On 2 May 2013 02:13, Chris Wilson <ch...@chris-wilson.co.uk> wrote: > On Wed, May 01, 2013 at 04:28:08PM -0700, Eric Anholt wrote: > > The GPU apparently goes looking for constants even though there are no > > shader stages enabled, and gets stuck because we haven't told it there > are > > no constants to collect. If any other user of the 3D pipeline had run > > (even the Render accel of the X server!) since power on, then the in-GPU > > constant buffers would have been set up with some contents we didn't use, > > and we would succeed. > > > > Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=56416 > > NOTE: This is a candidate for the stable branches. > > The collorary to this is that DynamicStateUpperBound is programmed to an > unsafe value and should be (0x7fff0000 | 1) for most of our hardware. The > actual value to program requires information not easily reported by the > kernel (just like the mappable aperture size). > -Chris >
Can you provide a documentation reference for why the value we're currently programming (0xfffff001) is unsafe, and why 0x7fff0001 is correct? I don't see anything in the bspec.
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