Sounds good to me.
On Thu, Jun 19, 2014 at 7:23 PM, Iago Toral <ito...@igalia.com> wrote: > On Wed, 2014-06-18 at 13:05 -0700, Ian Romanick wrote: >> On 06/18/2014 02:51 AM, Iago Toral Quiroga wrote: >> > On Intel hardware when a geometry shader outputs GL_POINTS primitives we >> > only need to emit vertex control bits if it emits vertices to non-zero >> > streams, so use a flag to track this. >> > >> > This flag will be set to TRUE when a geometry shader calls >> > EmitStreamVertex() >> > or EndStreamPrimitive() with a non-zero stream parameter in a later patch. >> > --- >> > src/mesa/main/mtypes.h | 2 ++ >> > src/mesa/main/shaderapi.c | 1 + >> > src/mesa/main/shaderobj.c | 1 + >> > src/mesa/program/program.c | 1 + >> > 4 files changed, 5 insertions(+) >> > >> > diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h >> > index f45dde4..5bc710e 100644 >> > --- a/src/mesa/main/mtypes.h >> > +++ b/src/mesa/main/mtypes.h >> > @@ -2178,6 +2178,7 @@ struct gl_geometry_program >> > GL_TRIANGLES, or GL_TRIANGLES_ADJACENCY_ARB */ >> > GLenum OutputType; /**< GL_POINTS, GL_LINE_STRIP or GL_TRIANGLE_STRIP >> > */ >> > GLboolean UsesEndPrimitive; >> > + GLboolean UsesStreams; >> >> For things that are not visible to the GL API, we've been trying to >> transition away from GL types. Unless Brian or Chris object, I think >> I'd rather have this be bool (and true / false below). > > If Brian and Chris are okay with this change then I'll also change > UsesEndPrimitive to be bool. > >> > }; >> > >> > >> > @@ -2681,6 +2682,7 @@ struct gl_shader_program >> > GLuint ClipDistanceArraySize; /**< Size of the gl_ClipDistance >> > array, or >> > 0 if not present. */ >> > GLboolean UsesEndPrimitive; >> > + GLboolean UsesStreams; >> > } Geom; >> > >> > /** Vertex shader state */ >> > diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c >> > index 2ec2444..2bbef35 100644 >> > --- a/src/mesa/main/shaderapi.c >> > +++ b/src/mesa/main/shaderapi.c >> > @@ -1888,6 +1888,7 @@ _mesa_copy_linked_program_data(gl_shader_stage type, >> > dst_gp->OutputType = src->Geom.OutputType; >> > dst->UsesClipDistanceOut = src->Geom.UsesClipDistance; >> > dst_gp->UsesEndPrimitive = src->Geom.UsesEndPrimitive; >> > + dst_gp->UsesStreams = src->Geom.UsesStreams; >> > } >> > break; >> > case MESA_SHADER_FRAGMENT: { >> > diff --git a/src/mesa/main/shaderobj.c b/src/mesa/main/shaderobj.c >> > index b0f0bfa..03db862 100644 >> > --- a/src/mesa/main/shaderobj.c >> > +++ b/src/mesa/main/shaderobj.c >> > @@ -248,6 +248,7 @@ _mesa_init_shader_program(struct gl_context *ctx, >> > struct gl_shader_program *prog >> > prog->Geom.VerticesOut = 0; >> > prog->Geom.InputType = GL_TRIANGLES; >> > prog->Geom.OutputType = GL_TRIANGLE_STRIP; >> > + prog->Geom.UsesStreams = GL_FALSE; >> > >> > prog->TransformFeedback.BufferMode = GL_INTERLEAVED_ATTRIBS; >> > >> > diff --git a/src/mesa/program/program.c b/src/mesa/program/program.c >> > index b7332fc..1263cea 100644 >> > --- a/src/mesa/program/program.c >> > +++ b/src/mesa/program/program.c >> > @@ -552,6 +552,7 @@ _mesa_clone_program(struct gl_context *ctx, const >> > struct gl_program *prog) >> > gpc->InputType = gp->InputType; >> > gpc->Invocations = gp->Invocations; >> > gpc->OutputType = gp->OutputType; >> > + gpc->UsesStreams = gp->UsesStreams; >> > } >> > break; >> > default: >> > >> >> > > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev