When checking that the source and destination dimensions match, we don't need to store the width and height in variables; doing so just risks confusion since right after the check, we do clipping and scissoring, which may alter the width and height.
No functional change. --- src/mesa/drivers/dri/i965/brw_blorp_blit.cpp | 6 ++---- 1 files changed, 2 insertions(+), 4 deletions(-) diff --git a/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp b/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp index f72145f..eb79359 100644 --- a/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp +++ b/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp @@ -191,10 +191,8 @@ try_blorp_blit(struct intel_context *intel, fixup_mirroring(mirror_y, dstY0, dstY1); /* Make sure width and height match */ - GLsizei width = srcX1 - srcX0; - GLsizei height = srcY1 - srcY0; - if (width != dstX1 - dstX0) return false; - if (height != dstY1 - dstY0) return false; + if (srcX1 - srcX0 != dstX1 - dstX0) return false; + if (srcY1 - srcY0 != dstY1 - dstY0) return false; /* If the destination rectangle needs to be clipped or scissored, do so. */ -- 1.7.7.6 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev