On Thu, Oct 31, 2013 at 6:19 PM, Ian Romanick <i...@freedesktop.org> wrote: > On 10/31/2013 08:42 AM, Marek Olšák wrote: >> From: Marek Olšák <marek.ol...@amd.com> >> >> Cc: mesa-sta...@lists.freedesktop.org > > This is not correct. GL_COMPRESSED_TEXTURE_FORMATS is only supposed to > return texture formats "suitable for general-purpose usage." Since > GL_COMPRESSED_RGBA_S3TC_DXT1_EXT only has 1 bit for alpha, it's not > suitable for general-purpose usage. As far as I'm aware, nobody else > returns that format either... and I think we have a piglit test.
Yes, we have a piglit test which expects 4 formats, not 3. Marek _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev