Adds the ‘bptc’ layout to get_channel_bits. The channel bits for BPTC depend on the mode but as it only has to be an approximation we can set it to 4 like for S3TC. --- src/mesa/main/format_info.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/mesa/main/format_info.py b/src/mesa/main/format_info.py index a0eecd3..fc40dc4 100644 --- a/src/mesa/main/format_info.py +++ b/src/mesa/main/format_info.py @@ -110,7 +110,7 @@ def get_channel_bits(fmat, chan_name): if fmat.is_compressed(): # These values are pretty-much bogus, but OpenGL requires that we # return an "approximate" number of bits. - if fmat.layout == 's3tc': + if fmat.layout in ('s3tc', 'bptc'): return 4 if fmat.has_channel(chan_name) else 0 elif fmat.layout == 'fxt1': if chan_name in 'rgb': -- 1.9.3 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev