 1 ; j <= SHINE_TABLE_SIZE ; j++) > - m[j] = 1.0; > + m[j] = 1.0F; > } > else { > for (j = 1 ; j < SHINE_TABLE_SIZE ; j++) { > GLdouble t, x = j / (GLfloat) (SHINE_TABLE_SIZE - 1);
I think you want to declare x (and probably t as well) with type GLfloat here. > - if (x < 0.005) /* underflow check */ > - x = 0.005; > + if (x < 0.005F) /* underflow check */ > + x = 0.005F; > t = pow(x, shininess); Since the code below casts t to float anyway, is there a reason why you did not use powf and declared t as float? Also, there is no point in making the change below if you don't do that, right? > - if (t > 1e-20) > + if (t > 1e-20F) > m[j] = (GLfloat) t; > else > - m[j] = 0.0; > + m[j] = 0.0F; > } > - m[SHINE_TABLE_SIZE] = 1.0; > + m[SHINE_TABLE_SIZE] = 1.0F; > } > > s->shininess = shininess; > diff --git a/src/mesa/tnl/t_vb_lighttmp.h b/src/mesa/tnl/t_vb_lighttmp.h > index f8786ac..3aebcd4 100644 > --- a/src/mesa/tnl/t_vb_lighttmp.h > +++ b/src/mesa/tnl/t_vb_lighttmp.h > @@ -112,7 +112,7 @@ static void TAG(light_rgba_spec)( struct gl_context *ctx, > GLint side; > GLfloat contrib[3]; > GLfloat attenuation; > - GLfloat VP[3]; /* unit vector from vertex to light */ > + GLfloat VP[3]; /* unit vector from vertex to light */ > GLfloat n_dot_VP; /* n dot VP */ > GLfloat *h; > > @@ -129,7 +129,7 @@ static void TAG(light_rgba_spec)( struct gl_context *ctx, > > d = (GLfloat) LEN_3FV( VP ); > > - if (d > 1e-6) { > + if (d > 1e-6F) { > GLfloat invd = 1.0F / d; > SELF_SCALE_SCALAR_3V(VP, invd); > } > @@ -152,7 +152,7 @@ static void TAG(light_rgba_spec)( struct gl_context *ctx, > } > } > > - if (attenuation < 1e-3) > + if (attenuation < 1e-3F) > continue; /* this light makes no contribution */ > > /* Compute dot product or normal and vector from V to light pos */ > @@ -204,7 +204,7 @@ static void TAG(light_rgba_spec)( struct gl_context *ctx, > > if (n_dot_h > 0.0F) { > GLfloat spec_coef = lookup_shininess(ctx, side, n_dot_h); > - if (spec_coef > 1.0e-10) { > + if (spec_coef > 1.0e-10F) { > spec_coef *= attenuation; > ACC_SCALE_SCALAR_3V( spec[side], spec_coef, > light->_MatSpecular[side]); > @@ -283,12 +283,11 @@ static void TAG(light_rgba)( struct gl_context *ctx, > > /* Add contribution from each enabled light source */ > foreach (light, &ctx->Light.EnabledList) { > - > GLfloat n_dot_h; > GLfloat correction; > GLint side; > GLfloat contrib[3]; > - GLfloat attenuation = 1.0; > + GLfloat attenuation; > GLfloat VP[3]; /* unit vector from vertex to light */ > GLfloat n_dot_VP; /* n dot VP */ > GLfloat *h; > @@ -302,12 +301,11 @@ static void TAG(light_rgba)( struct gl_context *ctx, > else { > GLfloat d; /* distance from vertex to light */ > > - > SUB_3V(VP, light->_Position, vertex); > > d = (GLfloat) LEN_3FV( VP ); > > - if ( d > 1e-6) { > + if (d > 1e-6F) { > GLfloat invd = 1.0F / d; > SELF_SCALE_SCALAR_3V(VP, invd); > } > @@ -330,7 +328,7 @@ static void TAG(light_rgba)( struct gl_context *ctx, > } > } > > - if (attenuation < 1e-3) > + if (attenuation < 1e-3F) > continue; /* this light makes no contribution */ > > /* Compute dot product or normal and vector from V to light pos */ > diff --git a/src/mesa/tnl/t_vb_normals.c b/src/mesa/tnl/t_vb_normals.c > index 9aee1a2..6fc89c2 100644 > --- a/src/mesa/tnl/t_vb_normals.c > +++ b/src/mesa/tnl/t_vb_normals.c > @@ -114,7 +114,7 @@ validate_normal_stage(struct gl_context *ctx, struct > tnl_pipeline_stage *stage) > store->NormalTransform = _mesa_normal_tab[transform | NORM_NORMALIZE]; > } > else if (ctx->Transform.RescaleNormals && > - ctx->_ModelViewInvScale != 1.0) { > + ctx->_ModelViewInvScale != 1.0F) { > store->NormalTransform = _mesa_normal_tab[transform | NORM_RESCALE]; > } > else { > @@ -131,7 +131,7 @@ validate_normal_stage(struct gl_context *ctx, struct > tnl_pipeline_stage *stage) > store->NormalTransform = _mesa_normal_tab[NORM_NORMALIZE]; > } > else if (!ctx->Transform.RescaleNormals && > - ctx->_ModelViewInvScale != 1.0) { > + ctx->_ModelViewInvScale != 1.0F) { > store->NormalTransform = _mesa_normal_tab[NORM_RESCALE]; > } > else { > diff --git a/src/mesa/tnl/t_vertex_generic.c b/src/mesa/tnl/t_vertex_generic.c > index 2a25a96..6c40c86 100644 > --- a/src/mesa/tnl/t_vertex_generic.c > +++ b/src/mesa/tnl/t_vertex_generic.c > @@ -1026,7 +1026,7 @@ void _tnl_generic_interp( struct gl_context *ctx, > > if (tnl->NeedNdcCoords) { > const GLfloat *dstclip = VB->ClipPtr->data[edst]; > - if (dstclip[3] != 0.0) { > + if (dstclip[3] != 0.0f) { > const GLfloat w = 1.0f / dstclip[3]; > GLfloat pos[4]; > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev