On Wed, 2014-06-18 at 13:05 -0700, Ian Romanick wrote: > On 06/18/2014 02:51 AM, Iago Toral Quiroga wrote: > > On Intel hardware when a geometry shader outputs GL_POINTS primitives we > > only need to emit vertex control bits if it emits vertices to non-zero > > streams, so use a flag to track this. > > > > This flag will be set to TRUE when a geometry shader calls > > EmitStreamVertex() > > or EndStreamPrimitive() with a non-zero stream parameter in a later patch. > > --- > > src/mesa/main/mtypes.h | 2 ++ > > src/mesa/main/shaderapi.c | 1 + > > src/mesa/main/shaderobj.c | 1 + > > src/mesa/program/program.c | 1 + > > 4 files changed, 5 insertions(+) > > > > diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h > > index f45dde4..5bc710e 100644 > > --- a/src/mesa/main/mtypes.h > > +++ b/src/mesa/main/mtypes.h > > @@ -2178,6 +2178,7 @@ struct gl_geometry_program > > GL_TRIANGLES, or GL_TRIANGLES_ADJACENCY_ARB */ > > GLenum OutputType; /**< GL_POINTS, GL_LINE_STRIP or GL_TRIANGLE_STRIP */ > > GLboolean UsesEndPrimitive; > > + GLboolean UsesStreams; > > For things that are not visible to the GL API, we've been trying to > transition away from GL types. Unless Brian or Chris object, I think > I'd rather have this be bool (and true / false below).
If Brian and Chris are okay with this change then I'll also change UsesEndPrimitive to be bool. > > }; > > > > > > @@ -2681,6 +2682,7 @@ struct gl_shader_program > > GLuint ClipDistanceArraySize; /**< Size of the gl_ClipDistance > > array, or > > 0 if not present. */ > > GLboolean UsesEndPrimitive; > > + GLboolean UsesStreams; > > } Geom; > > > > /** Vertex shader state */ > > diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c > > index 2ec2444..2bbef35 100644 > > --- a/src/mesa/main/shaderapi.c > > +++ b/src/mesa/main/shaderapi.c > > @@ -1888,6 +1888,7 @@ _mesa_copy_linked_program_data(gl_shader_stage type, > > dst_gp->OutputType = src->Geom.OutputType; > > dst->UsesClipDistanceOut = src->Geom.UsesClipDistance; > > dst_gp->UsesEndPrimitive = src->Geom.UsesEndPrimitive; > > + dst_gp->UsesStreams = src->Geom.UsesStreams; > > } > > break; > > case MESA_SHADER_FRAGMENT: { > > diff --git a/src/mesa/main/shaderobj.c b/src/mesa/main/shaderobj.c > > index b0f0bfa..03db862 100644 > > --- a/src/mesa/main/shaderobj.c > > +++ b/src/mesa/main/shaderobj.c > > @@ -248,6 +248,7 @@ _mesa_init_shader_program(struct gl_context *ctx, > > struct gl_shader_program *prog > > prog->Geom.VerticesOut = 0; > > prog->Geom.InputType = GL_TRIANGLES; > > prog->Geom.OutputType = GL_TRIANGLE_STRIP; > > + prog->Geom.UsesStreams = GL_FALSE; > > > > prog->TransformFeedback.BufferMode = GL_INTERLEAVED_ATTRIBS; > > > > diff --git a/src/mesa/program/program.c b/src/mesa/program/program.c > > index b7332fc..1263cea 100644 > > --- a/src/mesa/program/program.c > > +++ b/src/mesa/program/program.c > > @@ -552,6 +552,7 @@ _mesa_clone_program(struct gl_context *ctx, const > > struct gl_program *prog) > > gpc->InputType = gp->InputType; > > gpc->Invocations = gp->Invocations; > > gpc->OutputType = gp->OutputType; > > + gpc->UsesStreams = gp->UsesStreams; > > } > > break; > > default: > > > > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev