On 26 November 2013 00:02, Francisco Jerez <curroje...@riseup.net> wrote:
> --- > src/glsl/ast.h | 32 +++++++++++++++++++++++++++++++- > src/glsl/ast_type.cpp | 5 +++++ > 2 files changed, 36 insertions(+), 1 deletion(-) > > diff --git a/src/glsl/ast.h b/src/glsl/ast.h > index 5c214b6..b750bb7 100644 > --- a/src/glsl/ast.h > +++ b/src/glsl/ast.h > @@ -413,12 +413,23 @@ struct ast_type_qualifier { > unsigned prim_type:1; > unsigned max_vertices:1; > /** \} */ > + > + /** \name Layout and memory qualifiers for > ARB_shader_image_load_store. */ > + /** \{ */ > + unsigned early_fragment_tests:1; > + unsigned explicit_image_format:1; > + unsigned coherent:1; > + unsigned _volatile:1; > + unsigned _restrict:1; > + unsigned read_only:1; > + unsigned write_only:1; > + /** \} */ > As in patch 5, I'd like to see a comment next to "read_only" and "write_only" to indicate that they correspond to the GLSL keywords "readonly" and "writeonly". > } > /** \brief Set of flags, accessed by name. */ > q; > > /** \brief Set of flags, accessed as a bitmask. */ > - unsigned i; > + uint64_t i; > In glsl_parser.yy's "basic_interface_block" rule there are local variables called interface_type_mask and block_interface_qualifier that store values from ast_type_qualifier::flags.i. They should also be changed to uint64_t. With those changes, this patch is: Reviewed-by: Paul Berry <stereotype...@gmail.com>
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