From: Fabian Bieler <fabianbie...@fastmail.fm> This is to prevent a name conflict in tessellation shaders built-in interface blocks. --- src/glsl/lower_named_interface_blocks.cpp | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-)
diff --git a/src/glsl/lower_named_interface_blocks.cpp b/src/glsl/lower_named_interface_blocks.cpp index 2f1e3af..29606f7 100644 --- a/src/glsl/lower_named_interface_blocks.cpp +++ b/src/glsl/lower_named_interface_blocks.cpp @@ -125,7 +125,8 @@ flatten_named_interface_blocks_declarations::run(exec_list *instructions) for (unsigned i = 0; i < iface_t->length; i++) { const char * field_name = iface_t->fields.structure[i].name; char *iface_field_name = - ralloc_asprintf(mem_ctx, "%s.%s.%s", + ralloc_asprintf(mem_ctx, "%s %s.%s.%s", + var->data.mode == ir_var_shader_in ? "in" : "out", iface_t->name, var->name, field_name); ir_variable *found_var = @@ -218,7 +219,9 @@ flatten_named_interface_blocks_declarations::handle_rvalue(ir_rvalue **rvalue) if (var->get_interface_type() != NULL) { char *iface_field_name = - ralloc_asprintf(mem_ctx, "%s.%s.%s", var->get_interface_type()->name, + ralloc_asprintf(mem_ctx, "%s %s.%s.%s", + var->data.mode == ir_var_shader_in ? "in" : "out", + var->get_interface_type()->name, var->name, ir->field); /* Find the variable in the set of flattened interface blocks */ ir_variable *found_var = -- 2.1.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev