On 10/31/2013 08:42 AM, Marek Olšák wrote: > From: Marek Olšák <marek.ol...@amd.com> > > Cc: mesa-sta...@lists.freedesktop.org
This is not correct. GL_COMPRESSED_TEXTURE_FORMATS is only supposed to return texture formats "suitable for general-purpose usage." Since GL_COMPRESSED_RGBA_S3TC_DXT1_EXT only has 1 bit for alpha, it's not suitable for general-purpose usage. As far as I'm aware, nobody else returns that format either... and I think we have a piglit test. I just noticed that the most recent version of the spec adds it to the state tables. I'll file a spec bug. > --- > src/mesa/main/texcompress.c | 3 ++- > 1 file changed, 2 insertions(+), 1 deletion(-) > > diff --git a/src/mesa/main/texcompress.c b/src/mesa/main/texcompress.c > index e71d0c4..7393d3f 100644 > --- a/src/mesa/main/texcompress.c > +++ b/src/mesa/main/texcompress.c > @@ -257,11 +257,12 @@ _mesa_get_compressed_formats(struct gl_context *ctx, > GLint *formats) > if (ctx->Extensions.EXT_texture_compression_s3tc) { > if (formats) { > formats[n++] = GL_COMPRESSED_RGB_S3TC_DXT1_EXT; > + formats[n++] = GL_COMPRESSED_RGBA_S3TC_DXT1_EXT; > formats[n++] = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT; > formats[n++] = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; > } > else { > - n += 3; > + n += 4; > } > } > > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev