With those two changes, this is Reviewed-by: Chris Forbes <chr...@ijw.co.nz>
On Thu, Nov 21, 2013 at 8:05 AM, Paul Berry <stereotype...@gmail.com> wrote: > On 20 November 2013 03:18, Marek Olšák <mar...@gmail.com> wrote: >> >> On Wed, Nov 20, 2013 at 5:47 AM, Paul Berry <stereotype...@gmail.com> >> wrote: >> > >> > + /** >> > + * If Layered is true, the number of layers in the framebuffer. For >> > cube >> > + * maps and cube map arrays, this includes the factor of 6. >> > + */ >> > + GLuint NumLayers; >> > + >> >> I think the cube map array size is already premultiplied by 6. >> >> Marek > > > Whoops, you're right, thanks. I'll fix that in v2. > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/mesa-dev > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev