>> >> The GPU apparently goes looking for constants even though there are no >> shader stages enabled, and gets stuck because we haven't told it there are >> no constants to collect. If any other user of the 3D pipeline had run >> (even the Render accel of the X server!) since power on, then the in-GPU >> constant buffers would have been set up with some contents we didn't use, >> and we would succeed. >> >> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=56416 >> NOTE: This is a candidate for the stable branches. >> --- >> src/mesa/drivers/dri/i965/gen6_blorp.cpp | 36 >> ++++++++++++++++++++++++++++++++ >> 1 file changed, 36 insertions(+) > > > Wow. > > Reviewed-by: Kenneth Graunke <kenn...@whitecape.org> >
Tested-by: Dave Airlie <airl...@redhat.com> Tested on top of the tree that was broken when I last tested it, and machine boots fine now. Thanks, Dave. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev