https://bugs.freedesktop.org/show_bug.cgi?id=61412
--- Comment #18 from Roland Scheidegger <srol...@vmware.com> --- FWIW if it's glBitmap causing this due to sw fallback, it will be much worse on old radeons (r100/r200), due to sw fallback being way worse there. There's still a couple of other bugs filed due to that I think, the typical case I've seen is that the fallback case is hit because fog was enabled when doing glBitmap (either deliberately or by accident), though there certainly are other reasons for fallbacks (but those seem less likely to be hit). If that's the case it certainly would be possible to avoid the fallback by taking into account fog in meta's bitmap code. -- You are receiving this mail because: You are the assignee for the bug.
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