On 19 November 2013 22:22, Chris Forbes <chr...@ijw.co.nz> wrote: > + if (layer_count > 0) { > + fb->NumLayers = layer_count; > > It seems like in the nonlayered case there will just be junk left in > fb->NumLayers, which might trip people up in future? >
Yeah, that's a fair critique. On further reflection, it seems silly to have both NumLayers and Layered in gl_framebuffer. I'll follow up with a v2 patch that eliminates the Layered boolean, and stores 0 for NumLayers when the framebuffer is unlayered.
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