https://bugs.freedesktop.org/show_bug.cgi?id=78914

--- Comment #18 from Florian Link <florianl...@gmail.com> ---
Ok, I can confirm that it is a depth fighting problem and found a fix for my
ray caster. Thank you for your effort!

Still it would be good if LLVM pipe would do the same quality depth test as
softpipe and NVidia/ATI do.

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