On 07/18/2012 08:15 AM, Paul Berry wrote:
> The HW docs say that the width and height of null render targets need
> to match the width and height of the corresponding depth and/or
> stencil buffers, and that they need to be marked as Y-tiled.  Although
> leaving these values at 0 doesn't seem to cause any ill effects, it
> seems wise to follow the documented requirements.
> ---
>  src/mesa/drivers/dri/i965/brw_wm_surface_state.c  |   33 +++++++++++++++++++-
>  src/mesa/drivers/dri/i965/gen7_wm_surface_state.c |   29 ++++++++++++++++++
>  2 files changed, 60 insertions(+), 2 deletions(-)

Reviewed-by: Chad Versace <chad.vers...@linux.intel.com>


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